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ScenePlayer compressed files implementation.
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@ -105,6 +105,7 @@
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<Compile Include="ArcXP3.cs" />
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<Compile Include="ArcYPF.cs" />
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<Compile Include="AudioOGV.cs" />
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<Compile Include="AudioPMW.cs" />
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<Compile Include="AudioWADY.cs" />
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<Compile Include="Blowfish.cs" />
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<Compile Include="CreateAMIWidget.xaml.cs">
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@ -152,6 +153,7 @@
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<Compile Include="ImageKAAS.cs" />
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<Compile Include="ImageMFG.cs" />
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<Compile Include="ImageMNV.cs" />
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<Compile Include="ImagePMP.cs" />
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<Compile Include="ImagePRS.cs" />
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<Compile Include="ImagePT1.cs" />
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<Compile Include="ImageQNT.cs" />
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72
ArcFormats/AudioPMW.cs
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72
ArcFormats/AudioPMW.cs
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@ -0,0 +1,72 @@
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//! \file AudioPMW.cs
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//! \date Thu Apr 30 21:22:48 2015
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//! \brief ScenePlayer compressed WAV file.
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//
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// Copyright (C) 2015 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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using ZLibNet;
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namespace GameRes.Formats.ScenePlayer
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{
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[Export(typeof(AudioFormat))]
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public class PmwAudio : WaveAudio
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{
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public override string Tag { get { return "PMW"; } }
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public override string Description { get { return "ScenePlayer compressed WAV audio"; } }
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public override uint Signature { get { return 0; } }
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public override SoundInput TryOpen (Stream file)
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{
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int first = file.ReadByte();
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if ((first ^ 0x21) != 0x78) // doesn't look like zlib stream
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return null;
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file.Position = 0;
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using (var input = new XoredStream (file, 0x21, true))
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using (var zstream = new ZLibStream (input, CompressionMode.Decompress))
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{
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SoundInput sound = null;
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var wav = new MemoryStream();
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try
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{
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zstream.CopyTo (wav);
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wav.Position = 0;
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sound = new WaveInput (wav);
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}
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finally
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{
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if (null == sound)
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wav.Dispose();
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}
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return sound;
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}
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}
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public override void Write (SoundInput source, Stream output)
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{
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using (var wav = new XoredStream (output, 0x21, true))
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using (var zstream = new ZLibStream (wav, CompressionMode.Compress, CompressionLevel.Level9))
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base.Write (source, zstream);
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}
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}
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}
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163
ArcFormats/ImagePMP.cs
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163
ArcFormats/ImagePMP.cs
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@ -0,0 +1,163 @@
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//! \file ImagePMP.cs
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//! \date Thu Apr 30 20:39:26 2015
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//! \brief ScenePlayer compressed bitmap.
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//
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// Copyright (C) 2015 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Text;
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using GameRes.Utility;
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using ZLibNet;
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namespace GameRes.Formats.ScenePlayer
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{
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[Export(typeof(ImageFormat))]
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public class PmpFormat : BmpFormat
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{
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public override string Tag { get { return "PMP"; } }
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public override string Description { get { return "ScenePlayer compressed bitmap format"; } }
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public override uint Signature { get { return 0; } }
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public override void Write (Stream file, ImageData image)
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{
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using (var output = new XoredStream (file, 0x21, true))
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using (var zstream = new ZLibStream (output, CompressionMode.Compress, CompressionLevel.Level9))
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base.Write (zstream, image);
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}
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public override ImageMetaData ReadMetaData (Stream stream)
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{
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int first = stream.ReadByte();
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if ((first ^ 0x21) != 0x78) // doesn't look like zlib stream
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return null;
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stream.Position = 0;
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using (var input = new XoredStream (stream, 0x21, true))
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using (var zstream = new ZLibStream (input, CompressionMode.Decompress))
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return base.ReadMetaData (zstream);
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}
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public override ImageData Read (Stream stream, ImageMetaData info)
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{
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using (var input = new XoredStream (stream, 0x21, true))
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using (var zstream = new ZLibStream (input, CompressionMode.Decompress))
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return base.Read (zstream, info);
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}
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}
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public class XoredStream : Stream
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{
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private Stream m_stream;
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private byte m_key;
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private bool m_should_dispose;
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public Stream BaseStream { get { return m_stream; } }
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public override bool CanRead { get { return m_stream.CanRead; } }
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public override bool CanSeek { get { return m_stream.CanSeek; } }
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public override bool CanWrite { get { return m_stream.CanWrite; } }
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public override long Length { get { return m_stream.Length; } }
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public override long Position
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{
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get { return m_stream.Position; }
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set { m_stream.Position = value; }
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}
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public XoredStream (Stream stream, byte key, bool leave_open = false)
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{
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m_stream = stream;
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m_key = key;
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m_should_dispose = !leave_open;
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}
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#region System.IO.Stream methods
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public override void Flush()
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{
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m_stream.Flush();
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}
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public override long Seek (long offset, SeekOrigin origin)
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{
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return m_stream.Seek (offset, origin);
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}
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public override void SetLength (long length)
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{
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m_stream.SetLength (length);
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}
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public override int Read (byte[] buffer, int offset, int count)
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{
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int read = m_stream.Read (buffer, offset, count);
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for (int i = 0; i < read; ++i)
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{
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buffer[offset+i] ^= m_key;
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}
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return read;
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}
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public override int ReadByte ()
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{
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int b = m_stream.ReadByte();
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if (-1 != b)
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{
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b ^= m_key;
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}
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return b;
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}
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byte[] write_buf;
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public override void Write (byte[] buffer, int offset, int count)
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{
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if (null == write_buf || write_buf.Length < count)
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write_buf = new byte[count];
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for (int i = 0; i < count; ++i)
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{
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write_buf[i] = (byte)(buffer[offset+i] ^ m_key);
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}
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m_stream.Write (write_buf, 0, count);
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}
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public override void WriteByte (byte value)
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{
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m_stream.WriteByte ((byte)(value ^ m_key));
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}
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#endregion
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#region IDisposable Members
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bool disposed = false;
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protected override void Dispose (bool disposing)
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{
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if (!disposed)
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{
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if (disposing && m_should_dispose)
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{
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m_stream.Dispose();
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}
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disposed = true;
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base.Dispose (disposing);
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}
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}
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#endregion
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}
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}
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.0.4.44")]
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[assembly: AssemblyFileVersion ("1.0.4.44")]
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[assembly: AssemblyVersion ("1.0.4.45")]
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[assembly: AssemblyFileVersion ("1.0.4.45")]
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