mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 15:44:00 +08:00
implemented ShiinaRio PAD compressed audio format.
This commit is contained in:
parent
c6d5a78c8e
commit
6ab0378410
@ -126,6 +126,7 @@
|
||||
<Compile Include="AudioMIO.cs" />
|
||||
<Compile Include="AudioMP3.cs" />
|
||||
<Compile Include="AudioOGV.cs" />
|
||||
<Compile Include="AudioPAD.cs" />
|
||||
<Compile Include="AudioPCM.cs" />
|
||||
<Compile Include="AudioPMW.cs" />
|
||||
<Compile Include="AudioWA1.cs" />
|
||||
|
183
ArcFormats/AudioPAD.cs
Normal file
183
ArcFormats/AudioPAD.cs
Normal file
@ -0,0 +1,183 @@
|
||||
//! \file AudioPAD.cs
|
||||
//! \date Sun Jun 21 23:44:18 2015
|
||||
//! \brief ShiinaRio compressed audio format.
|
||||
//
|
||||
// Copyright (C) 2015 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
using GameRes.Utility;
|
||||
|
||||
namespace GameRes.Formats.ShiinaRio
|
||||
{
|
||||
[Export(typeof(AudioFormat))]
|
||||
public class PadAudio : AudioFormat
|
||||
{
|
||||
public override string Tag { get { return "PAD"; } }
|
||||
public override string Description { get { return "ShiinaRio compressed audio format"; } }
|
||||
public override uint Signature { get { return 0x444150; } } // 'PAD'
|
||||
|
||||
public override SoundInput TryOpen (Stream file)
|
||||
{
|
||||
var wav_header = new byte[0x2c];
|
||||
if (0x2c != file.Read (wav_header, 0, 0x2c))
|
||||
return null;
|
||||
int pcm_size = LittleEndian.ToInt32 (wav_header, 0x28);
|
||||
int channels = LittleEndian.ToUInt16 (wav_header, 0x16);
|
||||
wav_header[0] = (byte)'R';
|
||||
wav_header[1] = (byte)'I';
|
||||
wav_header[2] = (byte)'F';
|
||||
wav_header[3] = (byte)'F';
|
||||
LittleEndian.Pack (pcm_size+0x24, wav_header, 4);
|
||||
|
||||
var decoder = new PadDecoder (file, pcm_size, channels);
|
||||
decoder.Unpack();
|
||||
var data = new MemoryStream (decoder.Data, 0, pcm_size);
|
||||
var wav = new PrefixStream (wav_header, data);
|
||||
try
|
||||
{
|
||||
return new WaveInput (wav);
|
||||
}
|
||||
catch
|
||||
{
|
||||
wav.Dispose();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class PadDecoder
|
||||
{
|
||||
byte[] m_input;
|
||||
byte[] m_output;
|
||||
int m_pcm_size;
|
||||
int m_packed_size;
|
||||
int m_channels;
|
||||
|
||||
public byte[] Data { get { return m_output; } }
|
||||
|
||||
public PadDecoder (Stream input, int pcm_size, int channels)
|
||||
{
|
||||
m_packed_size = (int)(input.Length - input.Position);
|
||||
m_pcm_size = pcm_size;
|
||||
m_channels = channels;
|
||||
m_output = new byte[pcm_size + 0x9c];
|
||||
m_input = new byte[m_packed_size];
|
||||
if (m_packed_size != input.Read (m_input, 0, m_packed_size))
|
||||
throw new InvalidFormatException ("Unexpected end of file");
|
||||
}
|
||||
|
||||
public byte[] Unpack ()
|
||||
{
|
||||
int v10;
|
||||
double v3 = 0;
|
||||
double v27 = 0;
|
||||
double v28 = 0;
|
||||
int v30 = 0;
|
||||
|
||||
var table = new double[69];
|
||||
table[4] = 0.9375; // 0x3FEE000000000000
|
||||
table[6] = 1.796875; // 0x3FFCC00000000000
|
||||
table[7] = -0.8125; // 0xBFEA000000000000
|
||||
table[8] = 1.53125; // 0x3FF8800000000000
|
||||
table[9] = -0.859375; // 0xBFEB800000000000
|
||||
table[10] = 1.90625; // 0x3FFE800000000000
|
||||
table[11] = -0.9375; // 0xBFEE000000000000
|
||||
|
||||
int dst = 0;
|
||||
int src = 0;
|
||||
int v5 = m_input[src++];
|
||||
while (v5 != 0xff)
|
||||
{
|
||||
int v7 = m_input[src++];
|
||||
int v29 = v7 >> 4;
|
||||
int v9 = v7 & 0xF;
|
||||
if (2 == m_channels)
|
||||
{
|
||||
int next = m_input[src+1];
|
||||
v10 = next & 0xF;
|
||||
v30 = next >> 4;
|
||||
long v = BitConverter.DoubleToInt64Bits (table[12]) & 0xffffffff;
|
||||
table[12] = BitConverter.Int64BitsToDouble (v | (long)v10 << 32);
|
||||
src += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
v10 = (int)(BitConverter.DoubleToInt64Bits (table[12]) >> 32);
|
||||
}
|
||||
int v12 = 14; // within table
|
||||
for (int i = 0; i < 14; ++i)
|
||||
{
|
||||
int v13 = m_input[src++];
|
||||
int v14 = (v13 & 0xF) << 12;
|
||||
if (0 != (v14 & 0x8000))
|
||||
v14 |= ~0xFFFF;
|
||||
int v15 = (v13 & 0xF0) << 8;
|
||||
table[v12 - 1] = (double)(v14 >> v9);
|
||||
if (0 != (v15 & 0x8000))
|
||||
v15 |= ~0xFFFF;
|
||||
table[v12] = (double)(v15 >> v9);
|
||||
v12 += 2;
|
||||
}
|
||||
if (2 == m_channels)
|
||||
{
|
||||
v12 = 42; // within table
|
||||
for (int i = 0; i < 14; ++i)
|
||||
{
|
||||
int v18 = m_input[src++];
|
||||
int v19 = (v18 & 0xF) << 12;
|
||||
if (0 != (v19 & 0x8000))
|
||||
v19 |= ~0xFFFF;
|
||||
int v20 = (byte)(v18 & 0xF0) << 8;
|
||||
table[v12 - 1] = (double)(v19 >> v10);
|
||||
if (0 != (v20 & 0x8000))
|
||||
v20 |= ~0xFFFF;
|
||||
table[v12] = (double)(v20 >> v10);
|
||||
v12 += 2;
|
||||
}
|
||||
}
|
||||
v12 = 41; // within table
|
||||
for (int i = 0; i < 28; ++i)
|
||||
{
|
||||
double v22 = v27 * table[2 * v29 + 3];
|
||||
v27 = table[0];
|
||||
table[v12 - 28] += v22 + v27 * table[2 * v29 + 2];
|
||||
table[0] = table[v12 - 28];
|
||||
LittleEndian.Pack ((short)(table[v12 - 28] + 0.5), m_output, dst);
|
||||
dst += 2;
|
||||
if (2 == m_channels)
|
||||
{
|
||||
table[v12] += v28 * table[2 * v30 + 3] + v3 * table[2 * v30 + 2];
|
||||
v28 = v3;
|
||||
v3 = table[v12];
|
||||
LittleEndian.Pack ((short)(table[v12] + 0.5), m_output, dst);
|
||||
dst += 2;
|
||||
}
|
||||
++v12;
|
||||
}
|
||||
v5 = m_input[src++];
|
||||
}
|
||||
return m_output;
|
||||
}
|
||||
}
|
||||
}
|
@ -146,13 +146,15 @@ Onsen Kankou Yukemuri Chijou<br/>
|
||||
<tr><td>*.pt1</td><td>-</td><td>No</td></tr>
|
||||
<tr class="odd"><td>*.pak</td><td><tt>DataPack5</tt><br/><tt>GsPack4</tt></td><td>No</td><td rowspan="2">Root</td><td rowspan="2">Para-Sol</td></tr>
|
||||
<tr class="odd"><td>*</td><td><tt>\x00\x00\x04\x00</tt></td><td>No</td></tr>
|
||||
<tr><td>*.war</td><td><tt>WARC 1.7</tt></td><td>No</td><td rowspan="3">Shiina Rio</td><td rowspan="3">
|
||||
<tr><td>*.war</td><td><tt>WARC 1.7</tt><br/><tt>WARC 1.3</tt></td><td>No</td><td rowspan="4">Shiina Rio</td><td rowspan="4">
|
||||
Classmate no Okaa-san<br/>
|
||||
Helter Skelter<br/>
|
||||
Mahou Shoujo no Taisetsu na Koto<br/>
|
||||
Itsuka, Dokoka de ~Ano Ameoto no Kioku~<br/>
|
||||
</td></tr>
|
||||
<tr><td>*.s25</td><td><tt>S25</tt></td><td>No</td></tr>
|
||||
<tr><td>*.ogv</td><td><tt>OGV</tt></td><td>No</td></tr>
|
||||
<tr><td>*.pad</td><td><tt>PAD</tt></td><td>No</td></tr>
|
||||
<tr class="odd"><td>*</td><td><tt>ARC2</tt><br/><tt>ARC1</tt></td><td>No</td><td>AST</td><td>Jokyoushi wo Kurau</td></tr>
|
||||
<tr><td>*.dat</td><td>-</td><td>No</td><td>Ail</td><td>Ragna☆彡Science</td></tr>
|
||||
<tr class="odd"><td>*.lpk</td><td><tt>LPK1</tt></td><td>No</td><td rowspan="2">Lucifen</td><td rowspan="2">
|
||||
@ -197,6 +199,7 @@ Onna Kyoushi
|
||||
X Change R<br/>
|
||||
X Change<br/>
|
||||
X Change 2<br/>
|
||||
X Change 2R<br/>
|
||||
</td></tr>
|
||||
<tr class="odd"><td>*.cwp</td><td><tt>CWDP</tt></td><td>Yes</td></tr>
|
||||
<tr class="odd"><td>*.cwd</td><td><tt>cwd</tt></td><td>No</td></tr>
|
||||
|
Loading…
Reference in New Issue
Block a user