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(XoredStream.Write): fixed.
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@ -572,7 +572,7 @@ namespace GameRes.Formats
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{
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write_buf[i] = (byte)(buffer[offset+i] ^ m_key);
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}
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BaseStream.Write (write_buf, 0, count);
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BaseStream.Write (write_buf, 0, chunk);
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offset += chunk;
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count -= chunk;
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}
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