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implemented version 6 of PCCS archives.
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289cae9218
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8856639058
@ -27,6 +27,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using System.Security.Cryptography;
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using GameRes.Utility;
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using GameRes.Utility;
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namespace GameRes.Formats.CsWare
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namespace GameRes.Formats.CsWare
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@ -34,6 +35,18 @@ namespace GameRes.Formats.CsWare
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internal class PcsEntry : Entry
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internal class PcsEntry : Entry
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{
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{
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public byte Key;
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public byte Key;
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public uint NameHash; // used in archives version 6
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}
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internal class PcsArchive : ArcFile
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{
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public readonly int Version;
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public PcsArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, int version)
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: base (arc, impl, dir)
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{
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Version = version;
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}
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}
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}
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[Export(typeof(ArchiveFormat))]
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[Export(typeof(ArchiveFormat))]
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@ -48,82 +61,88 @@ namespace GameRes.Formats.CsWare
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public override ArcFile TryOpen (ArcView file)
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public override ArcFile TryOpen (ArcView file)
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{
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{
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int version = file.View.ReadUInt16 (4);
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int version = file.View.ReadUInt16 (4);
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if (version < 1 || version > 4)
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if (version < 1 || version > 6)
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return null;
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return null;
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int count = file.View.ReadInt32 (8);
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int count = file.View.ReadInt32 (8);
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if (!IsSaneCount (count))
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if (!IsSaneCount (count))
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return null;
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return null;
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uint data_offset = file.View.ReadUInt32 (12);
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uint data_offset = file.View.ReadUInt32 (12);
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int index_size = (int)data_offset - 0x10;
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uint index_size = data_offset - 0x10;
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var index = file.View.ReadBytes (0x10, index_size);
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int index_offset = 0x10;
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if (6 == version)
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var index_buffer = new byte[0x40];
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{
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index = ShuffleBlocks (index, file.View.ReadUInt16 (6));
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}
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int index_offset = 0;
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var dir = new List<Entry> (count);
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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for (int i = 0; i < count; ++i)
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{
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{
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int name_length;
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int name_length;
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if (version > 1)
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if (version > 1)
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{
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{
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name_length = file.View.ReadInt32 (index_offset);
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name_length = LittleEndian.ToInt32 (index, index_offset);
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if (0 == name_length)
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if (0 == name_length)
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break;
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break;
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if (name_length > index_size)
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if (name_length > index_size)
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return null;
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return null;
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index_offset += 5 + name_length;
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index_offset += 5 + name_length;
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}
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}
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name_length = file.View.ReadInt32 (index_offset);
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name_length = LittleEndian.ToInt32 (index, index_offset);
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if (0 == name_length)
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if (0 == name_length)
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break;
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break;
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if (name_length > index_size)
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if (name_length > index_size)
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return null;
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return null;
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if (name_length > index_buffer.Length)
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index_offset += 5;
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index_buffer = new byte[name_length];
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file.View.Read (index_offset+5, index_buffer, 0, (uint)name_length);
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index_offset += 5 + name_length;
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byte checksum;
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byte checksum;
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var name = DecryptName (index_buffer, name_length, out checksum);
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var name = DecryptName (index, index_offset, name_length, out checksum);
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Entry entry;
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Entry entry;
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if (4 == version)
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if (version >= 4)
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{
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{
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entry = FormatCatalog.Instance.Create<PcsEntry> (name);
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var pcs_entry = FormatCatalog.Instance.Create<PcsEntry> (name);
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(entry as PcsEntry).Key = checksum;
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entry = pcs_entry;
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pcs_entry.Key = checksum;
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if (6 == version)
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pcs_entry.NameHash = ComputeHash (index, index_offset, name_length-1);
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index_offset += name_length;
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int c = -1 - checksum;
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int c = -1 - checksum;
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file.View.Read (index_offset, index_buffer, 0, 8);
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for (int j = 0; j < 4; ++j)
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for (int j = 0; j < 4; ++j)
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{
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{
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byte key = (byte)((checksum + (17 << j)) & 0x33);
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byte key = (byte)((checksum + (17 << j)) & 0x33);
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index_buffer[j] = (byte)(c + key - index_buffer[j]);
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index[index_offset+j] = (byte)(c + key - index[index_offset+j]);
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index_buffer[j+4] = (byte)(c + key - index_buffer[j+4]);
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index[index_offset+j+4] = (byte)(c + key - index[index_offset+j+4]);
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}
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}
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entry.Offset = LittleEndian.ToUInt32 (index_buffer, 0);
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entry.Size = LittleEndian.ToUInt32 (index_buffer, 4);
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}
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}
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else
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else
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{
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{
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index_offset += name_length;
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entry = FormatCatalog.Instance.Create<Entry> (name);
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entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = file.View.ReadUInt32 (index_offset);
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entry.Size = file.View.ReadUInt32 (index_offset+4);
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}
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}
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index_offset += 0x10;
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if (index_offset > data_offset)
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if (index_offset > data_offset)
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return null;
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return null;
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entry.Offset += data_offset;
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entry.Offset = LittleEndian.ToUInt32 (index, index_offset) + data_offset;
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entry.Size = LittleEndian.ToUInt32 (index, index_offset+4);
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if (!entry.CheckPlacement (file.MaxOffset))
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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return null;
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dir.Add (entry);
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dir.Add (entry);
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index_offset += 0x10;
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}
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}
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if (0 == dir.Count)
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if (0 == dir.Count)
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return null;
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return null;
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return new ArcFile (file, this, dir);
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return new PcsArchive (file, this, dir, version);
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}
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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{
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var pent = entry as PcsEntry;
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var pent = entry as PcsEntry;
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if (null == pent)
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var parc = arc as PcsArchive;
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if (null == pent || null == parc)
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return base.OpenEntry (arc, entry);
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return base.OpenEntry (arc, entry);
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uint header_size = Math.Min (entry.Size, 512u);
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uint header_size = Math.Min (entry.Size, 512u);
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var header = arc.File.View.ReadBytes (entry.Offset, header_size);
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var header = arc.File.View.ReadBytes (entry.Offset, header_size);
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if (6 == parc.Version)
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{
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header = ShuffleBlocks (header, pent.NameHash);
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}
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for (int i = 0; i < header.Length; ++i)
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for (int i = 0; i < header.Length; ++i)
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{
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{
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header[i] = (byte)(pent.Key - header[i] - 1);
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header[i] = (byte)(pent.Key - header[i] - 1);
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@ -134,18 +153,46 @@ namespace GameRes.Formats.CsWare
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return new PrefixStream (header, rest);
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return new PrefixStream (header, rest);
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}
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}
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string DecryptName (byte[] name_buffer, int length, out byte checksum)
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string DecryptName (byte[] name_buffer, int offset, int length, out byte checksum)
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{
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{
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int count;
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int count;
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checksum = 0;
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checksum = 0;
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for (count = 0; count < length; ++count)
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for (count = 0; count < length; ++count)
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{
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{
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if (0 == name_buffer[count])
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if (0 == name_buffer[offset+count])
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break;
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break;
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name_buffer[count] = Binary.RotByteL (name_buffer[count], 4);
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name_buffer[offset+count] = Binary.RotByteL (name_buffer[offset+count], 4);
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checksum += name_buffer[count];
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checksum += name_buffer[offset+count];
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}
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}
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return Encodings.cp932.GetString (name_buffer, 0, count);
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return Encodings.cp932.GetString (name_buffer, offset, count);
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}
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byte[] ShuffleBlocks (byte[] input, uint key)
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{
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int block_size = input.Length >> 5;
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var output = new byte[input.Length];
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var twister = new MersenneTwister (key);
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int copied_sections = 0;
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for (int i = 0; i < 0x20; ++i)
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{
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int j = (int)(twister.Rand() & 0x1F);
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while (0 != (copied_sections & (1 << j)))
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j = (j + 1) & 0x1F;
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copied_sections |= 1 << j;
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Buffer.BlockCopy (input, j * block_size, output, i * block_size, block_size);
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}
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int shuffled = block_size << 5;
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if (shuffled != input.Length)
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Buffer.BlockCopy (input, shuffled, output, shuffled, input.Length-shuffled);
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return output;
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}
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static readonly Lazy<HashAlgorithm> SHA1 = new Lazy<HashAlgorithm> (() => System.Security.Cryptography.SHA1.Create());
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uint ComputeHash (byte[] data, int offset, int length)
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{
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var hash = SHA1.Value.ComputeHash (data, offset, length);
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return BigEndian.ToUInt32 (hash, 0);
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}
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}
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}
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}
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}
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}
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@ -663,6 +663,7 @@ Mahokoi ~Ecchi na Mahou de Koi x Koi Shichau~<br/>
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<tr class="odd"><td>*.alp</td><td><tt>AP-2</tt></td><td>No</td></tr>
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<tr class="odd"><td>*.alp</td><td><tt>AP-2</tt></td><td>No</td></tr>
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<tr class="odd"><td>*.anm</td><td><tt>AN00</tt></td><td>No</td></tr>
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<tr class="odd"><td>*.anm</td><td><tt>AN00</tt></td><td>No</td></tr>
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<tr><td>*.pcs</td><td><tt>PCCS</tt></td><td>No</td><td>C's ware</td><td>
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<tr><td>*.pcs</td><td><tt>PCCS</tt></td><td>No</td><td>C's ware</td><td>
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Kuro to Kuro to Kuro no Saidan ~Kodoku~<br/>
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Mikan<br/>
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Mikan<br/>
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</td></tr>
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</td></tr>
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<tr class="odd"><td>*.052<br/>*.055</td><td><tt>VAFSH</tt></td><td>No</td><td rowspan="2">Softpal</td><td rowspan="2">
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<tr class="odd"><td>*.052<br/>*.055</td><td><tt>VAFSH</tt></td><td>No</td><td rowspan="2">Softpal</td><td rowspan="2">
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