mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 05:35:34 +08:00
optimize
This commit is contained in:
parent
824ea431de
commit
741f50619e
@ -41,6 +41,7 @@ namespace GameRes.Formats.Interheart
|
|||||||
public override string Tag { get { return "KG"; } }
|
public override string Tag { get { return "KG"; } }
|
||||||
public override string Description { get { return "Interheart image format"; } }
|
public override string Description { get { return "Interheart image format"; } }
|
||||||
public override uint Signature { get { return 0x4B474347; } } // 'GCGK'
|
public override uint Signature { get { return 0x4B474347; } } // 'GCGK'
|
||||||
|
public override bool CanWrite { get { return true; } }
|
||||||
|
|
||||||
public override ImageMetaData ReadMetaData (IBinaryStream stream)
|
public override ImageMetaData ReadMetaData (IBinaryStream stream)
|
||||||
{
|
{
|
||||||
@ -99,58 +100,52 @@ namespace GameRes.Formats.Interheart
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override void Write (Stream file, ImageData image) {
|
public override void Write (Stream file, ImageData image) {
|
||||||
//var watch = System.Diagnostics.Stopwatch.StartNew();
|
int stride = (int)image.Width * 4;
|
||||||
|
byte[] bitmap = new byte[stride * image.Height];
|
||||||
var bitmap = image.Bitmap;
|
{
|
||||||
if (bitmap.Format != PixelFormats.Bgra32) {
|
var image_bgra = image.Bitmap.Format != PixelFormats.Bgra32
|
||||||
bitmap = new FormatConvertedBitmap(image.Bitmap, PixelFormats.Bgra32, null, 0);
|
? new FormatConvertedBitmap(image.Bitmap, PixelFormats.Bgra32, null, 0)
|
||||||
|
: image.Bitmap;
|
||||||
|
image_bgra.CopyPixels(bitmap, stride, 0);
|
||||||
}
|
}
|
||||||
uint[] offset_table = new uint[image.Height];
|
uint[] offset_table = new uint[image.Height];
|
||||||
var kg_data = new List<byte>();
|
var kg_data = new List<byte>();
|
||||||
byte[] row_data = new byte[image.Width * 4];
|
|
||||||
for (int y = 0; y < image.Height; y++)
|
for (int y = 0; y < image.Height; y++) {
|
||||||
{
|
|
||||||
offset_table[y] = (uint)kg_data.Count();
|
offset_table[y] = (uint)kg_data.Count();
|
||||||
|
|
||||||
Int32Rect rect = new Int32Rect(0, y, (int)image.Width, 1);
|
bitmap
|
||||||
bitmap.CopyPixels(rect, row_data, (int)image.Width * 4, 0);
|
.AsMemory()
|
||||||
|
.Slice(y * stride, stride)
|
||||||
row_data
|
|
||||||
.Chunk(4)
|
.Chunk(4)
|
||||||
//.TakeWhile(x => x.Count() > 0)
|
.Aggregate(new List<(byte alpha, List<byte[]> data)> { }, (chunks, x) => {
|
||||||
.Aggregate(new List<(byte alpha, List<List<byte>> data)> { }, (acc, v) => {
|
var pixel = x.ToArray();
|
||||||
void add_chunk (byte alpha, List<byte> data) => acc.Add((alpha, data: new List<List<byte>> { data }));
|
void new_chunk () => chunks.Add((alpha: pixel[3], data: new List<byte[]> { pixel }));
|
||||||
|
|
||||||
if (!acc.Any()) {
|
if (!chunks.Any()) {
|
||||||
add_chunk(v.Last(), v.ToList());
|
new_chunk();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var (alpha, data) = acc.Last();
|
var (alpha, data) = chunks.Last();
|
||||||
if (v.Last() != data.Last().Last() || data.Count >= 256 ) {
|
if (pixel[3] != data.Last()[3] || data.Count >= 256) {
|
||||||
add_chunk(v.Last(), v.ToList());
|
new_chunk();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
data.Add(v.ToList());
|
data.Add(pixel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return acc;
|
return chunks;
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
.ForEach(chunk => {
|
.ForEach(chunk => {
|
||||||
kg_data.Add(chunk.alpha);
|
kg_data.Add(chunk.alpha);
|
||||||
kg_data.Add((byte)chunk.data.Count());
|
kg_data.Add((byte)chunk.data.Count());
|
||||||
if (chunk.alpha > 0) {
|
if (chunk.alpha > 0) {
|
||||||
var pixels = chunk.data
|
kg_data.AddRange(chunk.data.SelectMany(p => new[] { p[2], p[1], p[0] }));
|
||||||
.SelectMany(pixel => new[] { pixel.ElementAt(2), pixel.ElementAt(1), pixel.ElementAt(0) })
|
|
||||||
.ToList();
|
|
||||||
kg_data.AddRange(pixels);
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
//watch.Stop();
|
|
||||||
//var elapsedMs = watch.ElapsedMilliseconds;
|
|
||||||
//Console.WriteLine(elapsedMs.ToString() + "ms");
|
|
||||||
|
|
||||||
var bw = new BinaryWriter(file);
|
var bw = new BinaryWriter(file);
|
||||||
|
|
||||||
@ -169,12 +164,11 @@ namespace GameRes.Formats.Interheart
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Polyfill, remove when tagerting .NET >= 6.0
|
|
||||||
static class Extensions {
|
static class Extensions {
|
||||||
public static IEnumerable<IEnumerable<T>> Chunk<T>(this IEnumerable<T> arr, int size) {
|
public static IEnumerable<Memory<T>> Chunk<T>(this Memory<T> arr, int size) {
|
||||||
for (var i = 0; i < arr.Count() / size + 1; i++) {
|
for (var i = 0; i < arr.Length / size + 1; i++) {
|
||||||
if (i * size < arr.Count()) {
|
if (i * size < arr.Length) {
|
||||||
yield return arr.Skip(i * size).Take(size);
|
yield return arr.Slice(i * size, size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user