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implemented variation of Silky's archives.
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parent
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<Compile Include="ScrPlayer\ArcPAK.cs" />
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<Compile Include="ScrPlayer\ImageI.cs" />
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<Compile Include="ShiinaRio\WarcEncryption.cs" />
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<Compile Include="Silky\ArcAzurite.cs" />
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<Compile Include="Silky\ImageZIT.cs" />
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<Compile Include="SimpleEncryption.cs" />
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<Compile Include="Slg\ArcSZS.cs" />
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85
ArcFormats/Silky/ArcAzurite.cs
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85
ArcFormats/Silky/ArcAzurite.cs
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//! \file ArcAzurite.cs
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//! \date Fri Dec 30 04:09:23 2016
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//! \brief Silky's resource archive.
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//
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// Copyright (C) 2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using GameRes.Utility;
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namespace GameRes.Formats.Silky
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{
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[Export(typeof(ArchiveFormat))]
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public class SilkyArcOpener : Ai6Opener
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{
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public override string Tag { get { return "ARC/AZURITE"; } }
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public override string Description { get { return "Silky's resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.Name.EndsWith (".arc", StringComparison.InvariantCultureIgnoreCase))
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return null;
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uint index_size = file.View.ReadUInt32 (0);
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if (index_size < 10 || index_size >= file.MaxOffset-4)
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return null;
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if (0 == file.View.ReadByte (4))
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return null;
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var dir = new List<Entry>();
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using (var index = file.CreateStream (4, index_size))
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{
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var name_buffer = new byte[0x100];
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while (index.PeekByte() != -1)
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{
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int name_length = index.ReadByte();
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if (0 == name_length)
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return null;
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if (name_length != index.Read (name_buffer, 0, name_length))
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return null;
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DecryptName (name_buffer, name_length);
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var name = Encodings.cp932.GetString (name_buffer, 0, name_length);
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var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
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entry.Size = Binary.BigEndian (index.ReadUInt32());
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entry.UnpackedSize = Binary.BigEndian (index.ReadUInt32());
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entry.Offset = Binary.BigEndian (index.ReadUInt32());
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if (entry.Offset < index_size+4 || !entry.CheckPlacement (file.MaxOffset))
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return null;
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entry.IsPacked = entry.Size != entry.UnpackedSize;
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dir.Add (entry);
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}
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}
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return new ArcFile (file, this, dir);
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}
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static void DecryptName (byte[] buffer, int length)
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{
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byte key = (byte)length;
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for (int i = 0; i < length; ++i)
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buffer[i] += key--;
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}
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}
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}
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