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fixed GYU decompression.
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@ -161,7 +161,7 @@ namespace GameRes.Formats.ExHibit
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void UnpackGyu (byte[] packed)
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void UnpackGyu (byte[] packed)
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{
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{
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using (var mem = new MemoryStream (packed))
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using (var mem = new MemoryStream (packed, 4, packed.Length-4))
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using (var bits = new MsbBitStream (mem))
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using (var bits = new MsbBitStream (mem))
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{
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{
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int dst = 0;
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int dst = 0;
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@ -185,7 +185,7 @@ namespace GameRes.Formats.ExHibit
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offset = -1 << 13 | count >> 3;
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offset = -1 << 13 | count >> 3;
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count &= 7;
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count &= 7;
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if (0 == count)
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if (0 != count)
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{
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{
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++count;
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++count;
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}
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}
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