another variation of PGD images.

This commit is contained in:
morkt 2016-04-21 22:53:57 +04:00
parent c75cd84b42
commit 6435e2b5a5
2 changed files with 237 additions and 2 deletions

View File

@ -178,7 +178,7 @@ namespace GameRes.Formats.Softpal
public override ImageData Read (Stream stream, ImageMetaData info)
{
using (var tga = new StreamRegion (stream, 0x18))
using (var tga = new StreamRegion (stream, 0x18, true))
return base.Read (tga, info);
}
@ -188,12 +188,65 @@ namespace GameRes.Formats.Softpal
}
}
internal class PgdGeMetaData : ImageMetaData
{
public int Method;
}
[Export(typeof(ImageFormat))]
public class PgdGeFormat : ImageFormat
{
public override string Tag { get { return "PGD/GE"; } }
public override string Description { get { return "Image format used by Softpal subsidiaries"; } }
public override uint Signature { get { return 0x204547; } } // 'GE '
public PgdGeFormat ()
{
Extensions = new string[] { "pgd" };
}
public override ImageMetaData ReadMetaData (Stream stream)
{
var header = new byte[0x20];
if (header.Length != stream.Read (header, 0, header.Length))
return null;
return new PgdGeMetaData
{
Width = LittleEndian.ToUInt32 (header, 0x0C),
Height = LittleEndian.ToUInt32 (header, 0x10),
OffsetX = LittleEndian.ToInt32 (header, 4),
OffsetY = LittleEndian.ToInt32 (header, 8),
BPP = 32,
Method = LittleEndian.ToUInt16 (header, 0x1C),
};
}
public override ImageData Read (Stream stream, ImageMetaData info)
{
stream.Position = 0x20;
using (var reader = new PgdReader (stream, (PgdGeMetaData)info))
{
var pixels = reader.UnpackGE();
return ImageData.Create (info, reader.Format, null, pixels);
}
}
public override void Write (Stream file, ImageData image)
{
throw new NotImplementedException ("PgdGeFormat.Write not implemented");
}
}
internal sealed class PgdReader : IDisposable
{
BinaryReader m_input;
byte[] m_output;
int m_width;
int m_height;
int m_method;
public byte[] Data { get { return m_output; } }
public byte[] Data { get { return m_output; } }
public PixelFormat Format { get; private set; }
public PgdReader (Stream input, int position)
{
@ -204,6 +257,25 @@ namespace GameRes.Formats.Softpal
m_output = new byte[unpacked_size];
}
public PgdReader (Stream input, PgdGeMetaData info) : this (input, 0x20)
{
m_width = (int)info.Width;
m_height = (int)info.Height;
m_method = info.Method;
}
public byte[] UnpackGE ()
{
UnpackGePre();
switch (m_method)
{
case 1: return PostProcess1 (m_output);
case 2: return PostProcess2 (m_output);
case 3: return PostProcess3 (m_output);
default: throw new NotSupportedException ("Not supported PGD compression");
}
}
public byte[] Unpack00 ()
{
return Unpack (3000);
@ -244,6 +316,168 @@ namespace GameRes.Formats.Softpal
return m_output;
}
byte[] UnpackGePre ()
{
int dst = 0;
int ctl = 2;
while (dst < m_output.Length)
{
ctl >>= 1;
if (1 == ctl)
ctl = m_input.ReadByte() | 0x100;
int count;
if (0 != (ctl & 1))
{
int offset = m_input.ReadUInt16();
if (0 != (offset & 8))
{
count = (offset & 7) + 4;
}
else
{
count = ((offset & 7) << 8 | m_input.ReadByte()) + 4;
}
offset >>= 4;
Binary.CopyOverlapped (m_output, dst - offset, dst, count);
}
else
{
count = m_input.ReadByte();
m_input.Read (m_output, dst, count);
}
dst += count;
}
return m_output;
}
byte[] PostProcess1 (byte[] input)
{
Format = PixelFormats.Bgra32;
var output = new byte[input.Length];
int plane_size = input.Length / 4;
int a_src = 0;
int r_src = plane_size;
int g_src = 2 * plane_size;
int b_src = 3 * plane_size;
int dst = 0;
for (int i = 0; i < plane_size; ++i)
{
output[dst++] = input[b_src+i];
output[dst++] = input[g_src+i];
output[dst++] = input[r_src+i];
output[dst++] = input[a_src+i];
}
return output;
}
byte[] PostProcess2 (byte[] input)
{
Format = PixelFormats.Bgr24;
int stride = m_width * 3;
int segment_size = m_width * m_height / 4;
int src0 = 0;
int src1 = segment_size;
int src2 = segment_size + src1;
var output = new byte[stride * m_height];
int dst = 0;
int[] points = { 0, 1, m_width, m_width + 1 };
for (int y = m_height / 2; y > 0; --y)
{
for (int x = m_width / 2; x > 0; --x)
{
sbyte i0 = (sbyte)input[src0];
sbyte i1 = (sbyte)input[src1];
int b = 226 * i0;
int g = -43 * i0 - 89 * i1;
int r = 179 * i1;
++src0;
++src1;
for (int i = 0; i < points.Length; ++i)
{
int offset = points[i];
int base_value = input[src2+offset] << 7;
offset = dst + 3 * offset;
output[offset++] = Clamp ((base_value + b) >> 7);
output[offset++] = Clamp ((base_value + g) >> 7);
output[offset++] = Clamp ((base_value + r) >> 7);
}
src2 += 2;
dst += 6;
}
src2 += m_width;
dst += stride;
}
return output;
}
static byte Clamp (int val)
{
if (val > 255) val = 255;
else if (val < 0) val = 0;
return (byte)val;
}
byte[] PostProcess3 (byte[] input)
{
int bpp = LittleEndian.ToUInt16 (input, 2);
if (32 == bpp)
Format = PixelFormats.Bgra32;
else if (24 == bpp)
Format = PixelFormats.Bgr24;
else
throw new InvalidFormatException();
int pixel_size = bpp / 8;
int width = LittleEndian.ToUInt16 (input, 4);
int height = LittleEndian.ToUInt16 (input, 6);
int stride = width * pixel_size;
var output = new byte[height * stride];
int ctl = 8;
int src = ctl + height;
int dst = 0;
for (int row = 0; row < height; ++row)
{
int c = input[ctl++];
if (0 != (c & 1))
{
int prev = dst;
Buffer.BlockCopy (input, src, output, dst, pixel_size);
src += pixel_size;
dst += pixel_size;
int count = stride - pixel_size;
while (count --> 0)
{
output[dst++] = (byte)(output[prev++] - input[src++]);
}
}
else if (0 != (c & 2))
{
int prev = dst - stride;
int count = stride;
while (count --> 0)
{
output[dst++] = (byte)(output[prev++] - input[src++]);
}
}
else
{
Buffer.BlockCopy (input, src, output, dst, pixel_size);
dst += pixel_size;
src += pixel_size;
int prev = dst - stride;
int count = stride - pixel_size;
while (count --> 0)
{
output[dst] = (byte)((output[prev++] + output[dst-pixel_size]) / 2 - input[src++]);
++dst;
}
}
}
return output;
}
#region IDisposable Members
bool _disposed = false;
public void Dispose ()

View File

@ -749,6 +749,7 @@ Houmon Hanbai ~Otona no Omocha Irimasen ka?~<br/>
</td></tr>
<tr class="odd"><td>*.pac</td><td>-<br/><tt>PAC</tt></td><td>No</td><td rowspan="2">Unison Shift</td><td rowspan="2">
Maruhi Jinjibu Ryoujokuka<br/>
Shikotama Slave ~Aruji de Shimai na Tenshi to Akuma~<br/>
Unity Marriage ~Futari no Hanayome~<br/>
</td></tr>
<tr class="odd"><td>*.pgd</td><td><tt>GE</tt></td><td>No</td></tr>