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(SakanaGL): support multiple archives.
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a2d0118784
commit
78da1d7ab8
@ -28,13 +28,16 @@ using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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namespace GameRes.Formats.Sakana
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{
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internal class SxEntry : PackedEntry
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{
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public ushort Flags;
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public ushort ArcIndex;
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public bool IsEncrypted { get { return 0 == (Flags & 0x10); } }
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}
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@ -49,13 +52,23 @@ namespace GameRes.Formats.Sakana
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public override bool CanWrite { get { return false; } }
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const uint DefaultKey = 0x2E76034B;
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static readonly Regex ArchiveNameRe = new Regex (@"^(.*)-([^-]+)$");
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public override ArcFile TryOpen (ArcView file)
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{
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var base_name = Path.GetFileName (file.Name);
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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var sx_name = base_name.Substring (0, 4) + "(00).sx";
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sx_name = VFS.ChangeFileName (file.Name, sx_name);
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if (!VFS.FileExists (sx_name) || file.Name.Equals (sx_name, StringComparison.InvariantCultureIgnoreCase))
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if (!VFS.FileExists (sx_name))
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{
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var match = ArchiveNameRe.Match (base_name);
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if (!match.Success)
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return null;
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sx_name = VFS.ChangeFileName (file.Name, match.Groups[1] + "(00).sx");
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if (!VFS.FileExists (sx_name))
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return null;
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}
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if (file.Name.Equals (sx_name, StringComparison.OrdinalIgnoreCase))
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return null;
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byte[] index_data;
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using (var sx = VFS.OpenView (sx_name))
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@ -80,6 +93,8 @@ namespace GameRes.Formats.Sakana
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{
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var reader = new SxIndexDeserializer (index, file.MaxOffset);
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var dir = reader.Deserialize();
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if (null == dir || dir.Count == 0)
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return null;
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return new ArcFile (file, this, dir);
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}
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}
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@ -97,7 +112,11 @@ namespace GameRes.Formats.Sakana
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DecryptData (input, key_lo, key_hi);
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}
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if (sx_entry.IsPacked)
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{
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input = UnpackZstd (input);
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if (sx_entry.UnpackedSize == 0)
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sx_entry.UnpackedSize = (uint)input.Length;
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}
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return new BinMemoryStream (input, entry.Name);
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}
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@ -170,7 +189,7 @@ namespace GameRes.Formats.Sakana
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m_dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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m_index.ReadUInt16();
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ushort arc = Binary.BigEndian (m_index.ReadUInt16());
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ushort flags = Binary.BigEndian (m_index.ReadUInt16());
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uint offset = Binary.BigEndian (m_index.ReadUInt32());
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uint size = Binary.BigEndian (m_index.ReadUInt32());
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@ -179,19 +198,21 @@ namespace GameRes.Formats.Sakana
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Offset = (long)offset << 4,
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Size = size,
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IsPacked = 0 != (flags & 0x03),
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ArcIndex = arc,
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};
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if (!entry.CheckPlacement (m_max_offset))
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return null;
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m_dir.Add (entry);
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}
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count = Binary.BigEndian (m_index.ReadUInt16());
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for (int i = 0; i < count; ++i)
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int arc_count = Binary.BigEndian (m_index.ReadUInt16());
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int arc_index = -1;
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for (int i = 0; i < arc_count; ++i)
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{
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m_index.ReadUInt32();
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m_index.ReadUInt32();
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m_index.ReadUInt32();
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Binary.BigEndian (m_index.ReadUInt32()); // archive body length
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long arc_size = (long)Binary.BigEndian (m_index.ReadUInt32()) << 4; // archive body length
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if (m_max_offset == arc_size)
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arc_index = i;
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m_index.ReadUInt64();
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m_index.Seek (16, SeekOrigin.Current); // MD5 sum
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}
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@ -200,6 +221,10 @@ namespace GameRes.Formats.Sakana
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if (count > 0)
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m_index.Seek (count * 24, SeekOrigin.Current);
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DeserializeTree();
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if (arc_count > 1 && arc_index != -1)
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{
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return m_dir.Where (e => (e as SxEntry).ArcIndex == arc_index).ToList();
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}
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return m_dir;
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}
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