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(ArcOpener.OpenEntry): recognize *.wsc as script files.
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@ -111,7 +111,8 @@ namespace GameRes.Formats.Will
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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{
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if (!entry.Name.EndsWith (".scr", StringComparison.InvariantCultureIgnoreCase))
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if (!entry.Name.EndsWith (".scr", StringComparison.InvariantCultureIgnoreCase)
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&& !entry.Name.EndsWith (".wsc", StringComparison.InvariantCultureIgnoreCase))
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return arc.File.CreateStream (entry.Offset, entry.Size);
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return arc.File.CreateStream (entry.Offset, entry.Size);
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var data = new byte[entry.Size];
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var data = new byte[entry.Size];
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arc.File.View.Read (entry.Offset, data, 0, entry.Size);
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arc.File.View.Read (entry.Offset, data, 0, entry.Size);
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