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Studio e.go! engine archive implementation.
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ArcFormats/ArcEGO.cs
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155
ArcFormats/ArcEGO.cs
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//! \file ArcEGO.cs
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//! \date Mon Mar 30 21:03:11 2015
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//! \brief Studio e.go! engine resource archives.
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//
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// Copyright (C) 2015 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Text;
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using GameRes.Formats.Strings;
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using GameRes.Utility;
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namespace GameRes.Formats.Ego
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{
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[Export(typeof(ArchiveFormat))]
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public class DatOpener : ArchiveFormat
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{
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public override string Tag { get { return "EGO"; } }
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public override string Description { get { return "Studio e.go! engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return true; } }
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public override bool CanCreate { get { return true; } }
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public DatOpener ()
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{
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Extensions = new string[] { "dat" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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uint data_offset = 4 + file.View.ReadUInt32 (0);
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if (data_offset <= 0x14 || data_offset >= file.MaxOffset)
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return null;
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var dir = new List<Entry>();
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long index_offset = 4;
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while (index_offset < data_offset)
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{
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uint entry_len = file.View.ReadUInt32 (index_offset);
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if (entry_len <= 0x10 || entry_len > 0x100 || index_offset + entry_len > data_offset)
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return null;
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var name = file.View.ReadString (index_offset+0x10, entry_len-0x10);
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var entry = FormatCatalog.Instance.CreateEntry (name);
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entry.Offset = file.View.ReadUInt32 (index_offset+8);
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entry.Size = file.View.ReadUInt32 (index_offset+12);
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if (entry.Offset < data_offset || !entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_offset += entry_len;
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}
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return new ArcFile (file, this, dir);
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}
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public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
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EntryCallback callback)
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{
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using (var writer = new BinaryWriter (output, Encoding.ASCII, true))
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{
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var encoding = Encodings.cp932.WithFatalFallback();
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int callback_count = 0;
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if (null != callback)
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callback (callback_count++, null, arcStrings.MsgWritingIndex);
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writer.Write (0);
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byte[] name_buf = new byte[256];
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uint index_size = 0;
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var entry_sizes = new List<int>();
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// first, write names only
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foreach (var entry in list)
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{
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try
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{
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int size = encoding.GetBytes (entry.Name, 0, entry.Name.Length, name_buf, 0);
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if (name_buf.Length == size)
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throw new InvalidFileName (entry.Name, arcStrings.MsgFileNameTooLong);
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name_buf[size] = 0;
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int entry_size = size+17;
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writer.Write (entry_size);
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writer.BaseStream.Seek (12, SeekOrigin.Current);
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writer.Write (name_buf, 0, size+1);
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entry_sizes.Add (entry_size);
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index_size += (uint)entry_size;
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}
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catch (EncoderFallbackException X)
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{
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throw new InvalidFileName (entry.Name, arcStrings.MsgIllegalCharacters, X);
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}
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catch (ArgumentException X)
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{
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throw new InvalidFileName (entry.Name, arcStrings.MsgFileNameTooLong, X);
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}
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}
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// now, write files and remember offset/sizes
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long current_offset = writer.BaseStream.Position;
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foreach (var entry in list)
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{
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if (null != callback)
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callback (callback_count++, entry, arcStrings.MsgAddingFile);
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entry.Offset = current_offset;
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using (var input = File.OpenRead (entry.Name))
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{
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var file_size = input.Length;
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if (file_size > uint.MaxValue || current_offset + file_size > uint.MaxValue)
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throw new FileSizeException();
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current_offset += file_size;
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entry.Size = (uint)file_size;
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input.CopyTo (output);
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}
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}
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if (null != callback)
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callback (callback_count++, null, arcStrings.MsgUpdatingIndex);
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// at last, go back to directory and write offset/sizes
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writer.BaseStream.Position = 0;
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writer.Write (index_size);
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long index_offset = 4+8;
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int i = 0;
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foreach (var entry in list)
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{
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writer.BaseStream.Position = index_offset;
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int entry_size = entry_sizes[i++];
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index_offset += entry_size;
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writer.Write ((uint)entry.Offset);
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writer.Write (entry.Size);
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}
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}
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}
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}
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}
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