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(PcmAudio): refined signature check.
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@ -43,7 +43,7 @@ namespace GameRes.Formats.Ags
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public override SoundInput TryOpen (Stream file)
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{
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uint signature = FormatCatalog.ReadSignature (file) & 0xFFFFFF;
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uint signature = FormatCatalog.ReadSignature (file) & 0xF0FFFFFF;
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if (0x564157 != signature) // 'WAV'
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return null;
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return new PcmInput (file);
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