released v1.5.34

This commit is contained in:
morkt 2018-01-23 16:28:46 +04:00
parent 0425aa269e
commit 6c0f4657ac
14 changed files with 83 additions and 39 deletions

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.2.37.1559")]
[assembly: AssemblyFileVersion ("1.2.37.1559")]
[assembly: AssemblyVersion ("1.2.38.1631")]
[assembly: AssemblyFileVersion ("1.2.38.1631")]

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.7.27")]
[assembly: AssemblyFileVersion ("1.0.7.27")]
[assembly: AssemblyVersion ("1.0.9.29")]
[assembly: AssemblyFileVersion ("1.0.9.29")]

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@ -54,9 +54,12 @@ Section "install"
File "${RELEASE_DIR}\ArcExtra.dll"
File "${RELEASE_DIR}\ArcFormats.dll"
File "${RELEASE_DIR}\ArcFormats.dll.config"
File "${RELEASE_DIR}\ArcLegacy.dll"
File "${RELEASE_DIR}\Concentus.dll"
File "${RELEASE_DIR}\Concentus.Oggfile.dll"
File "${RELEASE_DIR}\GameRes.dll"
File "${RELEASE_DIR}\GameRes.dll.config"
File "${RELEASE_DIR}\ICSharpCode.SharpZipLib.dll"
File "${RELEASE_DIR}\Microsoft.Deployment.Compression.dll"
File "${RELEASE_DIR}\Microsoft.Deployment.Compression.Cab.dll"
File "${RELEASE_DIR}\Microsoft.WindowsAPICodePack.dll"
@ -106,9 +109,12 @@ Section "uninstall"
Delete $INSTDIR\ArcExtra.dll
Delete $INSTDIR\ArcFormats.dll
Delete $INSTDIR\ArcFormats.dll.config
Delete $INSTDIR\ArcLegacy.dll
Delete $INSTDIR\Concentus.dll
Delete $INSTDIR\Concentus.Oggfile.dll
Delete $INSTDIR\GameRes.dll
Delete $INSTDIR\GameRes.dll.config
Delete $INSTDIR\ICSharpCode.SharpZipLib.dll
Delete $INSTDIR\Microsoft.Deployment.Compression.dll
Delete $INSTDIR\Microsoft.Deployment.Compression.Cab.dll
Delete $INSTDIR\Microsoft.WindowsAPICodePack.dll

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@ -104,10 +104,6 @@
<HintPath>..\packages\WPFToolkit.3.5.50211.1\lib\System.Windows.Controls.Input.Toolkit.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Windows.Controls.Layout.Toolkit">
<HintPath>..\packages\WPFToolkit.3.5.50211.1\lib\System.Windows.Controls.Layout.Toolkit.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />

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@ -51,5 +51,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.4.33.2083")]
[assembly: AssemblyFileVersion ("1.4.33.2083")]
[assembly: AssemblyVersion ("1.5.34.2195")]
[assembly: AssemblyFileVersion ("1.5.34.2195")]

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.4.34.267")]
[assembly: AssemblyFileVersion ("1.4.34.267")]
[assembly: AssemblyVersion ("1.5.35.281")]
[assembly: AssemblyFileVersion ("1.5.35.281")]

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@ -30,6 +30,7 @@ using System.IO;
using System.Text;
using GameRes.Compression;
// [991001][Inspire] days innocent
// [000707][inspire] ambience
namespace GameRes.Formats.Inspire

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@ -26,10 +26,12 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<OutputPath>..\bin\Release\</OutputPath>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Prerelease|AnyCPU'">
<OutputPath>bin\Prerelease\</OutputPath>

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.0.24")]
[assembly: AssemblyFileVersion ("1.0.0.24")]
[assembly: AssemblyVersion ("1.0.1.41")]
[assembly: AssemblyFileVersion ("1.0.1.41")]

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@ -27,6 +27,8 @@ using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
// [000623][Sweet] Depaga ~Service Angel~
namespace GameRes.Formats.Hmp
{
[Export(typeof(ImageFormat))]

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@ -33,10 +33,12 @@ GUI Hotkeys
<table>
<tr><td><kbd>Enter</kbd></td><td> Try to open selected file as archive -OR- playback audio file</td></tr>
<tr><td><kbd>Ctrl</kbd>+<kbd>PgDn</kbd></td><td> Try to open selected file as archive</td></tr>
<tr><td><kbd>Ctrl</kbd>+<kbd>E</kbd></td><td> Open current folder in Windows Explorer</td></tr>
<tr><td><kbd>Backspace</kbd></td><td> Go back</td></tr>
<tr><td><kbd>Alt</kbd>+<kbd>&rarr;</kbd></td><td> Go forward</td></tr>
<tr><td><kbd>Ctrl</kbd>+<kbd>O</kbd></td><td> Open file as archive</td></tr>
<tr><td><kbd>Ctrl</kbd>+<kbd>PgUp</kbd></td><td> Go to parent directory</td></tr>
<tr><td><kbd>Ctrl</kbd>+<kbd>O</kbd></td><td> Choose file to open as archive</td></tr>
<tr><td><kbd>Ctrl</kbd>+<kbd>A</kbd></td><td> Select all files</td></tr>
<tr><td><kbd>Space</kbd></td><td> Select next file</td></tr>
<tr><td><kbd>Numpad +</kbd></td><td> Select files matching specified mask</td></tr>

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@ -61,7 +61,7 @@ Sakura no Uta<br/>
Traveling Stars<br/>
</td></tr>
<tr class="last"><td>-</td><td><tt>CompressedBG___</tt></td><td></td></tr>
<tr class="odd"><td>*</td><td>-<br/><tt>SM2MPX10</tt></td><td></td><td rowspan="5">DRS</td><td rowspan="5">
<tr class="odd"><td>*</td><td>-<br/><tt>SM2MPX10</tt></td><td></td><td rowspan="6">DRS</td><td rowspan="6">
Anata no Osanazuma<br/>
Ecchi na Bunny-san wa Kirai?<br/>
Kana ~Imouto~<br/>
@ -83,9 +83,11 @@ Tsukushite Agechau series<br/>
<tr class="odd"><td>*.ggd</td><td><tt>\xB9\xAA\xB3\xB3</tt><br/><tt>\xAB\xAD\xAA\xBA</tt><br/><tt>\xB7\xB6\xB8\xB7</tt><br/><tt>\xCD\xCA\xC9\xB8</tt></td><td><span class="supported"></span></td></tr>
<tr class="odd"><td>*.gg1<br/>*.gg2<br/>*.gg3<br/>*.gg0</td><td><tt>GGA00000</tt></td><td></td></tr>
<tr class="odd"><td>*.ggp</td><td><tt>GGPFAIKE</tt></td><td></td></tr>
<tr class="odd last"><td>*.ygp</td><td><tt>YGP</tt></td><td></td></tr>
<tr><td>*.bin</td><td><tt>ACPXPK01</tt></td><td></td><td>Escu:de<br/>Unison Shift</td><td>
<tr class="odd"><td>*.ygp</td><td><tt>YGP</tt></td><td></td></tr>
<tr class="odd last"><td>*.vrs</td><td><tt>DO</tt></td><td></td></tr>
<tr><td>*.bin</td><td><tt>ACPXPK01<br/>ACP_PK.1</tt></td><td></td><td>Escu:de<br/>Unison Shift</td><td>
Eiyuu x Maou<br/>
Miracle Temptation!!<br/>
Wasurenagusa ~Forget-me-Not~<br/>
</td></tr>
<tr class="odd"><td>*.gsp</td><td>-</td><td></td><td rowspan="2">GSD</td><td rowspan="2">
@ -320,6 +322,7 @@ Imouto no Seiiki<br/>
Imouto Style<br/>
Inaho no Mirai<br/>
Inochi no Spare<br/>
Japanese School Life<br/>
Kagachi-sama Onagusame Tatematsurimasu<br/>
Karakara<br/>
Karenai Sekai to Owaru Hana<br/>
@ -390,6 +393,7 @@ Zettai Karen! Ojou-sama<br/>
77 (Sevens) ~And, Two Stars Meet Again~<br/>
Aikagi<br/>
Eroge! ~H mo Game mo Kaihatsu Zanmai~<br/>
euphoria<br/>
Haramase Taiken Gakushuu ~Shizen no Naka de Seikyouiku!?~<br/>
Koi Mekuri Clover<br/>
Mamono Musume-tachi to no Rakuen ~Slime &amp; Scylla~<br/>
@ -587,6 +591,7 @@ Sorcery Jokers<span class="footnote">ShiinaRio v2.50</span><br/>
Tanetsuke Mura <span class="footnote">ShiinaRio v2.48</span><br/>
Tantei Shounen A<span class="footnote">some old version, like 2.twenty-something</span><br/>
Tekoire Princess!<span class="footnote">ShiinaRio v2.37</span><br/>
Tenki Ane<span class="footnote">ShiinaRio v2.47</span><br/>
Toriko no Chigiri<span class="footnote">ShiinaRio v2.49</span><br/>
Vanquish <span class="footnote">ShiinaRio v2.33</span><br/>
Vestige -Yaiba ni Nokoru wa Kimi no Omokage- <span class="footnote">ShiinaRio v2.47</span><br/>
@ -623,7 +628,8 @@ School Five ~Itsutsu no Himitsu no Monogatari~<br/>
Tappun☆Oneecher<br/>
Time Trouble ~Marie ni Kubikkake~<br/>
</td></tr>
<tr><td>*.dat</td><td>-</td><td></td><td>Ail</td><td>
<tr><td>*.dat</td><td>-<br/><tt>LNK2</tt></td><td></td><td>Ail</td><td>
Baiin Reijou ~Suouin Sakurako no Zaiwai~<br/>
Kyouhaku 2 ~Kizu ni Saku Hana Senketsu no Beni~<br/>
Ragna☆彡Science<br/>
Ma wo Jutaiseshi Otome no Kuetsu<br/>
@ -709,6 +715,7 @@ Jii -Nozoki no Houshuu-<br/>
Itazura ZERO<br/>
Mariko-sanchi no Seijijou ~Oba-san wa Boku no Mono~<br/>
Oira wa Bandai 2<br/>
Ore ni Kanojo ga Dekite<br/>
Zoku Ryoujoku Sou<br/>
</td></tr>
<tr class="last"><td>*.kg</td><td><tt>GCGK</tt></td><td></td></tr>
@ -832,6 +839,8 @@ Paradise Lost<br/>
Sacrifice ~Seifuku Gari~<br/>
Sakashiki Hito ni Miru Kokoro<br/>
Shopan!<br/>
Silverio Trinity<br/>
Silverio Vendetta<br/>
Tenmon Dokei no Aria<br/>
Tsumi Koi x 2/3<br/>
Zettai Meikyuu Grimm<br/>
@ -1057,6 +1066,7 @@ Oshiete Ecchi Na Recipe -Anata to Watashi no Ama~i Seikatsu!-<br/>
Oreiro Ganbou<br/>
Otome Smile<br/>
Tadashiki Himehajime<br/>
Torikago<br/>
</td></tr>
<tr><td>*.dat</td><td><tt>pack</tt></td><td></td><td rowspan="4">AnimeGameSystem</td><td rowspan="4">
Eye's Only ~Sono Kagayaki wa Mabushisa ni Michite~<br/>
@ -1146,6 +1156,7 @@ AstralAir no Shiroki Towa<br/>
</td></tr>
<tr class="last"><td>*.hzc</td><td><tt>hzc1</tt></td><td></td></tr>
<tr class="odd"><td>*.bin</td><td><tt>ESC-ARC1</tt><br/><tt>ESC-ARC2</tt></td><td></td><td>Escu:de</td><td>
Aristear Remain<br/>
Hyakki Ryouran no Yakata<br/>
Otome Renshin Prister<br/>
Suisei Tenshi Primaveil Zwei<br/>
@ -1225,6 +1236,7 @@ Heavenly Guilt -Kami no Inai Machi-<br/>
Houmon Hanbai ~Otona no Omocha Irimasen ka?~<br/>
</td></tr>
<tr class="odd"><td>*.pac</td><td>-<br/><tt>PAC</tt></td><td></td><td rowspan="2">Unison Shift<br/>Softpal</td><td rowspan="2">
Kizuna Kirameku Koi Iroha<br/>
Maruhi Jinjibu Ryoujokuka<br/>
M.E.s -Doukyuusei Maid Choukyou-<br/>
Natsuiro Kokoro Log<br/>
@ -1298,6 +1310,7 @@ Valkyrie Complex<br/>
<tr class="odd"><td>arc*.dat<br/>script.dat</td><td>-<br/><tt>ACV1</tt></td><td></td><td>non color<br/>mirai</td><td>
Doubly na Kanojo<br/>
Hana Hime * Absolute!<br/>
Kimi ga Aruji de Shitsuji ga Ore de<br/>
Nora to Oujo to Noraneko Heart<br/>
Tsujidou-san no Jun'ai Road<br/>
Tsujidou-san no Virgin Road<br/>
@ -1384,6 +1397,7 @@ Henshin Ganbou<br/>
Hidamari no Kage de<br/>
Hime Kami 1/2<br/>
Hitohada Nugimasu! Shinmai Henshuu Marika no Junan<br/>
Hitozuma Kasumi-san 2<br/>
Ikareta Kyoushitsu<br/>
In'youchuu Etsu ~Kairaku Henka Taimaroku~<br/>
In'youchuu Goku ~Ryoujoku Jigoku Taimaroku~<br/>
@ -1453,10 +1467,14 @@ Shokusou Tenshi Serika 2<br/>
Elevator Panic ~Misshitsu no Inkou~<br/>
Yuuguu Settai #<br/>
</td></tr>
<tr><td>*.dat</td><td><tt>MK2.0</tt></td><td></td><td>MAIKA</td><td>
<tr><td>*.dat</td><td><tt>MIK01</tt><br/><tt>MK2.0</tt></td><td></td><td rowspan="2">MAIKA</td><td rowspan="2">
Choukou Sentai Justice Blade 2<br/>
Inka Gakuen Taisen<br/>
Ryoujoku Hishoshitsu<br/>
Ryoujoku Onna Kyoushi ~Reijin Tenraku Hen~<br/>
Uchuu Keiji Soldivan<br/>
</td></tr>
<tr class="last"><td>*.wav</td><td><tt>WV5A</tt></td><td></td></tr>
<tr class="odd"><td>*.ttd</td><td><tt>.FRC</tt></td><td></td><td>Morning</td><td>
Binkan Ecchi! ~Futari no Oyatsu wa Tokunou Milk~<br/>
</td></tr>
@ -1493,7 +1511,8 @@ Inumimi Berserk<br/>
<tr class="odd"><td>*.moe</td><td>-<br/><tt>MMD\x1A</tt></td><td></td><td>Ivory</td><td>
Triangle Heart <span class="footnote">1998 release</span><br/>
</td></tr>
<tr><td>*.pak</td><td><tt>pack</tt></td><td></td><td rowspan="2">ScrPlayer</td><td rowspan="2">
<tr><td>*.pak</td><td><tt>pack</tt><br/><tt>pac2</tt></td><td></td><td rowspan="2">ScrPlayer</td><td rowspan="2">
Rasetsu no Koku<br/>
Stray Sheep ~Chijoku no Zangeshitsu~<br/>
</td></tr>
<tr class="last"><td>*.i</td><td><tt>IMG2</tt></td><td></td></tr>
@ -1549,6 +1568,7 @@ Musumaker<br/>
</td></tr>
<tr class="odd"><td>*.dsk+*.pft</td><td>-</td><td></td><td rowspan="3">Abogado Powers</td><td rowspan="3">
Pigeon Blood<br/>
Seiai Chiryou ~Chijoku ni Nureru Hakui~<br/>
</td></tr>
<tr class="odd"><td>*.kg</td><td><tt>KG</tt></td><td></td></tr>
<tr class="odd last"><td>*.adp</td><td>-</td><td></td></tr>
@ -1609,6 +1629,7 @@ Onepapa ~Onegai PaPa!~<br/>
</td></tr>
<tr class="odd last"><td>*.pb</td><td><tt>PB00</tt></td><td></td></tr>
<tr><td>*.cmp</td><td>-</td><td></td><td rowspan="3">0verflow</td><td rowspan="3">
Imouto de Ikou!<br/>
Large PonPon<br/>
PureMail<br/>
Summer Radish Vacation!!<br/>
@ -1621,6 +1642,7 @@ Cherry Works ~Boku ga Imouto o Daita Riyuu~<br/>
Seika no Mori<br/>
</td></tr>
<tr><td>*.gd</td><td><tt>GD2</tt><br/><tt>GD3</tt></td><td></td><td rowspan="2">C4</td><td rowspan="2">
Inran Byoutou 24 Ji<br/>
Koi Suru Science<br/>
Mite Kudasaimasu?<br/>
</td></tr>
@ -1752,6 +1774,16 @@ Kakuriyo no Mon<br/>
Memories Natsuiro no Kioku<br/>
</td></tr>
<tr class="last"><td>*.mag</td><td><tt>MAKI02</tt></td><td></td></tr>
<tr class="odd"><td>*.tpf</td><td><tt>TPF FILE</tt></td><td></td><td>Giga</td><td>
Harlem Blade II<br/>
</td></tr>
<tr><td>*.dat</td><td><tt>CLS_FILELINK</tt></td><td></td><td rowspan="2">Lambda</td><td rowspan="2">
Amairo Senki<br/>
</td></tr>
<tr class="last"><td>*</td><td><tt>CLS_TEXFILE</tt></td><td></td></tr>
<tr class="odd"><td>*.pac</td><td><tt>DAI_SYSTEM_01000</tt></td><td></td><td>Atelier D</td><td>
Nurse no Obenkyou Ouyou Hen<br/>
</td></tr>
</table>
<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
</body>

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@ -1,31 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<GARbro>
<Release>
<Version>1.4.33</Version>
<Version>1.5.34</Version>
<Url>https://github.com/morkt/GARbro/releases/latest</Url>
<Notes>New formats:
- CPZ7 archives
- Unity resource assets
- RPG Maker archives
- Tamamo PCK archives
- 'UK' archives and GPC images
- DPK archives and DBM images
- AliceSoft PMS images
- Bishop PK archives and GSA images
- CAF archives and CFP images
- XPK1 archives
- DNS archives and YP images
- TLZ archives and MAG images
- DDS DXT1 textures
<Notes>Lifted .Net framework requirement up to v4.6.
Added GUI preferences window.
New formats:
- DAI_SYSTEM archives
- PCG archives
- LAX archives and 'CLS_TEXFILE' images
- TPF archives
- DREF images
- DDS DXT3 textures
- More KiriKiri and ShiinaRio encryption schemes
</Notes>
</Release>
<FormatsData>
<FileVersion>100</FileVersion>
<Url>https://github.com/morkt/GARbro/raw/master/ArcFormats/Resources/Formats.dat</Url>
<Url>https://github.com/morkt/GARbro/raw/c270574f52d4d509ada263df1e701d6eeeccd6d0/ArcFormats/Resources/Formats.dat</Url>
<Requires>
<Assembly Name="ArcFormats" Version="1.2.36.1546"/>
<Assembly Name="GameRes" Version="1.4.26.238"/>
</Requires>
</FormatsData>
<FormatsData>
<FileVersion>101</FileVersion>
<Url>https://github.com/morkt/GARbro/raw/master/ArcFormats/Resources/Formats.dat</Url>
<Requires>
<Assembly Name="ArcFormats" Version="1.2.37.1617"/>
<Assembly Name="GameRes" Version="1.4.26.238"/>
</Requires>
</FormatsData>
</GARbro>