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(PackOpener): tidy.
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@ -29,6 +29,7 @@ using System.ComponentModel.Composition;
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using System.Security.Cryptography;
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using System.IO;
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using GameRes.Formats.Strings;
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using GameRes.Utility;
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namespace GameRes.Formats.Selene
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{
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@ -70,23 +71,25 @@ namespace GameRes.Formats.Selene
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static private string DefaultPassPhrase = "Selene.Default.Password";
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public static Dictionary<string,string> KnownSchemes = new Dictionary<string,string>();
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public PackOpener ()
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{
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Extensions = new string[] { "pack" };
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}
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static KcapScheme DefaultScheme = new KcapScheme { KnownSchemes = new Dictionary<string,string>() };
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public static Dictionary<string,string> KnownSchemes { get { return DefaultScheme.KnownSchemes; } }
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public override ResourceScheme Scheme
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{
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get { return new KcapScheme { KnownSchemes = KnownSchemes }; }
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set { KnownSchemes = ((KcapScheme)value).KnownSchemes; }
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get { return DefaultScheme; }
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set { DefaultScheme = (KcapScheme)value; }
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}
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt32 (4);
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if (count <= 0 || count > 0xfffff)
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if (!IsSaneCount (count))
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return null;
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uint index_size = (uint)count * 0x54u;
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if (index_size > file.View.Reserve (8, index_size))
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@ -97,14 +100,10 @@ namespace GameRes.Formats.Selene
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for (int i = 0; i < count; ++i)
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{
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string name = file.View.ReadString (index_offset, 0x40);
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var entry = new KcapEntry
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{
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Name = name,
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Type = FormatCatalog.Instance.GetTypeFromName (name),
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Offset = file.View.ReadUInt32 (index_offset+0x48),
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Size = file.View.ReadUInt32 (index_offset+0x4c),
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Encrypted = 0 != file.View.ReadUInt32 (index_offset+0x50),
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};
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var entry = Create<KcapEntry> (name);
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entry.Offset = file.View.ReadUInt32 (index_offset+0x48);
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entry.Size = file.View.ReadUInt32 (index_offset+0x4C);
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entry.Encrypted = 0 != file.View.ReadUInt32 (index_offset+0x50);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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encrypted = encrypted || entry.Encrypted;
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@ -148,77 +147,84 @@ namespace GameRes.Formats.Selene
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};
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}
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static private byte[] CreateKeyTable (string pass) // (void *this, byte *a2)
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static private byte[] CreateKeyTable (string pass)
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{
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if (pass.Length < 8)
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pass = DefaultPassPhrase;
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int pass_len = pass.Length;
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int hash = PasskeyHash (pass); // sub_100E0390
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var hash_table = new KeyTableGenerator (hash);
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uint seed = PasskeyHash (pass);
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var rng = new KeyTableGenerator ((int)seed);
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byte[] table = new byte[0x10000];
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for (int i = 0; i < table.Length; ++i)
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{
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int key = hash_table.Permutate(); // sub_100E06D0
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table[i] = (byte)((byte)pass[i % pass_len] ^ (key >> 16));
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int key = rng.Rand();
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table[i] = (byte)(pass[i % pass_len] ^ (key >> 16));
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}
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return table;
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}
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static int PasskeyHash (string pass) // sub_100E0390(int a1, unsigned int a2)
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static uint PasskeyHash (string pass)
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{
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int hash = -1; // eax@1
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for (int i = 0; i < pass.Length; ++i) // ecx@1
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{
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hash = (byte)pass[i] ^ hash; // eax@2
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for (int j = 0; j < 8; ++j)
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hash = (int)(((uint)hash >> 1) ^ (0 != (hash & 1) ? 0xEDB88320u : 0u));
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}
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return ~hash;
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var bytes = Encodings.cp932.GetBytes (pass);
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return Crc32.Compute (bytes, 0, bytes.Length);
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}
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/// <summary>
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/// Mersenne Twister with signed integer arithmetics, resulting in a different sequence.
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/// </summary>
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internal class KeyTableGenerator
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{
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private int[] m_table = new int[0x270];
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const int StateLength = 624;
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const int StateM = 397;
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const int MatrixA = -1727483681;
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const int TemperingMaskB = -1658038656;
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const int TemperingMaskC = -272236544;
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private int[] m_table = new int[StateLength];
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private int m_pos;
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public KeyTableGenerator (int first = 0)
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public KeyTableGenerator (int seed = 0)
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{
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Init (first);
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SRand (seed);
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}
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public void Init (int first)
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public void SRand (int seed)
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{
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m_table[0] = first;
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for (int i = 1; i < 0x270; ++i)
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m_table[0] = seed;
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for (int i = 1; i < StateLength; ++i)
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m_table[i] = i + 0x6C078965 * (m_table[i-1] ^ (m_table[i-1] >> 30));
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m_pos = 0x270;
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m_pos = StateLength;
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}
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private static int[] v14 = new int[2] { 0, -1727483681 }; // [sp+4h] [bp-4h]@1
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private static int[] mag01 = new int[2] { 0, MatrixA };
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public int Permutate () // sub_100E06D0
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public int Rand ()
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{
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if (m_pos >= 0x270)
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if (m_pos >= StateLength)
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{
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for (int i = 0; i < 0xe3; ++i)
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int i;
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for (i = 0; i < StateLength - StateM; ++i)
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{
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int v5 = m_table[i] ^ m_table[i+1];
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m_table[i] = m_table[i+0x18d] ^ v14[(m_table[i] ^ (byte)v5) & 1] ^ ((m_table[i] ^ v5 & 0x7FFFFFFF) >> 1);
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int x = m_table[i] ^ m_table[i+1];
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m_table[i] = m_table[i + StateM] ^ mag01[(m_table[i] ^ x) & 1]
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^ ((m_table[i] ^ x & 0x7FFFFFFF) >> 1);
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}
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for (int i = 0; i < 0x18c; ++i)
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for (; i < StateLength - 1; ++i)
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{
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int v6 = i + 0xe3;
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int v8 = m_table[v6] ^ m_table[v6+1];
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m_table[v6] = m_table[i] ^ v14[(m_table[v6] ^ (byte)v8) & 1] ^ ((m_table[v6] ^ v8 & 0x7FFFFFFF) >> 1);
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int x = m_table[i] ^ m_table[i + 1];
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m_table[i] = m_table[i + StateM - StateLength] ^ mag01[(m_table[i] ^ x) & 1]
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^ ((m_table[i] ^ x & 0x7FFFFFFF) >> 1);
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}
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int v9 = m_table[0x26f] ^ (m_table[0] ^ m_table[0x26f]) & 0x7FFFFFFF;
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m_table[0x26f] = (v9 >> 1) ^ m_table[0x18c] ^ v14[v9 & 1];
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int z = m_table[StateLength - 1] ^ (m_table[0] ^ m_table[StateLength-1]) & 0x7FFFFFFF;
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m_table[StateLength - 1] = m_table[StateM-1] ^ (z >> 1) ^ mag01[z & 1];
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m_pos = 0;
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}
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int v11 = m_table[m_pos++]; // edx@7
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int v12 = (int)((((((((v11 >> 11) ^ v11) & 0xFF3A58AD) << 7) ^ (v11 >> 11) ^ v11) & 0xFFFFDF8C) << 15) ^ ((((v11 >> 11) ^ v11) & 0xFF3A58AD) << 7) ^ (v11 >> 11) ^ v11); // edx@7
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return v12 ^ (v12 >> 18);
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int y = m_table[m_pos++];
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y ^= y >> 11;
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y ^= (y << 7) & TemperingMaskB;
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y ^= (y << 15) & TemperingMaskC;
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y ^= y >> 18;
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return y;
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}
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}
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