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(ArcOpener): ignore parse errors in case of incorrect filename length.
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parent
a3e2aa5848
commit
7133aa5ea8
@ -29,6 +29,7 @@ using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Formats.Properties;
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using GameRes.Formats.Strings;
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using GameRes.Utility;
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namespace GameRes.Formats.Will
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{
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@ -69,6 +70,8 @@ namespace GameRes.Formats.Will
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for (int i = 0; i < ext_count; ++i)
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{
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string ext = file.View.ReadString (dir_offset, 4).ToLowerInvariant();
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if (0 == ext.Length)
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return null;
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int count = file.View.ReadInt32 (dir_offset+4);
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uint offset = file.View.ReadUInt32 (dir_offset+8);
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if (count <= 0 || count > 0xffff || offset <= dir_offset || offset > file.MaxOffset)
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@ -76,7 +79,12 @@ namespace GameRes.Formats.Will
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ext_list.Add (new ExtRecord { Extension = ext, FileCount = count, DirOffset = offset });
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dir_offset += 12;
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}
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var dir = ReadFileList (file, ext_list, 9);
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List<Entry> dir = null;
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try
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{
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dir = ReadFileList (file, ext_list, 9);
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}
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catch { /* ignore parse errors */ }
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if (null == dir)
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dir = ReadFileList (file, ext_list, 13);
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if (null == dir)
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@ -122,8 +130,7 @@ namespace GameRes.Formats.Will
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{
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for (int i = 0; i < data.Length; ++i)
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{
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byte v = data[i];
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data[i] = (byte)(v >> 2 | v << 6);
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data[i] = Binary.RotByteR (data[i], 2);
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}
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}
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@ -131,8 +138,7 @@ namespace GameRes.Formats.Will
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{
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for (int i = 0; i < data.Length; ++i)
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{
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byte v = data[i];
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data[i] = (byte)(v << 2 | v >> 6);
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data[i] = Binary.RotByteL (data[i], 2);
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}
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}
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