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(Pak2Opener): read filenames from externally supplied "nekopack.lst".
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parent
10b4872b7d
commit
7809225e52
@ -282,7 +282,8 @@ namespace GameRes.Formats.Neko
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return null;
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xdec.Decrypt (key, index, 0, index.Length);
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var names_map = GetKnownNamesMap (init_key);
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var names_map = GetNamesMap (init_key, KnownDirNames);
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var files_map = GetNamesMap (init_key, KnownFileNames.Value);
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int index_pos = 0;
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var dir = new List<Entry>();
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@ -302,9 +303,16 @@ namespace GameRes.Formats.Neko
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{
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uint name_hash = LittleEndian.ToUInt32 (index, index_pos);
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uint size = LittleEndian.ToUInt32 (index, index_pos+4);
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string file_name;
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string type = "";
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if (!files_map.TryGetValue(name_hash, out file_name))
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file_name = name_hash.ToString("X8");
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else
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type = FormatCatalog.Instance.GetTypeFromName (file_name);
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var entry = new Entry
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{
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Name = string.Format ("{0}/{1:X8}", dir_name, name_hash),
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Name = string.Format ("{0}/{1}", dir_name, file_name),
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Type = type,
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Offset = current_offset,
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Size = size,
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};
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@ -347,8 +355,13 @@ namespace GameRes.Formats.Neko
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void DetectTypes (ArcView file, List<Entry> dir, NekoXCode dec)
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{
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byte[] buffer = new byte[8];
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foreach (var entry in dir)
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foreach (var entry in dir.Where (e => string.IsNullOrEmpty (e.Type)))
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{
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if (entry.Name.EndsWith (".txt", StringComparison.InvariantCultureIgnoreCase))
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{
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entry.Type = "script";
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continue;
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}
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uint key = file.View.ReadUInt32 (entry.Offset);
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file.View.Read (entry.Offset+12, buffer, 0, 8);
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dec.Decrypt (key, buffer, 0, 8);
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@ -384,16 +397,45 @@ namespace GameRes.Formats.Neko
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"sound/bgm", "sound/env", "sound/se", "voice", "script", "system", "count",
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};
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Dictionary<uint, string> GetKnownNamesMap (uint key)
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static Lazy<string[]> KnownFileNames = new Lazy<string[]> (ReadNekoPackLst);
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Dictionary<uint, string> GetNamesMap (uint key, string[] known_names)
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{
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var map = new Dictionary<uint, string> (KnownDirNames.Length);
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foreach (var name in KnownDirNames)
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var map = new Dictionary<uint, string> (known_names.Length);
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foreach (var name in known_names)
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{
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map[ComputeHash (name, key)] = name;
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}
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return map;
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}
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static string[] ReadNekoPackLst ()
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{
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try
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{
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var dir = Path.GetDirectoryName (System.Reflection.Assembly.GetExecutingAssembly().Location);
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var lst_file = Path.Combine (dir, "nekopack.lst");
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if (!File.Exists (lst_file))
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return new string[0];
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using (var input = new StreamReader (lst_file))
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{
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var names = new List<string>();
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string line;
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while ((line = input.ReadLine()) != null)
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{
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if (line.Length > 0)
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names.Add (line);
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}
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return names.ToArray();
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}
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}
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catch (Exception X)
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{
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Trace.WriteLine (X.Message, "[NEKOPACK]");
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return new string[0];
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}
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}
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static readonly byte[] ShiftMap = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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