(RIP): implemented CRip images.

This commit is contained in:
morkt 2018-02-03 20:07:40 +04:00
parent 3ef5702a1b
commit 7702f10ffb

View File

@ -104,13 +104,13 @@ namespace GameRes.Formats.Rugp
Version = arc.ReadInt32();
m_x = arc.ReadUInt16();
m_y = arc.ReadUInt16();
m_w = arc.ReadUInt16();
m_h = arc.ReadUInt16();
m_width = arc.ReadUInt16();
m_height = arc.ReadUInt16();
m_w = arc.ReadUInt16();
m_h = arc.ReadUInt16();
m_flags = arc.ReadInt32();
int size = arc.ReadInt32();
arc.ReadInt32();
arc.ReadInt32(); // field_34
var data = arc.ReadBytes (size);
m_pixels = Uncompress (data);
}
@ -121,19 +121,31 @@ namespace GameRes.Formats.Rugp
arc.ReadInt32();
int x = arc.ReadUInt16();
int y = arc.ReadUInt16();
arc.ReadInt32();
uint w = arc.ReadUInt16();
uint h = arc.ReadUInt16();
uint w1 = arc.ReadUInt16();
uint h1 = arc.ReadUInt16();
uint w2 = arc.ReadUInt16();
uint h2 = arc.ReadUInt16();
int flags = arc.ReadInt32() & 0xFF;
if (flags < 1 || flags > 3)
return null;
uint width, height;
if (3 == flags)
{
width = w2;
height = h2;
}
else
{
width = w1;
height = h1;
}
return new RioMetaData
{
OffsetX = x,
OffsetY = y,
Width = w,
Height = h,
BPP = 1 == flags ? 8 : 2 == flags ? 24 : 32,
Width = width,
Height = height,
BPP = 1 == flags ? 8 : 32,
ObjectOffset = object_pos,
Rip = this,
};
@ -141,29 +153,33 @@ namespace GameRes.Formats.Rugp
byte[] Uncompress (byte[] data)
{
byte[] pixels = null;
switch (m_flags & 0xFF)
{
case 1:
int flags = m_flags & 0xFF;
if (1 == flags)
return UncompressSia (data);
case 2:
Format = PixelFormats.Bgr32;
pixels = new byte[4 * m_width * m_height];
switch ((m_flags >> 8) & 0xFF)
byte[] pixels = null;
if (2 == flags)
{
using (var mem = new MemoryStream (data))
using (var input = new MsbBitStream (mem))
{
case 1: UncompressRgb1 (data, pixels); break;
case 2: UncompressRgb2 (data, pixels); break;
case 3: UncompressRgb3 (data, pixels); break;
Format = PixelFormats.Bgr32;
pixels = new byte[4 * m_width * m_height];
switch ((m_flags >> 16) & 0xFF)
{
case 1: UncompressRgb1 (input, pixels); break;
case 2: UncompressRgb2 (input, pixels); break;
case 3: UncompressRgb3 (input, pixels); break;
}
}
break;
case 3:
if (2 == ((m_flags >> 8) & 0xFF))
}
else if (3 == flags)
{
if (2 == ((m_flags >> 16) & 0xFF))
{
Format = PixelFormats.Bgra32;
pixels = new byte[4 * m_width * m_height];
pixels = new byte[4 * m_w * m_h];
UncompressRgba (data, pixels);
}
break;
}
if (null == pixels)
throw new InvalidFormatException();
@ -199,24 +215,245 @@ namespace GameRes.Formats.Rugp
return output;
}
void UncompressRgb1 (byte[] input, byte[] output)
void UncompressRgb1 (IBitStream input, byte[] output)
{
throw new NotImplementedException();
int stride = m_width * 4;
int rgb = 0;
for (int dst_row = output.Length - stride; dst_row >= 0; dst_row -= stride)
{
int dst = dst_row;
for (int x = 0; x < m_width; ++x)
{
if (input.GetNextBit() != 0)
{
int b = ReadLong (input, rgb);
int g = ReadLong (input, rgb >> 8);
int r = ReadLong (input, rgb >> 16);
rgb = r << 16 | g << 8 | b;
}
LittleEndian.Pack (rgb, output, dst);
dst += 4;
}
}
}
void UncompressRgb2 (byte[] input, byte[] output)
void UncompressRgb2 (IBitStream input, byte[] output)
{
throw new NotImplementedException();
throw new NotImplementedException ("CRip.UncompressRgb2 not implemented.");
}
void UncompressRgb3 (byte[] input, byte[] output)
void UncompressRgb3 (IBitStream input, byte[] output)
{
throw new NotImplementedException();
int stride = m_width * 4;
int rgb = 0;
for (int dst_row = output.Length - stride; dst_row >= 0; dst_row -= stride)
{
int dst = dst_row;
for (int x = 0; x < m_width; ++x)
{
if (input.GetNextBit() != 0)
{
int b = ReadLong (input, rgb) + 3;
int g = ReadShort (input, rgb >> 8) + 1;
int r = ReadLong (input, rgb >> 16) + 3;
rgb = r << 16 | g << 8 | b;
}
LittleEndian.Pack (rgb, output, dst);
dst += 4;
}
}
}
void UncompressRgba (byte[] input, byte[] output)
{
throw new NotImplementedException();
int src = input.ToInt32 (0);
using (var mem = new MemoryStream (input, 4, src - 4))
using (var bits = new MsbBitStream (mem))
{
int dst = 0;
for (int y = 0; y < m_h; ++y)
{
int rgb = 0;
int alpha = 0;
int x = 0;
while (x < m_w)
{
int len = input[src++];
if (alpha != 0)
{
for (int i = 0; i < len; ++i)
{
if (bits.GetNextBit() != 0)
{
int b = ReadABits (bits, rgb) + 3;
int g = ReadABits (bits, rgb >> 8) + 3;
int r = ReadABits (bits, rgb >> 16) + 3;
rgb = r << 16 | g << 8 | b;
}
LittleEndian.Pack (rgb | alpha << 24, output, dst);
dst += 4;
}
}
else
{
dst += 4 * len;
}
x += len;
if (x >= m_w)
break;
if (bits.GetNextBit() != 0)
alpha = (bits.GetBits (7) << 1) + 1;
else if (bits.GetNextBit() != 0)
alpha = 0xFF;
else
alpha = 0;
}
}
}
}
int ReadLong (IBitStream input, int prev)
{
prev &= 0xFC;
if ((prev >> 2) == 0)
{
if (input.GetNextBit() == 0)
return prev;
else if (input.GetNextBit() == 0)
return input.GetBits (6) << 2;
else if (input.GetNextBit() == 0)
return 4;
else if (input.GetNextBit() == 0)
return 8;
else
return 12;
}
else if ((prev >> 2) == 1)
{
if (input.GetNextBit() == 0)
return input.GetNextBit() << 2;
else if (input.GetNextBit() == 0)
return input.GetBits (6) << 2;
else if (input.GetNextBit() == 0)
return 8;
else if (input.GetNextBit() == 0)
return 12;
else
return 16;
}
else if ((prev >> 2) == 0x3F)
{
if (input.GetNextBit() == 0)
return 0xFC;
else if (input.GetNextBit() == 0)
return input.GetBits (6) << 2;
else if (input.GetNextBit() != 0)
return 0xF4 + (-input.GetNextBit() & 0xFC);
else
return 0xF8;
}
else
{
if (input.GetNextBit() == 0)
{
if (input.GetNextBit() == 0)
return prev;
return input.GetBits (6) << 2;
}
if (input.GetNextBit() == 0)
{
if (input.GetNextBit() != 0)
return prev - 4;
else
return prev + 4;
}
if (input.GetNextBit() == 0)
{
if (input.GetNextBit() != 0)
return prev - 8;
else
return prev + 8;
}
switch (input.GetBits (2))
{
case 0: return Math.Min (prev + 16, 0xFC);
case 1: return Math.Max (prev - 16, 0);
case 2: return Math.Min (prev + 24, 0xFC);
default: return Math.Max (prev - 24, 0);
}
}
}
int ReadShort (IBitStream input, int prev)
{
prev &= 0xFE;
if (input.GetNextBit() == 0)
{
if (input.GetNextBit() == 0)
return prev;
else
return input.GetBits (6) << 2;
}
else if (input.GetNextBit() == 0)
{
if (input.GetNextBit() == 0)
return prev + 2;
else
return prev - 2;
}
else if (input.GetNextBit() == 0)
{
if (input.GetNextBit() == 0)
return prev + 4;
else
return prev - 4;
}
else
{
switch (input.GetBits (2))
{
case 0: return Math.Min (prev + 8, 0xFE);
case 1: return Math.Max (prev - 8, 0);
case 2: return Math.Min (prev + 12, 0xFE);
default: return Math.Max (prev - 12, 0);
}
}
}
int ReadABits (IBitStream input, int prev)
{
prev &= 0xFC;
if (input.GetNextBit() == 0)
{
if (input.GetNextBit() == 0)
return prev;
else
return input.GetBits (6) << 2;
}
else if (input.GetNextBit() == 0)
{
if (input.GetNextBit() == 0)
return prev + 4;
else
return prev - 4;
}
else if (input.GetNextBit() == 0)
{
if (input.GetNextBit() == 0)
return prev + 8;
else
return prev - 8;
}
else
{
switch (input.GetBits (2))
{
case 0: return Math.Min (prev + 16, 0xFC);
case 1: return Math.Max (prev - 16, 0);
case 2: return Math.Min (prev + 24, 0xFC);
default: return Math.Max (prev - 24, 0);
}
}
}
}