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(ArcFile.OpenSeekableEntry): check for PackedEntry.IsPacked.
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@ -159,10 +159,11 @@ namespace GameRes
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using (var stream = OpenEntry (entry))
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{
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uint size;
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var packed_entry = entry as PackedEntry;
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if (stream.CanSeek)
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size = (uint)stream.Length;
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else if (entry is PackedEntry)
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size = (entry as PackedEntry).UnpackedSize;
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else if (null != packed_entry && packed_entry.IsPacked)
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size = packed_entry.UnpackedSize;
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else
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size = entry.Size;
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return new ArcView (stream, entry.Name, size);
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