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(DxtDecoder): some methods made public.
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@ -35,6 +35,8 @@ namespace GameRes.Formats.DirectDraw
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int m_height;
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int m_output_stride;
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public byte[] Output { get { return m_output; } }
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public DxtDecoder (byte[] input, ImageMetaData info)
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{
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m_input = input;
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@ -160,7 +162,7 @@ namespace GameRes.Formats.DirectDraw
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}
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}
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void DecompressDXT5Block (byte[] input, int src, int block_y, int block_x)
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public void DecompressDXT5Block (byte[] input, int src, int block_y, int block_x)
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{
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byte alpha0 = input[src];
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byte alpha1 = input[src+1];
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