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optimize
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824ea431de
commit
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@ -41,6 +41,7 @@ namespace GameRes.Formats.Interheart
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public override string Tag { get { return "KG"; } }
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public override string Description { get { return "Interheart image format"; } }
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public override uint Signature { get { return 0x4B474347; } } // 'GCGK'
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public override bool CanWrite { get { return true; } }
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public override ImageMetaData ReadMetaData (IBinaryStream stream)
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{
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@ -99,58 +100,52 @@ namespace GameRes.Formats.Interheart
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}
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public override void Write (Stream file, ImageData image) {
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//var watch = System.Diagnostics.Stopwatch.StartNew();
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var bitmap = image.Bitmap;
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if (bitmap.Format != PixelFormats.Bgra32) {
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bitmap = new FormatConvertedBitmap(image.Bitmap, PixelFormats.Bgra32, null, 0);
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int stride = (int)image.Width * 4;
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byte[] bitmap = new byte[stride * image.Height];
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{
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var image_bgra = image.Bitmap.Format != PixelFormats.Bgra32
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? new FormatConvertedBitmap(image.Bitmap, PixelFormats.Bgra32, null, 0)
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: image.Bitmap;
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image_bgra.CopyPixels(bitmap, stride, 0);
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}
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uint[] offset_table = new uint[image.Height];
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var kg_data = new List<byte>();
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byte[] row_data = new byte[image.Width * 4];
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for (int y = 0; y < image.Height; y++)
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{
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for (int y = 0; y < image.Height; y++) {
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offset_table[y] = (uint)kg_data.Count();
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Int32Rect rect = new Int32Rect(0, y, (int)image.Width, 1);
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bitmap.CopyPixels(rect, row_data, (int)image.Width * 4, 0);
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row_data
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bitmap
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.AsMemory()
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.Slice(y * stride, stride)
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.Chunk(4)
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//.TakeWhile(x => x.Count() > 0)
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.Aggregate(new List<(byte alpha, List<List<byte>> data)> { }, (acc, v) => {
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void add_chunk (byte alpha, List<byte> data) => acc.Add((alpha, data: new List<List<byte>> { data }));
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.Aggregate(new List<(byte alpha, List<byte[]> data)> { }, (chunks, x) => {
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var pixel = x.ToArray();
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void new_chunk () => chunks.Add((alpha: pixel[3], data: new List<byte[]> { pixel }));
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if (!acc.Any()) {
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add_chunk(v.Last(), v.ToList());
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if (!chunks.Any()) {
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new_chunk();
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}
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else {
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var (alpha, data) = acc.Last();
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if (v.Last() != data.Last().Last() || data.Count >= 256 ) {
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add_chunk(v.Last(), v.ToList());
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var (alpha, data) = chunks.Last();
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if (pixel[3] != data.Last()[3] || data.Count >= 256) {
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new_chunk();
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}
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else {
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data.Add(v.ToList());
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data.Add(pixel);
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}
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}
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return acc;
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return chunks;
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}
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)
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.ForEach(chunk => {
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kg_data.Add(chunk.alpha);
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kg_data.Add((byte)chunk.data.Count());
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if (chunk.alpha > 0) {
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var pixels = chunk.data
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.SelectMany(pixel => new[] { pixel.ElementAt(2), pixel.ElementAt(1), pixel.ElementAt(0) })
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.ToList();
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kg_data.AddRange(pixels);
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kg_data.AddRange(chunk.data.SelectMany(p => new[] { p[2], p[1], p[0] }));
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}
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});
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}
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//watch.Stop();
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//var elapsedMs = watch.ElapsedMilliseconds;
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//Console.WriteLine(elapsedMs.ToString() + "ms");
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var bw = new BinaryWriter(file);
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@ -169,12 +164,11 @@ namespace GameRes.Formats.Interheart
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}
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}
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// Polyfill, remove when tagerting .NET >= 6.0
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static class Extensions {
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public static IEnumerable<IEnumerable<T>> Chunk<T>(this IEnumerable<T> arr, int size) {
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for (var i = 0; i < arr.Count() / size + 1; i++) {
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if (i * size < arr.Count()) {
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yield return arr.Skip(i * size).Take(size);
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public static IEnumerable<Memory<T>> Chunk<T>(this Memory<T> arr, int size) {
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for (var i = 0; i < arr.Length / size + 1; i++) {
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if (i * size < arr.Length) {
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yield return arr.Slice(i * size, size);
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}
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}
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}
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