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(WSM): recognize 'WSM4' archives.
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parent
6553d73230
commit
601b335238
@ -157,4 +157,49 @@ namespace GameRes.Formats.Will
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{
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public WaveFormat Format;
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}
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[Export(typeof(ArchiveFormat))]
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public class Wsm4Opener : ArchiveFormat
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{
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public override string Tag { get { return "WSM4"; } }
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public override string Description { get { return "Tanaka Tatsuhiro's engine music archive v4"; } }
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public override uint Signature { get { return 0x344D5357; } } // 'WSM4'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public Wsm4Opener ()
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{
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Extensions = new string[] { "wsm" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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uint data_offset = file.View.ReadUInt32 (4);
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int count = file.View.ReadInt32 (0xC);
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if (!IsSaneCount (count) || data_offset >= file.MaxOffset)
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return null;
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int table_offset = file.View.ReadInt32 (0x10);
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int table_count = file.View.ReadInt32 (0x14);
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if (table_offset >= data_offset || !IsSaneCount (table_count))
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return null;
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var dir = new List<Entry> (count);
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for (int i = 0; i < table_count; ++i)
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{
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var entry = new Entry { Type = "audio" };
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entry.Offset = file.View.ReadUInt32 (table_offset);
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entry.Size = file.View.ReadUInt32 (table_offset+4);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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table_offset += 0x24;
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dir.Add (entry);
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}
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int index_offset = 0x44;
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for (int i = 0; i < count; ++i)
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{
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dir[i].Name = file.View.ReadString (index_offset, 0x40);
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index_offset += 0x1A8;
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}
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return new ArcFile (file, this, dir);
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}
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}
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}
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