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(WaveAudio.TryOpen): reset sound position on embedded stream errors.
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@ -120,7 +120,10 @@ namespace GameRes
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sound = embedded;
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sound = embedded;
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}
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}
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}
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}
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catch { /* ignore errors */ }
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catch
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{
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sound.Position = 0;
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}
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}
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}
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return sound;
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return sound;
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}
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}
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