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(UCA): decode headerless bitmaps.
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@ -2,7 +2,7 @@
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//! \date 2017 Dec 15
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//! \date 2017 Dec 15
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//! \brief West Gate resource archive.
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//! \brief West Gate resource archive.
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//
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//
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// Copyright (C) 2017 by morkt
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// Copyright (C) 2017-2018 by morkt
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// of this software and associated documentation files (the "Software"), to
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@ -26,6 +26,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using System.Windows.Media;
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namespace GameRes.Formats.WestGate
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namespace GameRes.Formats.WestGate
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{
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{
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@ -48,13 +49,21 @@ namespace GameRes.Formats.WestGate
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if (file.View.ReadUInt32 (0) != 0)
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if (file.View.ReadUInt32 (0) != 0)
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return null;
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return null;
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int count = file.View.ReadInt32 (4);
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int count = file.View.ReadInt32 (4);
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if (!IsSaneCount (count) || count != file.View.ReadInt32 (8))
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if (!IsSaneCount (count))
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return null;
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return null;
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var dir = UcaTool.ReadIndex (file, 0x10, count, "image");
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var dir = UcaTool.ReadIndex (file, 0x10, count, "image");
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if (null == dir)
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if (null == dir)
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return null;
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return null;
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return new ArcFile (file, this, dir);
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return new ArcFile (file, this, dir);
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}
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}
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public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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var input = arc.OpenBinaryEntry (entry);
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if (0x28 == input.Signature)
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return new UcaBitmapDecoder (input);
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return ImageFormatDecoder.Create (input);
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}
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}
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}
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internal static class UcaTool
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internal static class UcaTool
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@ -87,4 +96,74 @@ namespace GameRes.Formats.WestGate
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return dir;
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return dir;
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}
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}
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}
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}
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internal sealed class UcaBitmapDecoder : BinaryImageDecoder
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{
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public UcaBitmapDecoder (IBinaryStream input) : base (input)
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{
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var header = m_input.ReadHeader (0x28);
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Info = new ImageMetaData {
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Width = header.ToUInt32 (4),
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Height = header.ToUInt32 (8),
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BPP = header.ToUInt16 (0xE),
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};
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}
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protected override ImageData GetImageData ()
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{
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m_input.Position = 0x28;
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int palette_size = m_input.ReadInt32();
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if (24 == Info.BPP)
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{
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var palette = m_input.ReadBytes (palette_size * 3);
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int stride = 3 * (int)Info.Width;
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var pixels = new byte[stride * (int)Info.Height];
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int dst = 0;
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while (dst < pixels.Length)
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{
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int src = m_input.ReadUInt16();
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if (src >= palette_size)
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throw new InvalidFormatException();
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int color = src * 3;
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pixels[dst++] = palette[color+2];
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pixels[dst++] = palette[color+1];
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pixels[dst++] = palette[color];
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}
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return ImageData.CreateFlipped (Info, PixelFormats.Bgr24, null, pixels, stride);
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}
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else
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{
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int bits_length = m_input.ReadInt32();
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var palette = m_input.ReadBytes (palette_size * 2);
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int color_bits = GetColorBits (palette_size);
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int stride = 2 * (int)Info.Width;
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var pixels = new byte[stride * (int)Info.Height];
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int dst = 0;
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using (var bits = new MsbBitStream (m_input.AsStream, true))
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{
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while (dst < pixels.Length)
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{
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int src = bits.GetBits (color_bits);
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if (src >= palette_size)
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throw new InvalidFormatException();
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int color = src * 2;
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pixels[dst++] = palette[color];
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pixels[dst++] = palette[color+1];
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}
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return ImageData.CreateFlipped (Info, PixelFormats.Bgr555, null, pixels, stride);
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}
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}
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}
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static int GetColorBits (int n)
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{
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--n;
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n |= n >> 1;
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n |= n >> 2;
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n |= n >> 4;
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n |= n >> 8;
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n |= n >> 16;
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return n + 1;
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}
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}
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}
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}
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