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(DWV): fixed.
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@ -54,8 +54,8 @@ namespace GameRes.Formats.SysD
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SamplesPerSecond = header.ToUInt32 (0xC),
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SamplesPerSecond = header.ToUInt32 (0xC),
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AverageBytesPerSecond = header.ToUInt32 (0x10),
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AverageBytesPerSecond = header.ToUInt32 (0x10),
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BlockAlign = header.ToUInt16 (0x14),
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BlockAlign = header.ToUInt16 (0x14),
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format.BitsPerSample = (ushort)(format.AverageBytesPerSecond * 8 / format.SamplesPerSecond / format.Channels);
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};
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};
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format.BitsPerSample = (ushort)(format.AverageBytesPerSecond * 8 / format.SamplesPerSecond / format.Channels);
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uint pcm_size = header.ToUInt32 (0x18);
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uint pcm_size = header.ToUInt32 (0x18);
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var pcm = new StreamRegion (file.AsStream, file.Position, pcm_size);
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var pcm = new StreamRegion (file.AsStream, file.Position, pcm_size);
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return new RawPcmInput (pcm, format);
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return new RawPcmInput (pcm, format);
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