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(Mp3Input): adjusted Dispose method.
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@ -70,15 +70,16 @@ namespace GameRes.Formats
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}
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#region IDisposable Members
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bool _mp3_disposed;
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protected override void Dispose (bool disposing)
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{
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if (null != m_reader)
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if (!_mp3_disposed)
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{
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if (disposing)
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{
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m_reader.Dispose();
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}
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m_reader = null;
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_mp3_disposed = true;
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base.Dispose (disposing);
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}
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}
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