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(MioInput.Dispose): dispose of m_worker.
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@ -377,6 +377,7 @@ namespace GameRes.Formats.Entis
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m_decoded_stream.Dispose();
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m_decode_complete.Dispose();
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m_available_chunk.Dispose();
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m_worker.Dispose();
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}
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_mio_disposed = true;
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base.Dispose (disposing);
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