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(ImageFormatDecoder.Create): new static method.
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@ -87,6 +87,23 @@ namespace GameRes
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Info = info;
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}
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/// <summary>
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/// Create instance of ImageFormatDecoder from input binary stream.
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/// In case of error input stream is disposed.
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/// </summary>
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public static ImageFormatDecoder Create (IBinaryStream input)
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{
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try
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{
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return new ImageFormatDecoder (input);
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}
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catch
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{
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input.Dispose();
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throw;
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}
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}
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bool m_disposed = false;
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public void Dispose ()
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{
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