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(MGD): apparently alpha channel is not inverted.
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@ -138,7 +138,7 @@ namespace GameRes.Formats.NSystem
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if (count < 0)
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{
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count = (count & 0x7FFF) + 1;
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byte a = (byte)~m_input.ReadUInt8();
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byte a = m_input.ReadUInt8();
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length--;
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for (int i = 0; i < count; ++i)
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{
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@ -150,7 +150,7 @@ namespace GameRes.Formats.NSystem
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{
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for (int i = 0; i < count; ++i)
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{
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m_output[dst] = (byte)~m_input.ReadUInt8();
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m_output[dst] = m_input.ReadUInt8();
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dst += 4;
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}
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length -= count;
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