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https://github.com/crskycode/GARbro.git
synced 2024-12-24 20:04:13 +08:00
implemented non-encrypted INT archives creation.
This commit is contained in:
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cfd71f5519
commit
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@ -70,6 +70,9 @@
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<Compile Include="CreateAMIWidget.xaml.cs">
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<Compile Include="CreateAMIWidget.xaml.cs">
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<DependentUpon>CreateAMIWidget.xaml</DependentUpon>
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<DependentUpon>CreateAMIWidget.xaml</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="CreateINTWidget.xaml.cs">
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<DependentUpon>CreateINTWidget.xaml</DependentUpon>
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</Compile>
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<Compile Include="CreateONSWidget.xaml.cs">
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<Compile Include="CreateONSWidget.xaml.cs">
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<DependentUpon>CreateONSWidget.xaml</DependentUpon>
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<DependentUpon>CreateONSWidget.xaml</DependentUpon>
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</Compile>
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</Compile>
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@ -139,6 +142,10 @@
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<SubType>Designer</SubType>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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</Page>
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<Page Include="CreateINTWidget.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="CreateONSWidget.xaml">
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<Page Include="CreateONSWidget.xaml">
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<SubType>Designer</SubType>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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@ -48,6 +48,7 @@ namespace GameRes.Formats
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}
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}
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}
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}
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[Serializable()]
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public class IntEncryptionInfo
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public class IntEncryptionInfo
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{
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{
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public uint? Key { get; set; }
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public uint? Key { get; set; }
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@ -85,6 +86,7 @@ namespace GameRes.Formats
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public override string Description { get { return arcStrings.INTDescription; } }
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public override string Description { get { return arcStrings.INTDescription; } }
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public override uint Signature { get { return 0x0046494b; } }
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public override uint Signature { get { return 0x0046494b; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return true; } }
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public override ArcFile TryOpen (ArcView file)
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public override ArcFile TryOpen (ArcView file)
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{
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{
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@ -103,7 +105,7 @@ namespace GameRes.Formats
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}
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}
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long current_offset = 8;
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long current_offset = 8;
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var dir = new List<Entry>();
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var dir = new List<Entry> ((int)entry_count);
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for (uint i = 0; i < entry_count; ++i)
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for (uint i = 0; i < entry_count; ++i)
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{
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{
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string name = file.View.ReadString (current_offset, 0x40);
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string name = file.View.ReadString (current_offset, 0x40);
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@ -135,7 +137,7 @@ namespace GameRes.Formats
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Array.Reverse (blowfish_key);
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Array.Reverse (blowfish_key);
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var blowfish = new Blowfish (blowfish_key);
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var blowfish = new Blowfish (blowfish_key);
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var dir = new List<Entry>();
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var dir = new List<Entry> ((int)entry_count-1);
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byte[] name_info = new byte[0x40];
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byte[] name_info = new byte[0x40];
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for (uint i = 1; i < entry_count; ++i)
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for (uint i = 1; i < entry_count; ++i)
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{
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{
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@ -332,10 +334,92 @@ namespace GameRes.Formats
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return new GUI.WidgetINT ();
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return new GUI.WidgetINT ();
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}
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}
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public override object GetCreationWidget ()
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{
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return new GUI.CreateINTWidget();
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}
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uint? QueryEncryptionInfo ()
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uint? QueryEncryptionInfo ()
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{
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{
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var options = Query<IntOptions> (arcStrings.INTNotice);
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var options = Query<IntOptions> (arcStrings.INTNotice);
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return options.EncryptionInfo.GetKey();
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return options.EncryptionInfo.GetKey();
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}
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}
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public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
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EntryCallback callback)
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{
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int file_count = list.Count();
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if (null != callback)
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callback (file_count+2, null, null);
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int callback_count = 0;
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using (var writer = new BinaryWriter (output, Encoding.ASCII, true))
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{
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writer.Write (Signature);
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writer.Write (file_count);
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long dir_offset = output.Position;
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var encoding = Encodings.cp932.WithFatalFallback();
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byte[] name_buf = new byte[0x40];
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int previous_size = 0;
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if (null != callback)
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callback (callback_count++, null, arcStrings.MsgWritingIndex);
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// first, write names only
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foreach (var entry in list)
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{
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string name = Path.GetFileName (entry.Name);
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try
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{
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int size = encoding.GetBytes (name, 0, name.Length, name_buf, 0);
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for (int i = size; i < previous_size; ++i)
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name_buf[i] = 0;
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previous_size = size;
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}
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catch (EncoderFallbackException X)
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{
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throw new InvalidFileName (entry.Name, arcStrings.MsgIllegalCharacters, X);
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}
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catch (ArgumentException X)
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{
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throw new InvalidFileName (entry.Name, arcStrings.MsgFileNameTooLong, X);
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}
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writer.Write (name_buf);
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writer.BaseStream.Seek (8, SeekOrigin.Current);
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}
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// now, write files and remember offset/sizes
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long current_offset = output.Position;
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foreach (var entry in list)
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{
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if (null != callback)
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callback (callback_count++, entry, arcStrings.MsgAddingFile);
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entry.Offset = current_offset;
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using (var input = File.OpenRead (entry.Name))
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{
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var size = input.Length;
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if (size > uint.MaxValue || current_offset + size > uint.MaxValue)
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throw new FileSizeException();
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current_offset += (uint)size;
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entry.Size = (uint)size;
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input.CopyTo (output);
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}
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}
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if (null != callback)
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callback (callback_count++, null, arcStrings.MsgUpdatingIndex);
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// at last, go back to directory and write offset/sizes
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dir_offset += 0x40;
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foreach (var entry in list)
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{
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writer.BaseStream.Position = dir_offset;
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writer.Write ((uint)entry.Offset);
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writer.Write (entry.Size);
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dir_offset += 0x48;
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}
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}
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}
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}
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}
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}
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}
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6
ArcFormats/CreateINTWidget.xaml
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6
ArcFormats/CreateINTWidget.xaml
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@ -0,0 +1,6 @@
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<Grid x:Class="GameRes.Formats.GUI.CreateINTWidget"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:s="clr-namespace:GameRes.Formats.Strings">
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<TextBlock Text="{x:Static s:arcStrings.INTCreationNotice}" Margin="5"/>
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</Grid>
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15
ArcFormats/CreateINTWidget.xaml.cs
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15
ArcFormats/CreateINTWidget.xaml.cs
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@ -0,0 +1,15 @@
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using System.Windows.Controls;
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namespace GameRes.Formats.GUI
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{
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/// <summary>
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/// Interaction logic for CreateINTWidget.xaml
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/// </summary>
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public partial class CreateINTWidget : Grid
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{
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public CreateINTWidget ()
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{
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InitializeComponent ();
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}
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}
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}
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9
ArcFormats/Strings/arcStrings.Designer.cs
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9
ArcFormats/Strings/arcStrings.Designer.cs
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@ -142,6 +142,15 @@ namespace GameRes.Formats.Strings {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Encrypted archives creation is not implemented..
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/// </summary>
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public static string INTCreationNotice {
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get {
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return ResourceManager.GetString("INTCreationNotice", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to FrontWing game resource archive.
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/// Looks up a localized string similar to FrontWing game resource archive.
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/// </summary>
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/// </summary>
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@ -145,6 +145,9 @@ Choose appropriate encryption scheme.</value>
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<data name="GSCDescription" xml:space="preserve">
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<data name="GSCDescription" xml:space="preserve">
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<value>Liar-soft proprietary script format</value>
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<value>Liar-soft proprietary script format</value>
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</data>
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</data>
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<data name="INTCreationNotice" xml:space="preserve">
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<value>Encrypted archives creation is not implemented.</value>
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</data>
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<data name="INTDescription" xml:space="preserve">
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<data name="INTDescription" xml:space="preserve">
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<value>FrontWing game resource archive</value>
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<value>FrontWing game resource archive</value>
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</data>
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</data>
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@ -136,6 +136,9 @@
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<data name="ArcNoEncryption" xml:space="preserve">
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<data name="ArcNoEncryption" xml:space="preserve">
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<value>без шифрования</value>
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<value>без шифрования</value>
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</data>
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</data>
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<data name="INTCreationNotice" xml:space="preserve">
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<value>Создание зашифрованных архивов не реализовано.</value>
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</data>
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<data name="INTKeyRequirement" xml:space="preserve">
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<data name="INTKeyRequirement" xml:space="preserve">
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<value>Цифровой ключ должен быть 32-битным шестнадцатиричным числом</value>
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<value>Цифровой ключ должен быть 32-битным шестнадцатиричным числом</value>
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</data>
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</data>
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