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(ALP): flip bitmap.
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@ -55,7 +55,7 @@ namespace GameRes.Formats.GameSystem
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{
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file.Position = 8;
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var pixels = file.ReadBytes ((int)info.Width * (int)info.Height);
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return ImageData.Create (info, PixelFormats.Gray8, null, pixels);
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return ImageData.CreateFlipped (info, PixelFormats.Gray8, null, pixels, (int)info.Width);
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}
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public override void Write (Stream file, ImageData image)
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