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https://github.com/crskycode/GARbro.git
synced 2024-11-23 13:45:34 +08:00
removed redundant ArcView.Reader instances.
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parent
375e162959
commit
84985d18f5
@ -82,12 +82,13 @@ namespace GameRes.Formats.Ffa
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if (!entry.Name.EndsWith (".so4", StringComparison.InvariantCultureIgnoreCase) &&
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!entry.Name.EndsWith (".so5", StringComparison.InvariantCultureIgnoreCase))
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return input;
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using (var header = new ArcView.Reader (input))
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{
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int packed = header.ReadInt32();
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int unpacked = header.ReadInt32();
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int packed = input.ReadInt32();
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int unpacked = input.ReadInt32();
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if (packed+8 != entry.Size || packed <= 0 || unpacked <= 0)
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{
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input.Position = 0;
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return input;
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}
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using (input)
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using (var reader = new LzssReader (input, packed, unpacked))
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{
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@ -96,7 +97,6 @@ namespace GameRes.Formats.Ffa
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}
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}
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class JDatOpener : DatOpener
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@ -77,13 +77,13 @@ namespace GameRes.Formats.Glib2
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stream.Position = 0x20;
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if (0 != (meta.Flags & 0x1000))
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{
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ReadGms (stream.AsStream);
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ReadGms (stream);
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}
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PixelFormat format = 32 == meta.BPP ? PixelFormats.Bgra32 : PixelFormats.Bgr32;
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int stride = (int)meta.Width * 4;
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var pixels = new byte[stride * (int)meta.Height];
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// stream.Seek (-meta.PackedSize, SeekOrigin.End);
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LzssUnpack (stream.AsStream, pixels);
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LzssUnpack (stream, pixels);
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var layer = InfoCache.GetInfo (info.FileName);
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if (null != layer && null != layer.Rect)
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{
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@ -93,7 +93,7 @@ namespace GameRes.Formats.Glib2
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return ImageData.Create (info, format, null, pixels);
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}
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void ReadGms (Stream input)
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void ReadGms (IBinaryStream input)
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{
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var header = new byte[0x10];
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if (0x10 != input.Read (header, 0, 0x10))
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@ -123,30 +123,28 @@ namespace GameRes.Formats.Glib2
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throw new System.NotImplementedException ("PgxFormat.Write not implemented");
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}
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static void LzssUnpack (Stream input, byte[] output)
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static void LzssUnpack (IBinaryStream input, byte[] output)
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{
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var frame = new byte[0x1000];
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int frame_pos = 0xFEE;
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using (var lz = new ArcView.Reader (input))
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{
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int dst = 0;
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int bits = 1;
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while (dst < output.Length)
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{
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if (1 == bits)
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bits = lz.ReadByte() | 0x100;
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bits = input.ReadUInt8() | 0x100;
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if (0 != (bits & 1))
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{
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byte b = lz.ReadByte();
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byte b = input.ReadUInt8();
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output[dst++] = b;
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frame[frame_pos++] = b;
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frame_pos &= 0xFFF;
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}
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else
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{
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byte lo = lz.ReadByte();
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byte hi = lz.ReadByte();
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byte lo = input.ReadUInt8();
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byte hi = input.ReadUInt8();
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int offset = (hi & 0xF0) << 4 | lo;
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int count = Math.Min ((~hi & 0xF) + 3, output.Length-dst);
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for (int i = 0; i < count; ++i)
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@ -161,7 +159,6 @@ namespace GameRes.Formats.Glib2
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}
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}
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}
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}
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internal class InfoReader
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{
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@ -97,18 +97,15 @@ namespace GameRes.Formats.Kaguya
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public byte[] Data { get { return m_output; } }
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public BmrDecoder (Stream input)
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public BmrDecoder (IBinaryStream input)
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{
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input.Position = 3;
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using (var header = new ArcView.Reader (input))
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{
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m_step = header.ReadByte();
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m_final_size = header.ReadInt32();
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m_key = header.ReadInt32();
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int unpacked_size = header.ReadInt32();
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m_step = input.ReadUInt8();
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m_final_size = input.ReadInt32();
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m_key = input.ReadInt32();
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int unpacked_size = input.ReadInt32();
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m_output = new byte[unpacked_size];
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m_input = new MsbBitStream (input, true);
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}
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m_input = new MsbBitStream (input.AsStream, true);
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}
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public void Unpack ()
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@ -54,7 +54,6 @@ namespace GameRes.Formats.Kiss
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var dir = new List<Entry> (count);
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using (var input = file.CreateStream())
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using (var reader = new ArcView.Reader (input))
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{
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long prev_offset = 4;
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input.Position = 4;
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@ -64,7 +63,7 @@ namespace GameRes.Formats.Kiss
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if (string.IsNullOrWhiteSpace (name))
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return null;
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = reader.ReadInt64();
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entry.Offset = input.ReadInt64();
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if (entry.Offset < prev_offset || entry.Offset > file.MaxOffset)
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return null;
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dir.Add (entry);
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@ -108,14 +108,13 @@ namespace GameRes.Formats.SuperNekoX
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void DetectFileTypes (ArcView file, List<Entry> dir)
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{
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using (var input = file.CreateStream())
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using (var reader = new ArcView.Reader (input))
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{
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var buffer = new byte[0x10];
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foreach (PackedEntry entry in dir)
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{
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input.Position = entry.Offset;
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uint packed_size = reader.ReadUInt32();
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entry.UnpackedSize = reader.ReadUInt32();
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uint packed_size = input.ReadUInt32();
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entry.UnpackedSize = input.ReadUInt32();
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entry.Offset += 8;
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if (0 == packed_size)
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{
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@ -135,7 +134,7 @@ namespace GameRes.Formats.SuperNekoX
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signature = LittleEndian.ToUInt32 (buffer, 0);
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}
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else
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signature = reader.ReadUInt32();
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signature = input.ReadUInt32();
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IResource res;
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if (0x020000 == signature || 0x0A0000 == signature)
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res = ImageFormat.Tga;
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