mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 13:45:34 +08:00
(Legacy): FL3 archives and BM2 images.
This commit is contained in:
parent
be76fa6028
commit
813ed39c76
78
Legacy/Aaru/ArcFL3.cs
Normal file
78
Legacy/Aaru/ArcFL3.cs
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
//! \file ArcFL3.cs
|
||||||
|
//! \date 2018 Aug 16
|
||||||
|
//! \brief Aaru resource archive.
|
||||||
|
//
|
||||||
|
// Copyright (C) 2018 by morkt
|
||||||
|
//
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
// of this software and associated documentation files (the "Software"), to
|
||||||
|
// deal in the Software without restriction, including without limitation the
|
||||||
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||||
|
// IN THE SOFTWARE.
|
||||||
|
//
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel.Composition;
|
||||||
|
|
||||||
|
// [030620][Piyopiyo-Gumi] Senryaku Musume 2
|
||||||
|
|
||||||
|
namespace GameRes.Formats.Aaru
|
||||||
|
{
|
||||||
|
[Export(typeof(ArchiveFormat))]
|
||||||
|
public class Fl3Opener : Fl4Opener
|
||||||
|
{
|
||||||
|
public override string Tag { get { return "FL3/AARU"; } }
|
||||||
|
public override string Description { get { return "Aaru resource archive"; } }
|
||||||
|
public override uint Signature { get { return 0x2E334C46; } } // 'FL3.0'
|
||||||
|
public override bool IsHierarchic { get { return false; } }
|
||||||
|
public override bool CanWrite { get { return false; } }
|
||||||
|
|
||||||
|
public override ArcFile TryOpen (ArcView file)
|
||||||
|
{
|
||||||
|
if (file.View.ReadByte (4) != '0')
|
||||||
|
return null;
|
||||||
|
uint data_offset = file.View.ReadUInt16 (8);
|
||||||
|
uint index_size = file.View.ReadUInt32 (0xA);
|
||||||
|
long index_offset = file.View.ReadUInt32 (0xE);
|
||||||
|
int count = file.View.ReadInt32 (0x12);
|
||||||
|
if (index_offset + index_size > file.MaxOffset || !IsSaneCount (count))
|
||||||
|
return null;
|
||||||
|
ushort key = file.View.ReadUInt16 (0x16);
|
||||||
|
ushort flags = file.View.ReadUInt16 (0x18);
|
||||||
|
using (var index = file.CreateStream (index_offset, index_size))
|
||||||
|
{
|
||||||
|
var dir = new List<Entry>();
|
||||||
|
for (int i = 0; i < count; ++i)
|
||||||
|
{
|
||||||
|
uint size = index.ReadUInt32();
|
||||||
|
if (uint.MaxValue == size)
|
||||||
|
break;
|
||||||
|
int name_length = index.ReadUInt8();
|
||||||
|
var name = index.ReadCString (name_length);
|
||||||
|
var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
|
||||||
|
entry.Offset = data_offset;
|
||||||
|
entry.Size = size;
|
||||||
|
if (!entry.CheckPlacement (file.MaxOffset))
|
||||||
|
return null;
|
||||||
|
data_offset += size;
|
||||||
|
dir.Add (entry);
|
||||||
|
}
|
||||||
|
if (0 == dir.Count)
|
||||||
|
return null;
|
||||||
|
return new ArcFile (file, this, dir);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -73,8 +73,6 @@ namespace GameRes.Formats.Aaru
|
|||||||
entry.Size = size;
|
entry.Size = size;
|
||||||
if (!entry.CheckPlacement (file.MaxOffset))
|
if (!entry.CheckPlacement (file.MaxOffset))
|
||||||
return null;
|
return null;
|
||||||
if (name.HasExtension (".BM2"))
|
|
||||||
entry.Type = "image";
|
|
||||||
dir.Add (entry);
|
dir.Add (entry);
|
||||||
pos += name_length;
|
pos += name_length;
|
||||||
}
|
}
|
||||||
|
129
Legacy/Aaru/ImageBM2.cs
Normal file
129
Legacy/Aaru/ImageBM2.cs
Normal file
@ -0,0 +1,129 @@
|
|||||||
|
//! \file ImageBM2.cs
|
||||||
|
//! \date 2018 Aug 07
|
||||||
|
//! \brief Aaru bitmap format.
|
||||||
|
//
|
||||||
|
// Copyright (C) 2018 by morkt
|
||||||
|
//
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
// of this software and associated documentation files (the "Software"), to
|
||||||
|
// deal in the Software without restriction, including without limitation the
|
||||||
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||||
|
// IN THE SOFTWARE.
|
||||||
|
//
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.ComponentModel.Composition;
|
||||||
|
using System.IO;
|
||||||
|
using System.Windows.Media;
|
||||||
|
using System.Windows.Media.Imaging;
|
||||||
|
|
||||||
|
namespace GameRes.Formats.Aaru
|
||||||
|
{
|
||||||
|
[Export(typeof(ImageFormat))]
|
||||||
|
public class Bm2Format : ImageFormat
|
||||||
|
{
|
||||||
|
public override string Tag { get { return "BM2"; } }
|
||||||
|
public override string Description { get { return "Aaru bitmap format"; } }
|
||||||
|
public override uint Signature { get { return 0x41324D42; } } // 'BM2A'
|
||||||
|
|
||||||
|
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
||||||
|
{
|
||||||
|
var header = file.ReadHeader (0x16);
|
||||||
|
int bpp = header.ToUInt16 (8);
|
||||||
|
if (bpp != 8 && bpp != 24)
|
||||||
|
return null;
|
||||||
|
return new ImageMetaData {
|
||||||
|
BPP = bpp,
|
||||||
|
OffsetX = header.ToInt16 (0xA),
|
||||||
|
OffsetY = header.ToInt16 (0xC),
|
||||||
|
Width = header.ToUInt16 (0xE),
|
||||||
|
Height = header.ToUInt16 (0x10),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public override ImageData Read (IBinaryStream file, ImageMetaData info)
|
||||||
|
{
|
||||||
|
var reader = new Bm2Reader (file, info);
|
||||||
|
var pixels = reader.Unpack();
|
||||||
|
return ImageData.Create (info, reader.Format, reader.Palette, pixels, reader.Stride);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Write (Stream file, ImageData image)
|
||||||
|
{
|
||||||
|
throw new System.NotImplementedException ("Bm2Format.Write not implemented");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class Bm2Reader
|
||||||
|
{
|
||||||
|
IBinaryStream m_input;
|
||||||
|
ImageMetaData m_info;
|
||||||
|
int m_stride;
|
||||||
|
byte[] m_output;
|
||||||
|
|
||||||
|
public BitmapPalette Palette { get; private set; }
|
||||||
|
public PixelFormat Format { get; private set; }
|
||||||
|
public int Stride { get { return m_stride; } }
|
||||||
|
|
||||||
|
public Bm2Reader (IBinaryStream input, ImageMetaData info)
|
||||||
|
{
|
||||||
|
m_input = input;
|
||||||
|
m_info = info;
|
||||||
|
m_stride = 4 * (int)m_info.Width;
|
||||||
|
m_output = new byte[m_stride * (int)m_info.Height];
|
||||||
|
Format = PixelFormats.Bgra32;
|
||||||
|
}
|
||||||
|
|
||||||
|
public byte[] Unpack ()
|
||||||
|
{
|
||||||
|
m_input.Position = 0x16;
|
||||||
|
if (8 == m_info.BPP)
|
||||||
|
Unpack8bpp();
|
||||||
|
else
|
||||||
|
Unpack32bpp();
|
||||||
|
return m_output;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Unpack8bpp ()
|
||||||
|
{
|
||||||
|
var palette = ImageFormat.ReadColorMap (m_input.AsStream);
|
||||||
|
int dst = 0;
|
||||||
|
while (dst < m_output.Length)
|
||||||
|
{
|
||||||
|
byte alpha = m_input.ReadUInt8();
|
||||||
|
byte index = m_input.ReadUInt8();
|
||||||
|
var color = palette[index];
|
||||||
|
m_output[dst++] = color.B;
|
||||||
|
m_output[dst++] = color.G;
|
||||||
|
m_output[dst++] = color.R;
|
||||||
|
m_output[dst++] = alpha;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Unpack32bpp ()
|
||||||
|
{
|
||||||
|
int dst = 0;
|
||||||
|
var buffer = new byte[4];
|
||||||
|
while (dst < m_output.Length)
|
||||||
|
{
|
||||||
|
m_input.Read (buffer, 0, 4);
|
||||||
|
m_output[dst++] = buffer[1];
|
||||||
|
m_output[dst++] = buffer[2];
|
||||||
|
m_output[dst++] = buffer[3];
|
||||||
|
m_output[dst++] = buffer[0];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user