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(FL4): recognize "PD2A" compressed entries.
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ee43120d1c
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@ -30,6 +30,7 @@ using System.IO;
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using GameRes.Compression;
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using GameRes.Compression;
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// [021025][Aaru] Kokoro... II
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// [021025][Aaru] Kokoro... II
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// [030530][Aaru] Naked Edge
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namespace GameRes.Formats.Aaru
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namespace GameRes.Formats.Aaru
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{
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{
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@ -72,6 +73,8 @@ namespace GameRes.Formats.Aaru
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entry.Size = size;
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entry.Size = size;
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if (!entry.CheckPlacement (file.MaxOffset))
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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return null;
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if (name.HasExtension (".BM2"))
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entry.Type = "image";
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dir.Add (entry);
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dir.Add (entry);
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pos += name_length;
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pos += name_length;
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}
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}
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@ -85,7 +88,12 @@ namespace GameRes.Formats.Aaru
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var pent = entry as PackedEntry;
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var pent = entry as PackedEntry;
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if (null == pent || !pent.IsPacked)
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if (null == pent || !pent.IsPacked)
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{
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{
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if (arc.File.View.AsciiEqual (entry.Offset, "PD"))
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if (arc.File.View.AsciiEqual (entry.Offset, "PD2A"))
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{
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pent.IsPacked = true;
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pent.UnpackedSize = arc.File.View.ReadUInt32 (entry.Offset+12);
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}
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else if (arc.File.View.AsciiEqual (entry.Offset, "PD"))
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{
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{
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pent.IsPacked = true;
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pent.IsPacked = true;
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pent.UnpackedSize = arc.File.View.ReadUInt32 (entry.Offset+6);
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pent.UnpackedSize = arc.File.View.ReadUInt32 (entry.Offset+6);
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@ -97,7 +105,12 @@ namespace GameRes.Formats.Aaru
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if (!pent.IsPacked)
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if (!pent.IsPacked)
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return base.OpenEntry (arc, entry);
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return base.OpenEntry (arc, entry);
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}
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}
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if (arc.File.View.AsciiEqual (entry.Offset, "PD"))
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if (arc.File.View.AsciiEqual (entry.Offset, "PD2A"))
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{
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var input = arc.File.CreateStream (entry.Offset+16, entry.Size-16);
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return new LzssStream (input);
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}
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else if (arc.File.View.AsciiEqual (entry.Offset, "PD"))
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{
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{
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var input = arc.File.CreateStream (entry.Offset+10, entry.Size-10);
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var input = arc.File.CreateStream (entry.Offset+10, entry.Size-10);
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return new LzssStream (input);
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return new LzssStream (input);
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