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https://github.com/crskycode/GARbro.git
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implemented multi-frame G00 images.
This commit is contained in:
parent
5f4c5d127f
commit
79753b8dd5
164
ArcFormats/RealLive/ArcG00.cs
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164
ArcFormats/RealLive/ArcG00.cs
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//! \file ArcG00.cs
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//! \date Wed May 04 13:21:19 2016
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//! \brief RealLive engine multi-frame image.
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//
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// Copyright (C) 2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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namespace GameRes.Formats.RealLive
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{
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internal class G00Entry : PackedEntry
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{
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public override string Type { get { return "image"; } }
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public int X;
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public int Y;
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}
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internal class G00Archive : ArcFile
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{
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public ImageMetaData ImageInfo;
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public byte[] Bitmap;
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public G00Archive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, ImageMetaData info, byte[] bitmap)
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: base (arc, impl, dir)
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{
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ImageInfo = info;
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Bitmap = bitmap;
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class G00Opener : ArchiveFormat
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{
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public override string Tag { get { return "G00/v2"; } }
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public override string Description { get { return "RealLive engine multi-frame image"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return false; } }
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public G00Opener ()
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{
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Extensions = new string[] { "g00" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.Name.EndsWith (".g00", StringComparison.InvariantCultureIgnoreCase))
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return null;
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if (file.View.ReadByte (0) != 2)
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return null;
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uint width = file.View.ReadUInt16 (1);
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uint height = file.View.ReadUInt16 (3);
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if (0 == width || width > 0x8000 || 0 == height || height > 0x8000)
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return null;
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int count = file.View.ReadInt16 (5);
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if (count <= 1 || count > 0x100)
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return null;
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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uint size = width * height * 4 + 0x12; // virtual TGA image size
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uint index_offset = 9;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var entry = new G00Entry {
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Name = string.Format ("{0}#{1:D3}.tga", base_name, i),
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X = file.View.ReadInt32 (index_offset),
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Y = file.View.ReadInt32 (index_offset+4),
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IsPacked = true,
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UnpackedSize = size,
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};
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dir.Add (entry);
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index_offset += 0x18;
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}
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byte[] bitmap;
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using (var input = file.CreateStream (index_offset))
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using (var bin = new BinaryReader (input))
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bitmap = G00Reader.LzDecompress (bin, 2, 1);
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using (var input = new MemoryStream (bitmap))
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using (var reader = new BinaryReader (input))
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{
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if (reader.ReadInt32() != count)
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return null;
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for (int i = 0; i < count; ++i)
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{
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dir[i].Offset = reader.ReadUInt32();
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dir[i].Size = reader.ReadUInt32();
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}
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}
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dir = dir.Where (e => e.Size != 0).ToList();
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if (0 == dir.Count)
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return null;
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var info = new ImageMetaData { Width = width, Height = height, BPP = 32 };
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return new G00Archive (file, this, dir, info, bitmap);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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if (0 == entry.Size)
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return Stream.Null;
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var g00arc = (G00Archive)arc;
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var g00ent = (G00Entry)entry;
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using (var input = new MemoryStream (g00arc.Bitmap))
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using (var reader = new BinaryReader (input))
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{
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input.Position = g00ent.Offset;
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int tile_type = reader.ReadUInt16();
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int count = reader.ReadUInt16();
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if (tile_type != 1)
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throw new InvalidFormatException();
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input.Seek (0x70, SeekOrigin.Current);
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int dst_stride = (int)g00arc.ImageInfo.Width * 4;
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var pixels = new byte[(int)g00arc.ImageInfo.Height * dst_stride];
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for (int i = 0; i < count; ++i)
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{
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int tile_x = reader.ReadUInt16();
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int tile_y = reader.ReadUInt16();
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reader.ReadInt16();
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int tile_width = reader.ReadUInt16();
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int tile_height = reader.ReadUInt16();
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input.Seek (0x52, SeekOrigin.Current);
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tile_x += g00ent.X;
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tile_y += g00ent.Y;
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if (tile_x + tile_width > g00arc.ImageInfo.Width ||
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tile_y + tile_height > g00arc.ImageInfo.Height)
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throw new InvalidFormatException();
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int dst = tile_y * dst_stride + tile_x * 4;
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int tile_stride = tile_width * 4;
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for (int row = 0; row < tile_height; ++row)
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{
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reader.Read (pixels, dst, tile_stride);
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dst += dst_stride;
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}
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}
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return TgaStream.Create (g00arc.ImageInfo, pixels);
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}
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}
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}
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}
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@ -27,6 +27,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Windows.Media;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Media.Imaging;
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using GameRes.Utility;
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using GameRes.Utility;
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@ -107,7 +108,6 @@ namespace GameRes.Formats.RealLive
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int m_width;
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int m_width;
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int m_height;
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int m_height;
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int m_type;
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int m_type;
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int m_bytes_pp;
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public byte[] Data { get { return m_output; } }
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public byte[] Data { get { return m_output; } }
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public PixelFormat Format { get; private set; }
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public PixelFormat Format { get; private set; }
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@ -134,15 +134,13 @@ namespace GameRes.Formats.RealLive
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void UnpackV0 ()
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void UnpackV0 ()
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{
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{
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m_bytes_pp = 3;
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m_output = LzDecompress (m_input, 1, 3);
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m_output = LzDecompress (1);
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Format = PixelFormats.Bgr24;
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Format = PixelFormats.Bgr24;
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}
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}
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void UnpackV1 ()
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void UnpackV1 ()
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{
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{
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m_bytes_pp = 1;
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m_output = LzDecompress (m_input, 2, 1);
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m_output = LzDecompress (2);
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int colors = LittleEndian.ToUInt16 (m_output, 0);
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int colors = LittleEndian.ToUInt16 (m_output, 0);
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int src = 2;
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int src = 2;
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var palette = new Color[colors];
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var palette = new Color[colors];
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@ -158,7 +156,6 @@ namespace GameRes.Formats.RealLive
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void UnpackV2 ()
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void UnpackV2 ()
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{
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{
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m_bytes_pp = 1;
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Format = PixelFormats.Bgra32;
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Format = PixelFormats.Bgra32;
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int tile_count = m_input.ReadInt32();
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int tile_count = m_input.ReadInt32();
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var tiles = new List<Tile> (tile_count);
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var tiles = new List<Tile> (tile_count);
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@ -170,7 +167,7 @@ namespace GameRes.Formats.RealLive
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tiles.Add (tile);
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tiles.Add (tile);
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m_input.BaseStream.Seek (0x10, SeekOrigin.Current);
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m_input.BaseStream.Seek (0x10, SeekOrigin.Current);
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}
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}
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using (var input = new MemoryStream (LzDecompress (2)))
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using (var input = new MemoryStream (LzDecompress (m_input, 2, 1)))
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using (var reader = new BinaryReader (input))
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using (var reader = new BinaryReader (input))
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{
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{
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if (reader.ReadInt32() != tile_count)
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if (reader.ReadInt32() != tile_count)
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@ -182,45 +179,42 @@ namespace GameRes.Formats.RealLive
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tiles[i].Offset = reader.ReadUInt32();
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tiles[i].Offset = reader.ReadUInt32();
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tiles[i].Length = reader.ReadInt32();
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tiles[i].Length = reader.ReadInt32();
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}
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}
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foreach (var tile in tiles)
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var tile = tiles.First (t => t.Length != 0);
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{
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if (0 == tile.Length)
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continue;
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input.Position = tile.Offset;
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int tile_type = reader.ReadUInt16();
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int count = reader.ReadUInt16();
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if (tile_type != 1)
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throw new InvalidFormatException();
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input.Seek (0x70, SeekOrigin.Current);
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for (int i = 0; i < count; ++i)
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{
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int tile_x = reader.ReadUInt16();
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int tile_y = reader.ReadUInt16();
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reader.ReadInt16();
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int tile_width = reader.ReadUInt16();
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int tile_height = reader.ReadUInt16();
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input.Seek (0x52, SeekOrigin.Current);
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tile_x += tile.X;
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input.Position = tile.Offset;
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tile_y += tile.Y;
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int tile_type = reader.ReadUInt16();
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if (tile_x + tile_width > m_width || tile_y + tile_height > m_height)
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int count = reader.ReadUInt16();
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throw new InvalidFormatException();
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if (tile_type != 1)
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int dst = tile_y * dst_stride + tile_x * 4;
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throw new InvalidFormatException();
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int tile_stride = tile_width * 4;
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input.Seek (0x70, SeekOrigin.Current);
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for (int row = 0; row < tile_height; ++row)
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for (int i = 0; i < count; ++i)
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{
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{
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reader.Read (m_output, dst, tile_stride);
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int tile_x = reader.ReadUInt16();
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dst += dst_stride;
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int tile_y = reader.ReadUInt16();
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}
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reader.ReadInt16();
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int tile_width = reader.ReadUInt16();
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int tile_height = reader.ReadUInt16();
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input.Seek (0x52, SeekOrigin.Current);
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tile_x += tile.X;
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tile_y += tile.Y;
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if (tile_x + tile_width > m_width || tile_y + tile_height > m_height)
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throw new InvalidFormatException();
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int dst = tile_y * dst_stride + tile_x * 4;
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int tile_stride = tile_width * 4;
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for (int row = 0; row < tile_height; ++row)
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{
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reader.Read (m_output, dst, tile_stride);
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dst += dst_stride;
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}
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}
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}
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}
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}
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}
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}
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}
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byte[] LzDecompress (int min_count)
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public static byte[] LzDecompress (BinaryReader input, int min_count, int bytes_pp)
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{
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{
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int packed_size = m_input.ReadInt32() - 8;
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int packed_size = input.ReadInt32() - 8;
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int output_size = m_input.ReadInt32();
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int output_size = input.ReadInt32();
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var output = new byte[output_size];
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var output = new byte[output_size];
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int dst = 0;
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int dst = 0;
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int bits = 2;
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int bits = 2;
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@ -229,25 +223,25 @@ namespace GameRes.Formats.RealLive
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bits >>= 1;
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bits >>= 1;
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if (1 == bits)
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if (1 == bits)
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{
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{
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bits = m_input.ReadByte() | 0x100;
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bits = input.ReadByte() | 0x100;
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--packed_size;
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--packed_size;
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}
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}
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if (0 != (bits & 1))
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if (0 != (bits & 1))
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{
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{
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m_input.Read (output, dst, m_bytes_pp);
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input.Read (output, dst, bytes_pp);
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dst += m_bytes_pp;
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dst += bytes_pp;
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packed_size -= m_bytes_pp;
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packed_size -= bytes_pp;
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}
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}
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else
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else
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{
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{
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if (packed_size < 2)
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if (packed_size < 2)
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break;
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break;
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int offset = m_input.ReadUInt16();
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int offset = input.ReadUInt16();
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packed_size -= 2;
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packed_size -= 2;
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int count = (offset & 0xF) + min_count;
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int count = (offset & 0xF) + min_count;
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offset >>= 4;
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offset >>= 4;
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offset *= m_bytes_pp;
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offset *= bytes_pp;
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count *= m_bytes_pp;
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count *= bytes_pp;
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Binary.CopyOverlapped (output, dst-offset, dst, count);
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Binary.CopyOverlapped (output, dst-offset, dst, count);
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dst += count;
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dst += count;
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}
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}
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