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update_kaguya_to_support_AN20_decrypt
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@ -648,6 +648,7 @@ namespace GameRes.Formats.Kaguya
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if (anm_encrypted)
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{
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table.Add (new Tuple<string, Decryptor> ("AN00", (a, e) => DecryptAn00 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("AN20", (a, e) => DecryptAn20 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("AN21", (a, e) => DecryptAn21 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("PL00", (a, e) => DecryptPL00 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("PL10", (a, e) => DecryptPL10 (a, e)));
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@ -690,6 +691,42 @@ namespace GameRes.Formats.Kaguya
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frame_offset += size + 8;
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}
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return new BinMemoryStream (data, entry.Name);
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}
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Stream DecryptAn20(LinkArchive arc, LinkEntry entry)
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{
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var data = arc.File.View.ReadBytes(entry.Offset, entry.Size);
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int count = data.ToUInt16(4);
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int offset = 8;
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for (int i = 0; i < count; ++i)
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{
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switch (data[offset++])
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{
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case 0: break;
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case 1: offset += 8; break;
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case 2:
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case 3:
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case 4:
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case 5: offset += 4; break;
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default: return new BinMemoryStream(data, entry.Name);
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}
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}
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count = data.ToUInt16(offset);
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offset += 2 + count * 8;
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int frame_count = data.ToInt16(offset);
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offset += 18;
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for(int i = 0; i < frame_count; ++i)
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{
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offset += 8;
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int w = data.ToInt32(offset);
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int h = data.ToInt32(offset + 4);
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int channels = data.ToInt32(offset + 8);
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int frame_size = channels * w * h;
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offset += 12;
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DecryptData(data, offset, frame_size);
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offset += frame_size;
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}
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return new BinMemoryStream(data, entry.Name);
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}
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Stream DecryptAn21 (LinkArchive arc, LinkEntry entry)
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