mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 15:44:00 +08:00
implemented G00 images, NWA audio and OVK archives.
This commit is contained in:
parent
4410f006f1
commit
6e1f63351d
@ -89,6 +89,9 @@
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<Compile Include="Liar\ImageLIM.cs" />
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<Compile Include="Liar\ImageLIM.cs" />
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<Compile Include="MnoViolet\ImageDIF.cs" />
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<Compile Include="MnoViolet\ImageDIF.cs" />
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<Compile Include="NitroPlus\ArcNPK.cs" />
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<Compile Include="NitroPlus\ArcNPK.cs" />
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<Compile Include="RealLive\ArcOVK.cs" />
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<Compile Include="RealLive\AudioNWA.cs" />
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<Compile Include="RealLive\ImageG00.cs" />
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<Compile Include="Silky\ImageZIT.cs" />
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<Compile Include="Silky\ImageZIT.cs" />
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<Compile Include="SimpleEncryption.cs" />
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<Compile Include="SimpleEncryption.cs" />
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<Compile Include="Slg\AudioVOI.cs" />
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<Compile Include="Slg\AudioVOI.cs" />
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75
ArcFormats/RealLive/ArcOVK.cs
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75
ArcFormats/RealLive/ArcOVK.cs
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//! \file ArcOVK.cs
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//! \date Mon Apr 18 14:59:12 2016
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//! \brief RealLive engine audio archive.
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//
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// Copyright (C) 2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.RealLive
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{
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[Export(typeof(ArchiveFormat))]
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public class OvkOpener : ArchiveFormat
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{
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public override string Tag { get { return "OVK"; } }
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public override string Description { get { return "RealLive engine audio archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt32 (0);
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if (!IsSaneCount (count))
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return null;
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uint data_offset = 4 + (uint)count * 0x10;
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if (data_offset >= file.MaxOffset)
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return null;
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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uint index_offset = 4;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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uint size = file.View.ReadUInt32 (index_offset);
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uint offset = file.View.ReadUInt32 (index_offset+4);
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uint id = file.View.ReadUInt32 (index_offset+8);
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if (offset < data_offset)
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return null;
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var entry = new Entry {
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Name = string.Format ("{0}#{1:D5}.ogg", base_name, id),
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Type = "audio",
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Offset = offset,
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Size = size,
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};
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_offset += 0x10;
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}
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return new ArcFile (file, this, dir);
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}
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}
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}
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252
ArcFormats/RealLive/AudioNWA.cs
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252
ArcFormats/RealLive/AudioNWA.cs
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//! \file AudioNWA.cs
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//! \date Mon Apr 18 15:10:59 2016
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//! \brief RealLive audio format.
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//
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// Copyright (C) 2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Utility;
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namespace GameRes.Formats.RealLive
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{
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internal class NwaMetaData
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{
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public WaveFormat Format;
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public int Compression;
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public bool RunLengthEncoded;
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public int BlockCount;
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public int PcmSize;
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public int PackedSize;
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public int SampleCount;
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public int BlockSize;
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public int FinalBlockSize;
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}
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[Export(typeof(AudioFormat))]
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public class NwaAudio : AudioFormat
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{
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public override string Tag { get { return "NWA"; } }
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public override string Description { get { return "RealLive engine audio format"; } }
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public override uint Signature { get { return 0; } }
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public override SoundInput TryOpen (Stream file)
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{
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var header = new byte[0x28];
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if (header.Length != file.Read (header, 0, header.Length))
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return null;
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ushort channels = LittleEndian.ToUInt16 (header, 0);
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if (0 == channels || channels > 2)
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return null;
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ushort bps = LittleEndian.ToUInt16 (header, 2);
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if (bps != 8 && bps != 16)
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return null;
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var info = new NwaMetaData
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{
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Compression = LittleEndian.ToInt32 (header, 8),
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RunLengthEncoded = 0 != LittleEndian.ToInt32 (header, 0xC),
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BlockCount = LittleEndian.ToInt32 (header, 0x10),
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PcmSize = LittleEndian.ToInt32 (header, 0x14),
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PackedSize = LittleEndian.ToInt32 (header, 0x18),
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SampleCount = LittleEndian.ToInt32 (header, 0x1C),
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BlockSize = LittleEndian.ToInt32 (header, 0x20),
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FinalBlockSize = LittleEndian.ToInt32 (header, 0x24),
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};
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if (info.PcmSize <= 0)
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return null;
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info.Format.FormatTag = 1;
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info.Format.Channels = channels;
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info.Format.BitsPerSample = bps;
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info.Format.SamplesPerSecond = LittleEndian.ToUInt32 (header, 4);
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info.Format.BlockAlign = (ushort)(channels * bps/8);
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info.Format.AverageBytesPerSecond = info.Format.BlockAlign * info.Format.SamplesPerSecond;
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if (-1 == info.Compression)
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{
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if (info.PcmSize > file.Length - 0x2C)
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return null;
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return new RawPcmInput (new StreamRegion (file, 0x2C, info.PcmSize), info.Format);
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}
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if (info.Compression > 5)
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return null;
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if (info.PcmSize != info.SampleCount * bps / 8)
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return null;
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using (var decoder = new NwaDecoder (file, info))
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{
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decoder.Decode();
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var pcm = new MemoryStream (decoder.Output);
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var sound = new RawPcmInput (pcm, info.Format);
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file.Dispose();
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return sound;
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}
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}
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}
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internal sealed class NwaDecoder : IDisposable
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{
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BinaryReader m_input;
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byte[] m_output;
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NwaMetaData m_info;
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short[] m_sample;
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LsbBitStream m_bits;
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public byte[] Output { get { return m_output; } }
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public NwaDecoder (Stream input, NwaMetaData info)
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{
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m_input = new ArcView.Reader (input);
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m_info = info;
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m_output = new byte[m_info.PcmSize];
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m_sample = new short[2];
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m_bits = new LsbBitStream (input, true);
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}
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int m_dst;
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public void Decode ()
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{
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m_input.BaseStream.Position = 0x2C;
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var offsets = new uint[m_info.BlockCount];
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for (int i = 0; i < offsets.Length; ++i)
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offsets[i] = m_input.ReadUInt32();
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m_dst = 0;
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for (int i = 0; i < offsets.Length-1; ++i)
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{
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m_input.BaseStream.Position = offsets[i];
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DecodeBlock (m_info.BlockSize);
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}
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m_input.BaseStream.Position = offsets[offsets.Length-1];
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if (m_info.FinalBlockSize > 0)
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DecodeBlock (m_info.FinalBlockSize);
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else
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DecodeBlock (m_info.BlockSize);
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}
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void DecodeBlock (int block_size)
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{
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int channel_count = m_info.Format.Channels;
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for (int c = 0; c < channel_count; ++c)
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{
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if (8 == m_info.Format.BitsPerSample)
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m_sample[c] = m_input.ReadByte();
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else
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m_sample[c] = m_input.ReadInt16();
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}
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m_bits.Reset();
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int channel = 0;
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int repeat_count = 0;
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for (int i = 0; i < block_size; ++i)
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{
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if (0 == repeat_count)
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{
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int ctl = m_bits.GetBits (3);
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if (7 == ctl)
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{
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if (1 == m_bits.GetNextBit())
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{
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m_sample[channel] = 0;
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}
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else
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{
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int bits = 8;
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int shift = 9;
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if (m_info.Compression < 3)
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{
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bits -= m_info.Compression;
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shift += m_info.Compression;
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}
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int sign_bit = 1 << (bits - 1);
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int mask = sign_bit - 1;
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int val = m_bits.GetBits (bits);
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if (0 != (val & sign_bit))
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m_sample[channel] -= (short)((val & mask) << shift);
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else
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m_sample[channel] += (short)((val & mask) << shift);
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}
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}
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else if (ctl != 0)
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{
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int bits, shift;
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if (m_info.Compression < 3)
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{
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bits = 5 - m_info.Compression;
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shift = 2 + ctl + m_info.Compression;
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}
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else
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{
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bits = 3 + m_info.Compression;
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shift = 1 + ctl;
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}
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int sign_bit = 1 << (bits - 1);
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int mask = sign_bit - 1;
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int val = m_bits.GetBits (bits);
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if (0 != (val & sign_bit))
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m_sample[channel] -= (short)((val & mask) << shift);
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else
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m_sample[channel] += (short)((val & mask) << shift);
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}
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else if (m_info.RunLengthEncoded)
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{
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repeat_count = m_bits.GetNextBit();
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if (1 == repeat_count)
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{
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repeat_count = m_bits.GetBits (2);
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if (3 == repeat_count)
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repeat_count = m_bits.GetBits (8);
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}
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}
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}
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else
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{
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--repeat_count;
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}
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if (8 == m_info.Format.BitsPerSample)
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{
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m_output[m_dst++] = (byte)m_sample[channel];
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}
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else
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{
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LittleEndian.Pack (m_sample[channel], m_output, m_dst);
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m_dst += 2;
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}
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if (2 == channel_count)
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channel ^= 1;
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}
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}
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#region IDisposable Members
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bool _disposed = false;
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public void Dispose ()
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{
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if (!_disposed)
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{
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m_bits.Dispose();
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m_input.Dispose();
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_disposed = true;
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}
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}
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#endregion
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}
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}
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270
ArcFormats/RealLive/ImageG00.cs
Normal file
270
ArcFormats/RealLive/ImageG00.cs
Normal file
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//! \file ImageG00.cs
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//! \date Mon Apr 18 14:06:48 2016
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//! \brief RealLive engine image format.
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//
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// Copyright (C) 2016 by morkt
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|
//
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|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
// of this software and associated documentation files (the "Software"), to
|
||||||
|
// deal in the Software without restriction, including without limitation the
|
||||||
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||||
|
// IN THE SOFTWARE.
|
||||||
|
//
|
||||||
|
|
||||||
|
using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using GameRes.Utility;
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|
|
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namespace GameRes.Formats.RealLive
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{
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internal class G00MetaData : ImageMetaData
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{
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||||||
|
public int Type;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Export(typeof(ImageFormat))]
|
||||||
|
public class G00Format : ImageFormat
|
||||||
|
{
|
||||||
|
public override string Tag { get { return "G00"; } }
|
||||||
|
public override string Description { get { return "RealLive engine image format"; } }
|
||||||
|
public override uint Signature { get { return 0; } }
|
||||||
|
|
||||||
|
public override ImageMetaData ReadMetaData (Stream stream)
|
||||||
|
{
|
||||||
|
int type = stream.ReadByte();
|
||||||
|
if (type > 2)
|
||||||
|
return null;
|
||||||
|
using (var reader = new ArcView.Reader (stream))
|
||||||
|
{
|
||||||
|
uint width = reader.ReadUInt16();
|
||||||
|
uint height = reader.ReadUInt16();
|
||||||
|
if (0 == width || width > 0x8000 || 0 == height || height > 0x8000)
|
||||||
|
return null;
|
||||||
|
if (2 == type)
|
||||||
|
{
|
||||||
|
int count = reader.ReadInt32();
|
||||||
|
if (count <= 0 || count > 0x100)
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uint length = reader.ReadUInt32();
|
||||||
|
if (length + 5 != stream.Length)
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new G00MetaData {
|
||||||
|
Width = width,
|
||||||
|
Height = height,
|
||||||
|
BPP = 1 == type ? 8 : 24,
|
||||||
|
Type = type,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override ImageData Read (Stream stream, ImageMetaData info)
|
||||||
|
{
|
||||||
|
using (var reader = new G00Reader (stream, (G00MetaData)info))
|
||||||
|
{
|
||||||
|
reader.Unpack();
|
||||||
|
return ImageData.Create (info, reader.Format, reader.Palette, reader.Data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Write (Stream file, ImageData image)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ("G00Format.Write not implemented");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class Tile
|
||||||
|
{
|
||||||
|
public int X;
|
||||||
|
public int Y;
|
||||||
|
public uint Offset;
|
||||||
|
public int Length;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class G00Reader : IDisposable
|
||||||
|
{
|
||||||
|
BinaryReader m_input;
|
||||||
|
byte[] m_output;
|
||||||
|
int m_width;
|
||||||
|
int m_height;
|
||||||
|
int m_type;
|
||||||
|
int m_bytes_pp;
|
||||||
|
|
||||||
|
public byte[] Data { get { return m_output; } }
|
||||||
|
public PixelFormat Format { get; private set; }
|
||||||
|
public BitmapPalette Palette { get; private set; }
|
||||||
|
|
||||||
|
public G00Reader (Stream input, G00MetaData info)
|
||||||
|
{
|
||||||
|
m_width = (int)info.Width;
|
||||||
|
m_height = (int)info.Height;
|
||||||
|
m_type = info.Type;
|
||||||
|
m_input = new ArcView.Reader (input);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Unpack ()
|
||||||
|
{
|
||||||
|
m_input.BaseStream.Position = 5;
|
||||||
|
if (0 == m_type)
|
||||||
|
UnpackV0();
|
||||||
|
else if (1 == m_type)
|
||||||
|
UnpackV1();
|
||||||
|
else
|
||||||
|
UnpackV2();
|
||||||
|
}
|
||||||
|
|
||||||
|
void UnpackV0 ()
|
||||||
|
{
|
||||||
|
m_bytes_pp = 3;
|
||||||
|
m_output = LzDecompress (1);
|
||||||
|
Format = PixelFormats.Bgr24;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UnpackV1 ()
|
||||||
|
{
|
||||||
|
m_bytes_pp = 1;
|
||||||
|
m_output = LzDecompress (2);
|
||||||
|
int colors = LittleEndian.ToUInt16 (m_output, 0);
|
||||||
|
int src = 2;
|
||||||
|
var palette = new Color[colors];
|
||||||
|
for (int i = 0; i < colors; ++i)
|
||||||
|
{
|
||||||
|
palette[i] = Color.FromArgb (m_output[src+3], m_output[src+2], m_output[src+1], m_output[src]);
|
||||||
|
src += 4;
|
||||||
|
}
|
||||||
|
Palette = new BitmapPalette (palette);
|
||||||
|
Format = PixelFormats.Indexed8;
|
||||||
|
Buffer.BlockCopy (m_output, src, m_output, 0, m_output.Length-src);
|
||||||
|
}
|
||||||
|
|
||||||
|
void UnpackV2 ()
|
||||||
|
{
|
||||||
|
m_bytes_pp = 1;
|
||||||
|
Format = PixelFormats.Bgra32;
|
||||||
|
int tile_count = m_input.ReadInt32();
|
||||||
|
var tiles = new List<Tile> (tile_count);
|
||||||
|
for (int i = 0; i < tile_count; ++i)
|
||||||
|
{
|
||||||
|
var tile = new Tile();
|
||||||
|
tile.X = m_input.ReadInt32();
|
||||||
|
tile.Y = m_input.ReadInt32();
|
||||||
|
tiles.Add (tile);
|
||||||
|
m_input.BaseStream.Seek (0x10, SeekOrigin.Current);
|
||||||
|
}
|
||||||
|
using (var input = new MemoryStream (LzDecompress (2)))
|
||||||
|
using (var reader = new BinaryReader (input))
|
||||||
|
{
|
||||||
|
if (reader.ReadInt32() != tile_count)
|
||||||
|
throw new InvalidFormatException();
|
||||||
|
int dst_stride = m_width * 4;
|
||||||
|
m_output = new byte[m_height * dst_stride];
|
||||||
|
for (int i = 0; i < tile_count; ++i)
|
||||||
|
{
|
||||||
|
tiles[i].Offset = reader.ReadUInt32();
|
||||||
|
tiles[i].Length = reader.ReadInt32();
|
||||||
|
}
|
||||||
|
foreach (var tile in tiles)
|
||||||
|
{
|
||||||
|
if (0 == tile.Length)
|
||||||
|
continue;
|
||||||
|
input.Position = tile.Offset;
|
||||||
|
int tile_type = reader.ReadUInt16();
|
||||||
|
int count = reader.ReadUInt16();
|
||||||
|
if (tile_type != 1)
|
||||||
|
throw new InvalidFormatException();
|
||||||
|
input.Seek (0x70, SeekOrigin.Current);
|
||||||
|
for (int i = 0; i < count; ++i)
|
||||||
|
{
|
||||||
|
int tile_x = reader.ReadUInt16();
|
||||||
|
int tile_y = reader.ReadUInt16();
|
||||||
|
reader.ReadInt16();
|
||||||
|
int tile_width = reader.ReadUInt16();
|
||||||
|
int tile_height = reader.ReadUInt16();
|
||||||
|
input.Seek (0x52, SeekOrigin.Current);
|
||||||
|
|
||||||
|
tile_x += tile.X;
|
||||||
|
tile_y += tile.Y;
|
||||||
|
if (tile_x + tile_width > m_width || tile_y + tile_height > m_height)
|
||||||
|
throw new InvalidFormatException();
|
||||||
|
int dst = tile_y * dst_stride + tile_x * 4;
|
||||||
|
int tile_stride = tile_width * 4;
|
||||||
|
for (int row = 0; row < tile_height; ++row)
|
||||||
|
{
|
||||||
|
reader.Read (m_output, dst, tile_stride);
|
||||||
|
dst += dst_stride;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
byte[] LzDecompress (int min_count)
|
||||||
|
{
|
||||||
|
int packed_size = m_input.ReadInt32() - 8;
|
||||||
|
int output_size = m_input.ReadInt32();
|
||||||
|
var output = new byte[output_size];
|
||||||
|
int dst = 0;
|
||||||
|
int bits = 2;
|
||||||
|
while (dst < output.Length && packed_size > 0)
|
||||||
|
{
|
||||||
|
bits >>= 1;
|
||||||
|
if (1 == bits)
|
||||||
|
{
|
||||||
|
bits = m_input.ReadByte() | 0x100;
|
||||||
|
--packed_size;
|
||||||
|
}
|
||||||
|
if (0 != (bits & 1))
|
||||||
|
{
|
||||||
|
m_input.Read (output, dst, m_bytes_pp);
|
||||||
|
dst += m_bytes_pp;
|
||||||
|
packed_size -= m_bytes_pp;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (packed_size < 2)
|
||||||
|
break;
|
||||||
|
int offset = m_input.ReadUInt16();
|
||||||
|
packed_size -= 2;
|
||||||
|
int count = (offset & 0xF) + min_count;
|
||||||
|
offset >>= 4;
|
||||||
|
offset *= m_bytes_pp;
|
||||||
|
count *= m_bytes_pp;
|
||||||
|
Binary.CopyOverlapped (output, dst-offset, dst, count);
|
||||||
|
dst += count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
|
#region IDisposable Members
|
||||||
|
bool _disposed = false;
|
||||||
|
public void Dispose ()
|
||||||
|
{
|
||||||
|
if (!_disposed)
|
||||||
|
{
|
||||||
|
m_input.Dispose();
|
||||||
|
_disposed = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
@ -250,9 +250,11 @@ Soukan Yuugi 2<br/>
|
|||||||
<tr class="odd"><td>*.asd</td><td>-</td><td>No</td></tr>
|
<tr class="odd"><td>*.asd</td><td>-</td><td>No</td></tr>
|
||||||
<tr><td>*.dat</td><td>-</td><td>Yes</td><td>Studio e.go!</td><td>Men at Work 2</td></tr>
|
<tr><td>*.dat</td><td>-</td><td>Yes</td><td>Studio e.go!</td><td>Men at Work 2</td></tr>
|
||||||
<tr class="odd"><td>*.mbl</td><td>-</td><td>No</td><td rowspan="3">Marble</td><td rowspan="3">
|
<tr class="odd"><td>*.mbl</td><td>-</td><td>No</td><td rowspan="3">Marble</td><td rowspan="3">
|
||||||
|
Assault Angel Canon<br/>
|
||||||
Chikatetsu Fuusa Jiken<br/>
|
Chikatetsu Fuusa Jiken<br/>
|
||||||
Eien no Owari ni<br/>
|
Eien no Owari ni<br/>
|
||||||
Ikusa Otome Valkyrie<br/>
|
Ikusa Otome Valkyrie<br/>
|
||||||
|
Mahou Tenshi Misaki 2<br/>
|
||||||
Onsoku Hishou Sonic Mercedes<br/>
|
Onsoku Hishou Sonic Mercedes<br/>
|
||||||
Sakura Machizaka Stories vol.1<br/>
|
Sakura Machizaka Stories vol.1<br/>
|
||||||
Sakura Machizaka Stories vol.2<br/>
|
Sakura Machizaka Stories vol.2<br/>
|
||||||
@ -306,6 +308,7 @@ Chikan Circle <span class="footnote">ShiinaRio v2.46</span><br/>
|
|||||||
Chikan Circle 2 <span class="footnote">ShiinaRio v2.47</span><br/>
|
Chikan Circle 2 <span class="footnote">ShiinaRio v2.47</span><br/>
|
||||||
Chuuchuu Nurse <span class="footnote">ShiinaRio v2.45</span><br/>
|
Chuuchuu Nurse <span class="footnote">ShiinaRio v2.45</span><br/>
|
||||||
Classmate no Okaa-san <span class="footnote">ShiinaRio v2.37</span><br/>
|
Classmate no Okaa-san <span class="footnote">ShiinaRio v2.37</span><br/>
|
||||||
|
Draculius <span class="footnote">ShiinaRio v2.38</span><br/>
|
||||||
Enkaku Sousa <span class="footnote">2.36 or 2.37</span><br/>
|
Enkaku Sousa <span class="footnote">2.36 or 2.37</span><br/>
|
||||||
Helter Skelter <span class="footnote">ShiinaRio v2.40</span><br/>
|
Helter Skelter <span class="footnote">ShiinaRio v2.40</span><br/>
|
||||||
Hitozuma Onna Kyoushi Reika <span class="footnote">ShiinaRio v2.39</span><br/>
|
Hitozuma Onna Kyoushi Reika <span class="footnote">ShiinaRio v2.39</span><br/>
|
||||||
@ -780,6 +783,11 @@ Angenehm Platz -Kleiner Garten Sie Erstellen-<br/>
|
|||||||
<tr><td>*.zit</td><td><tt>ZT</tt></td><td>No</td><td>Silky's</td><td>
|
<tr><td>*.zit</td><td><tt>ZT</tt></td><td>No</td><td>Silky's</td><td>
|
||||||
Sweet ~Hanjuku na Tenshi-tachi~<br/>
|
Sweet ~Hanjuku na Tenshi-tachi~<br/>
|
||||||
</td></tr>
|
</td></tr>
|
||||||
|
<tr class="odd"><td>*.ovk</td><td>-</td><td>No</td><td rowspan="3">RealLive</td><td rowspan="3">
|
||||||
|
Shiawase na Ohime-sama<br/>
|
||||||
|
</td></tr>
|
||||||
|
<tr class="odd"><td>*.nwa</td><td>-</td><td>No</td></tr>
|
||||||
|
<tr class="odd"><td>*.g00</td><td>-</td><td>No</td></tr>
|
||||||
</table>
|
</table>
|
||||||
<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
|
<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
|
||||||
</body>
|
</body>
|
||||||
|
Loading…
Reference in New Issue
Block a user