mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 13:45:34 +08:00
implemented Digital Romance System resources.
This commit is contained in:
parent
ad6e83cc60
commit
792aa82091
92
ArcFormats/ArcDRS.cs
Normal file
92
ArcFormats/ArcDRS.cs
Normal file
@ -0,0 +1,92 @@
|
||||
//! \file ArcDRS.cs
|
||||
//! \date Thu Aug 21 06:11:09 2014
|
||||
//! \brief Digital Romance System archive implementation.
|
||||
//
|
||||
// Copyright (C) 2014 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using GameRes.Formats.Strings;
|
||||
|
||||
namespace GameRes.Formats.DRS
|
||||
{
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class DrsOpener : ArchiveFormat
|
||||
{
|
||||
public override string Tag { get { return "DRS"; } }
|
||||
public override string Description { get { return "Digital Romance System resource archive"; } }
|
||||
public override uint Signature { get { return 0; } }
|
||||
public override bool IsHierarchic { get { return false; } }
|
||||
public override bool CanCreate { get { return false; } }
|
||||
|
||||
public DrsOpener ()
|
||||
{
|
||||
Extensions = new string[0]; // DRS archives have no extensions
|
||||
}
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
if (file.MaxOffset > uint.MaxValue)
|
||||
return null;
|
||||
int dir_size = file.View.ReadUInt16 (0);
|
||||
if (dir_size < 0x20 || 0 != (dir_size & 0xf) || dir_size + 2 >= file.MaxOffset)
|
||||
return null;
|
||||
byte first = file.View.ReadByte (2);
|
||||
if (0 == first)
|
||||
return null;
|
||||
file.View.Reserve (0, (uint)dir_size + 2);
|
||||
int dir_offset = 2;
|
||||
|
||||
uint next_offset = file.View.ReadUInt32 (dir_offset+12);
|
||||
if (next_offset > file.MaxOffset)
|
||||
return null;
|
||||
var encoding = Encodings.cp932.WithFatalFallback();
|
||||
byte[] name_raw = new byte[12];
|
||||
|
||||
int count = dir_size / 0x10 - 1;
|
||||
var dir = new List<Entry> (count);
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
file.View.Read (dir_offset, name_raw, 0, 12);
|
||||
int name_length = name_raw.Length;
|
||||
while (name_length > 0 && 0 == name_raw[name_length-1])
|
||||
--name_length;
|
||||
if (0 == name_length)
|
||||
return null;
|
||||
uint offset = next_offset;
|
||||
dir_offset += 0x10;
|
||||
next_offset = file.View.ReadUInt32 (dir_offset+12);
|
||||
if (next_offset > file.MaxOffset)
|
||||
return null;
|
||||
string name = encoding.GetString (name_raw, 0, name_length).ToLowerInvariant();
|
||||
var entry = FormatCatalog.Instance.CreateEntry (name);
|
||||
entry.Offset = offset;
|
||||
entry.Size = next_offset - offset;
|
||||
dir.Add (entry);
|
||||
}
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
}
|
||||
}
|
@ -57,6 +57,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ArcAMI.cs" />
|
||||
<Compile Include="ArcDRS.cs" />
|
||||
<Compile Include="ArcINT.cs" />
|
||||
<Compile Include="ArcMajiro.cs" />
|
||||
<Compile Include="ArcNPA.cs" />
|
||||
@ -95,6 +96,7 @@
|
||||
<Compile Include="CreateYPFWidget.xaml.cs">
|
||||
<DependentUpon>CreateYPFWidget.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="ImageDRG.cs" />
|
||||
<Compile Include="ImageHG3.cs" />
|
||||
<Compile Include="ImageRCT.cs" />
|
||||
<Compile Include="ImageTLG.cs" />
|
||||
|
467
ArcFormats/ImageDRG.cs
Normal file
467
ArcFormats/ImageDRG.cs
Normal file
@ -0,0 +1,467 @@
|
||||
//! \file ImageDRG.cs
|
||||
//! \date Fri Aug 22 05:58:40 2014
|
||||
//! \brief Digital Romance System image format implementation.
|
||||
//
|
||||
// Copyright (C) 2014 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Windows;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
|
||||
namespace GameRes.Formats.DRS
|
||||
{
|
||||
[Export(typeof(ImageFormat))]
|
||||
public class DrgFormat : ImageFormat
|
||||
{
|
||||
public override string Tag { get { return "DRG"; } }
|
||||
public override string Description { get { return "Digital Romance System image format"; } }
|
||||
public override uint Signature { get { return ~0x4c4c5546u; } } // 'FULL'
|
||||
|
||||
public DrgFormat ()
|
||||
{
|
||||
Signatures = new uint[] { ~0x4c4c5546u, ~0x45555254u, ~0x48474948u, ~0x47363532u };
|
||||
}
|
||||
|
||||
public override void Write (Stream file, ImageData image)
|
||||
{
|
||||
using (var writer = new Writer (file))
|
||||
{
|
||||
writer.Pack (image.Bitmap);
|
||||
}
|
||||
}
|
||||
|
||||
public override ImageMetaData ReadMetaData (Stream stream)
|
||||
{
|
||||
uint signature = ~FormatCatalog.ReadSignature (stream);
|
||||
int bpp;
|
||||
switch (signature)
|
||||
{
|
||||
case 0x4c4c5546: /* fall through */
|
||||
case 0x45555254: bpp = 24; break;
|
||||
case 0x48474948: bpp = 16; break;
|
||||
case 0x47363532: bpp = 8; break;
|
||||
default: return null;
|
||||
}
|
||||
using (var input = new BinaryReader (stream, Encoding.ASCII, true))
|
||||
{
|
||||
uint width, height;
|
||||
if (8 != bpp)
|
||||
{
|
||||
width = input.ReadUInt16();
|
||||
height = input.ReadUInt16();
|
||||
}
|
||||
else
|
||||
{
|
||||
width = input.ReadUInt32();
|
||||
height = input.ReadUInt32();
|
||||
}
|
||||
return new ImageMetaData {
|
||||
Width = width,
|
||||
Height = height,
|
||||
BPP = bpp,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public override ImageData Read (Stream file, ImageMetaData info)
|
||||
{
|
||||
PixelFormat format;
|
||||
BitmapPalette bitmap_palette = null;
|
||||
int stride = (int)info.Width*((info.BPP+7)/8);
|
||||
if (8 == info.BPP)
|
||||
{
|
||||
format = PixelFormats.Indexed8;
|
||||
var palette_data = new byte[0x400];
|
||||
if (palette_data.Length != file.Read (palette_data, 0, palette_data.Length))
|
||||
throw new InvalidFormatException();
|
||||
var palette = new Color[256];
|
||||
file.Position = 44;
|
||||
for (int i = 0; i < 256; ++i)
|
||||
{
|
||||
palette[i] = Color.FromRgb (palette_data[i*4+2], palette_data[i*4+1], palette_data[i*4]);
|
||||
}
|
||||
bitmap_palette = new BitmapPalette (palette);
|
||||
}
|
||||
else
|
||||
{
|
||||
file.Position = 8;
|
||||
if (24 == info.BPP)
|
||||
format = PixelFormats.Bgr24;
|
||||
else
|
||||
format = PixelFormats.Bgr565;
|
||||
}
|
||||
var pixel_data = DecodeStream (file, stride*(int)info.Height);
|
||||
if (null == pixel_data)
|
||||
throw new InvalidFormatException();
|
||||
var bitmap = BitmapSource.Create ((int)info.Width, (int)info.Height, 96, 96,
|
||||
format, bitmap_palette, pixel_data, (int)stride);
|
||||
bitmap.Freeze();
|
||||
return new ImageData (bitmap, info);
|
||||
}
|
||||
|
||||
byte[] DecodeStream (Stream input, int pixel_count)
|
||||
{
|
||||
byte[] output = new byte[pixel_count];
|
||||
for (int out_pos = 0; pixel_count > 0; )
|
||||
{
|
||||
int opcode = input.ReadByte ();
|
||||
if (-1 == opcode)
|
||||
break;
|
||||
int count, src_offset;
|
||||
switch (opcode)
|
||||
{
|
||||
case 0:
|
||||
count = input.ReadByte ();
|
||||
src_offset = out_pos - 3;
|
||||
if (count < 0 || count * 3 > pixel_count || src_offset < 0)
|
||||
return null;
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
Array.Copy (output, src_offset, output, out_pos, 3);
|
||||
out_pos += 3;
|
||||
}
|
||||
pixel_count -= count * 3;
|
||||
break;
|
||||
case 1:
|
||||
count = 3 * input.ReadByte ();
|
||||
src_offset = out_pos - 3 * input.ReadByte ();
|
||||
if (count < 0 || count > pixel_count || src_offset < 0 || src_offset == out_pos)
|
||||
return null;
|
||||
CopyOverlapped (output, src_offset, out_pos, count);
|
||||
out_pos += count;
|
||||
pixel_count -= count;
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
count = 3 * input.ReadByte ();
|
||||
int off_lo = input.ReadByte ();
|
||||
int off_hi = input.ReadByte ();
|
||||
src_offset = out_pos - 3 * (off_hi << 8 | off_lo);
|
||||
if (count < 0 || count > pixel_count || src_offset < 0 || src_offset == out_pos)
|
||||
return null;
|
||||
CopyOverlapped (output, src_offset, out_pos, count);
|
||||
out_pos += count;
|
||||
pixel_count -= count;
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
count = 3;
|
||||
src_offset = out_pos - 3 * input.ReadByte ();
|
||||
if (count > pixel_count || src_offset < 0 || src_offset == out_pos)
|
||||
return null;
|
||||
Array.Copy (output, src_offset, output, out_pos, count);
|
||||
out_pos += count;
|
||||
pixel_count -= count;
|
||||
break;
|
||||
case 4:
|
||||
{
|
||||
count = 3;
|
||||
int off_lo = input.ReadByte ();
|
||||
int off_hi = input.ReadByte ();
|
||||
src_offset = out_pos - 3 * (off_hi << 8 | off_lo);
|
||||
if (count > pixel_count || src_offset < 0 || src_offset == out_pos)
|
||||
return null;
|
||||
Array.Copy (output, src_offset, output, out_pos, count);
|
||||
out_pos += count;
|
||||
pixel_count -= count;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
count = 3*(opcode - 4);
|
||||
if (count > pixel_count)
|
||||
return null;
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
output[out_pos++] = (byte)input.ReadByte ();
|
||||
}
|
||||
pixel_count -= count;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
static internal void CopyOverlapped (byte[] data, int src, int dst, int count)
|
||||
{
|
||||
int preceding = dst-src;
|
||||
while (count > 0)
|
||||
{
|
||||
if (preceding > count)
|
||||
preceding = count;
|
||||
Array.Copy (data, src, data, dst, preceding);
|
||||
src = dst;
|
||||
dst += preceding;
|
||||
count -= preceding;
|
||||
}
|
||||
}
|
||||
|
||||
internal class Writer : IDisposable
|
||||
{
|
||||
BinaryWriter m_out;
|
||||
uint[] m_input;
|
||||
|
||||
const int MaxWindowSize = 0xfffe;
|
||||
const int MaxMatchSize = 0xff;
|
||||
|
||||
struct WindowPosition
|
||||
{
|
||||
public ushort Offset;
|
||||
public ushort Length;
|
||||
}
|
||||
|
||||
public Writer (Stream output)
|
||||
{
|
||||
m_out = new BinaryWriter (output, Encoding.ASCII, true);
|
||||
}
|
||||
|
||||
void WriteHeader (int width, int height)
|
||||
{
|
||||
m_out.Write (~0x4c4c5546u);
|
||||
m_out.Write ((ushort)width);
|
||||
m_out.Write ((ushort)height);
|
||||
}
|
||||
|
||||
void PrepareInput (BitmapSource bitmap)
|
||||
{
|
||||
int width = bitmap.PixelWidth;
|
||||
int height = bitmap.PixelHeight;
|
||||
int pixels = width*height;
|
||||
m_input = new uint[pixels];
|
||||
if (bitmap.Format != PixelFormats.Bgr32)
|
||||
{
|
||||
var converted_bitmap = new FormatConvertedBitmap();
|
||||
converted_bitmap.BeginInit();
|
||||
converted_bitmap.Source = bitmap;
|
||||
converted_bitmap.DestinationFormat = PixelFormats.Bgr32;
|
||||
converted_bitmap.EndInit();
|
||||
bitmap = converted_bitmap;
|
||||
}
|
||||
unsafe
|
||||
{
|
||||
fixed (uint* buffer = m_input)
|
||||
{
|
||||
bitmap.CopyPixels (Int32Rect.Empty, (IntPtr)buffer, pixels*4, width*4);
|
||||
}
|
||||
}
|
||||
WriteHeader (width, height);
|
||||
}
|
||||
|
||||
List<byte> m_buffer = new List<byte>();
|
||||
int m_buffer_size;
|
||||
|
||||
Dictionary<uint, SortedSet<int>> m_dict = new Dictionary<uint, SortedSet<int>> (MaxWindowSize);
|
||||
|
||||
public void Pack (BitmapSource bitmap)
|
||||
{
|
||||
PrepareInput (bitmap);
|
||||
m_dict.Clear();
|
||||
m_buffer.Clear();
|
||||
m_buffer_size = 0;
|
||||
int last = m_input.Length;
|
||||
int current = 0;
|
||||
int win_begin = current;
|
||||
int win_end = current;
|
||||
while (current != last)
|
||||
{
|
||||
int new_win_end = current;
|
||||
int window_size = Math.Min (new_win_end - win_begin, MaxWindowSize);
|
||||
int new_win_begin = new_win_end - window_size;
|
||||
AdjustWindow (ref win_begin, ref win_end, new_win_begin, new_win_end);
|
||||
var win_pos = FindLongest (win_begin, win_end, current, last);
|
||||
if (win_pos.Length > 0)
|
||||
{
|
||||
Flush();
|
||||
WritePos (win_pos, current - win_pos.Offset);
|
||||
current += win_pos.Length;
|
||||
}
|
||||
else
|
||||
{
|
||||
WritePixel (m_input[current++]);
|
||||
}
|
||||
}
|
||||
Flush();
|
||||
}
|
||||
|
||||
void AdjustWindow (ref int win_begin, ref int win_end, int new_begin, int new_end)
|
||||
{
|
||||
while (win_begin != new_begin)
|
||||
{
|
||||
var pixel = m_input[win_begin];
|
||||
SortedSet<int> pos = m_dict[pixel];
|
||||
pos.Remove (win_begin);
|
||||
if (0 == pos.Count)
|
||||
m_dict.Remove (pixel);
|
||||
++win_begin;
|
||||
}
|
||||
while (win_end != new_end)
|
||||
{
|
||||
var pixel = m_input[win_end];
|
||||
SortedSet<int> pos;
|
||||
if (!m_dict.TryGetValue (pixel, out pos))
|
||||
{
|
||||
pos = new SortedSet<int>();
|
||||
m_dict[pixel] = pos;
|
||||
}
|
||||
pos.Add (win_end);
|
||||
++win_end;
|
||||
}
|
||||
}
|
||||
|
||||
void WritePixel (uint pixel)
|
||||
{
|
||||
if (0xff-4 == m_buffer_size)
|
||||
Flush();
|
||||
m_buffer.Add ((byte)pixel);
|
||||
m_buffer.Add ((byte)(pixel >> 8));
|
||||
m_buffer.Add ((byte)(pixel >> 16));
|
||||
++m_buffer_size;
|
||||
}
|
||||
|
||||
void Flush ()
|
||||
{
|
||||
if (0 != m_buffer.Count)
|
||||
{
|
||||
m_out.Write ((byte)(m_buffer_size+4));
|
||||
foreach (var b in m_buffer)
|
||||
m_out.Write (b);
|
||||
m_buffer.Clear();
|
||||
m_buffer_size = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int Mismatch (int first1, int last1, int first2)
|
||||
{
|
||||
while (first1 != last1 && m_input[first1] == m_input[first2])
|
||||
{
|
||||
++first1;
|
||||
++first2;
|
||||
}
|
||||
return first2;
|
||||
}
|
||||
|
||||
WindowPosition FindLongest (int win_begin, int win_end, int buf_begin, int buf_end)
|
||||
{
|
||||
buf_end = Math.Min (buf_begin + MaxMatchSize, buf_end);
|
||||
WindowPosition pos = new WindowPosition { Offset = 0, Length = 0 };
|
||||
if (win_begin == win_end)
|
||||
return pos;
|
||||
if (m_input[win_end-1] == m_input[buf_begin])
|
||||
{
|
||||
pos.Offset = 1;
|
||||
var match_end = Mismatch (buf_begin+1, buf_end, win_end);
|
||||
pos.Length = (ushort)(match_end - (win_end-1));
|
||||
if (MaxMatchSize == pos.Length)
|
||||
return pos;
|
||||
}
|
||||
SortedSet<int> found;
|
||||
if (m_dict.TryGetValue (m_input[buf_begin], out found))
|
||||
{
|
||||
foreach (var win_pos in found)
|
||||
{
|
||||
var match_end = Mismatch (buf_begin+1, buf_end, win_pos+1);
|
||||
int weight = match_end - win_pos;
|
||||
int distance = buf_begin - win_pos;
|
||||
if (weight > pos.Length || (weight == pos.Length && distance < pos.Offset))
|
||||
{
|
||||
pos.Offset = (ushort)distance;
|
||||
pos.Length = (ushort)weight;
|
||||
if (MaxMatchSize == weight && distance < 0x100)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return pos;
|
||||
}
|
||||
|
||||
void WritePos (WindowPosition pos, int buf)
|
||||
{
|
||||
if (1 == pos.Offset)
|
||||
{
|
||||
uint pixel = m_input[buf];
|
||||
if (buf+1 == m_input.Length || -1 == Array.FindIndex (m_input, buf+1, x => x != pixel))
|
||||
{
|
||||
m_out.Write ((byte)0);
|
||||
m_out.Write ((byte)pos.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_out.Write ((byte)1);
|
||||
m_out.Write ((byte)pos.Length);
|
||||
m_out.Write ((byte)1);
|
||||
}
|
||||
}
|
||||
else if (1 == pos.Length)
|
||||
{
|
||||
if (pos.Offset < 0x100)
|
||||
{
|
||||
m_out.Write ((byte)3);
|
||||
m_out.Write ((byte)pos.Offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_out.Write ((byte)4);
|
||||
m_out.Write (pos.Offset);
|
||||
}
|
||||
}
|
||||
else if (pos.Offset < 0x100)
|
||||
{
|
||||
m_out.Write ((byte)1);
|
||||
m_out.Write ((byte)pos.Length);
|
||||
m_out.Write ((byte)pos.Offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_out.Write ((byte)2);
|
||||
m_out.Write ((byte)pos.Length);
|
||||
m_out.Write (pos.Offset);
|
||||
}
|
||||
}
|
||||
|
||||
#region IDisposable Members
|
||||
bool disposed = false;
|
||||
|
||||
public void Dispose ()
|
||||
{
|
||||
Dispose (true);
|
||||
GC.SuppressFinalize (this);
|
||||
}
|
||||
|
||||
protected virtual void Dispose (bool disposing)
|
||||
{
|
||||
if (!disposed)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
m_out.Dispose();
|
||||
}
|
||||
disposed = true;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user