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(WagOpener.GenerateKey): banished 'index' argument.
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@ -108,7 +108,7 @@ namespace GameRes.Formats.Xuse
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var dir = new List<Entry> (count);
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int current_offset = 0;
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uint next_offset = LittleEndian.ToUInt32 (index, current_offset);
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byte[] data_key = GenerateKey (title, 0, title_length);
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byte[] data_key = GenerateKey (title, title_length);
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string base_filename = Path.GetFileNameWithoutExtension (arc_filename);
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byte[] chunk_buf = new byte[8];
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byte[] filename_buf = new byte[0x40];
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@ -196,19 +196,19 @@ namespace GameRes.Formats.Xuse
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private byte[] GenerateKey (byte[] keyword)
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{
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return GenerateKey (keyword, 0, keyword.Length);
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return GenerateKey (keyword, keyword.Length);
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}
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private byte[] GenerateKey (byte[] keyword, int index, int length)
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private byte[] GenerateKey (byte[] keyword, int length)
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{
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int hash = 0;
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for (int i = 0; i < length; ++i)
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hash = (((sbyte)keyword[i+index] + i) ^ hash) + length;
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hash = (((sbyte)keyword[i] + i) ^ hash) + length;
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int key_length = (hash & 0xFF) + 0x40;
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for (int i = 0; i < length; ++i)
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hash += (sbyte)keyword[i+index];
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hash += (sbyte)keyword[i];
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byte[] key = new byte[key_length--];
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key[1] = (byte)(hash >> 8);
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