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(ArcOpener): allow zero-length entries.
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@ -125,8 +125,11 @@ namespace GameRes.Formats.Rpm
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entry.Size = LittleEndian.ToUInt32 (index, index_offset+4);
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entry.Size = LittleEndian.ToUInt32 (index, index_offset+4);
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entry.Offset = LittleEndian.ToUInt32 (index, index_offset+8);
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entry.Offset = LittleEndian.ToUInt32 (index, index_offset+8);
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entry.IsPacked = is_compressed != 0;
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entry.IsPacked = is_compressed != 0;
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if (entry.Offset < data_offset || !entry.CheckPlacement (file.MaxOffset))
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if (0 != entry.Size)
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return null;
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{
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if (entry.Offset < data_offset || !entry.CheckPlacement (file.MaxOffset))
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return null;
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}
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dir.Add (entry);
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dir.Add (entry);
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index_offset += 12;
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index_offset += 12;
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}
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}
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@ -135,6 +138,8 @@ namespace GameRes.Formats.Rpm
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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{
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if (0 == entry.Size)
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return Stream.Null;
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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var packed = entry as PackedEntry;
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var packed = entry as PackedEntry;
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if (null == packed || !packed.IsPacked)
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if (null == packed || !packed.IsPacked)
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@ -144,7 +149,7 @@ namespace GameRes.Formats.Rpm
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EncryptionScheme GuessScheme (ArcView file, int count)
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EncryptionScheme GuessScheme (ArcView file, int count)
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{
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{
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int[] possible_sizes = { 32, 24 };
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int[] possible_sizes = { 0x20, 0x18 };
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byte[] first_entry = new byte[possible_sizes[0] + 12];
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byte[] first_entry = new byte[possible_sizes[0] + 12];
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if (first_entry.Length != file.View.Read (8, first_entry, 0, (uint)first_entry.Length))
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if (first_entry.Length != file.View.Read (8, first_entry, 0, (uint)first_entry.Length))
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return null;
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return null;
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