mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 07:34:00 +08:00
(Kirikiri): Add Kirikiri Z archive creating support.
This commit is contained in:
parent
7f74a030a2
commit
8fcb85334e
@ -479,7 +479,7 @@ NextEntry:
|
|||||||
using (var writer = new BinaryWriter (output, Encoding.ASCII, true))
|
using (var writer = new BinaryWriter (output, Encoding.ASCII, true))
|
||||||
{
|
{
|
||||||
writer.Write (s_xp3_header);
|
writer.Write (s_xp3_header);
|
||||||
if (2 == xp3_options.Version)
|
if (2 == xp3_options.Version || 3 == xp3_options.Version)
|
||||||
{
|
{
|
||||||
writer.Write ((long)0x17);
|
writer.Write ((long)0x17);
|
||||||
writer.Write ((int)1);
|
writer.Write ((int)1);
|
||||||
@ -516,7 +516,7 @@ NextEntry:
|
|||||||
&& !(scheme.StartupTjsNotEncrypted && VFS.IsPathEqualsToFileName (name, "startup.tjs"))
|
&& !(scheme.StartupTjsNotEncrypted && VFS.IsPathEqualsToFileName (name, "startup.tjs"))
|
||||||
};
|
};
|
||||||
bool compress = compress_contents && ShouldCompressFile (entry);
|
bool compress = compress_contents && ShouldCompressFile (entry);
|
||||||
using (var file = File.Open (name, FileMode.Open, FileAccess.Read))
|
using (var file = File.Open (name, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||||||
{
|
{
|
||||||
if (!xp3entry.IsEncrypted || 0 == file.Length)
|
if (!xp3entry.IsEncrypted || 0 == file.Length)
|
||||||
RawFileCopy (file, xp3entry, output, compress);
|
RawFileCopy (file, xp3entry, output, compress);
|
||||||
@ -538,20 +538,46 @@ NextEntry:
|
|||||||
callback (callback_count++, null, arcStrings.MsgWritingIndex);
|
callback (callback_count++, null, arcStrings.MsgWritingIndex);
|
||||||
|
|
||||||
long dir_pos = 0;
|
long dir_pos = 0;
|
||||||
|
if (3 == xp3_options.Version)
|
||||||
|
{
|
||||||
foreach (var entry in dir)
|
foreach (var entry in dir)
|
||||||
{
|
{
|
||||||
|
header.Write ((uint)0x6e666e68); // "hnfn"
|
||||||
|
header.Write ((long)(4+2+entry.Name.Length*2));
|
||||||
|
header.Write ((uint)entry.Hash);
|
||||||
|
header.Write ((short)entry.Name.Length);
|
||||||
|
foreach (char c in entry.Name)
|
||||||
|
header.Write (c);
|
||||||
|
}
|
||||||
|
dir_pos = header.BaseStream.Position;
|
||||||
|
}
|
||||||
|
foreach (var entry in dir)
|
||||||
|
{
|
||||||
|
var entry_name = entry.Name;
|
||||||
|
if (3 == xp3_options.Version)
|
||||||
|
{
|
||||||
|
using (var md5 = MD5.Create())
|
||||||
|
{
|
||||||
|
var text_bytes = Encoding.Unicode.GetBytes(entry.Name.ToLowerInvariant());
|
||||||
|
var hash = md5.ComputeHash(text_bytes);
|
||||||
|
var sb = new StringBuilder(32);
|
||||||
|
for (int i = 0; i < hash.Length; ++i)
|
||||||
|
sb.AppendFormat("{0:x2}", hash[i]);
|
||||||
|
entry_name = sb.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
header.BaseStream.Position = dir_pos;
|
header.BaseStream.Position = dir_pos;
|
||||||
header.Write ((uint)0x656c6946); // "File"
|
header.Write ((uint)0x656c6946); // "File"
|
||||||
long header_size_pos = header.BaseStream.Position;
|
long header_size_pos = header.BaseStream.Position;
|
||||||
header.Write ((long)0);
|
header.Write ((long)0);
|
||||||
header.Write ((uint)0x6f666e69); // "info"
|
header.Write ((uint)0x6f666e69); // "info"
|
||||||
header.Write ((long)(4+8+8+2 + entry.Name.Length*2));
|
header.Write ((long)(4+8+8+2 + entry_name.Length*2));
|
||||||
header.Write ((uint)(use_encryption ? 0x80000000 : 0));
|
header.Write ((uint)(use_encryption ? 0x80000000 : 0));
|
||||||
header.Write ((long)entry.UnpackedSize);
|
header.Write ((long)entry.UnpackedSize);
|
||||||
header.Write ((long)entry.Size);
|
header.Write ((long)entry.Size);
|
||||||
|
|
||||||
header.Write ((short)entry.Name.Length);
|
header.Write ((short)entry_name.Length);
|
||||||
foreach (char c in entry.Name)
|
foreach (char c in entry_name)
|
||||||
header.Write (c);
|
header.Write (c);
|
||||||
|
|
||||||
header.Write ((uint)0x6d676573); // "segm"
|
header.Write ((uint)0x6d676573); // "segm"
|
||||||
|
@ -4,6 +4,9 @@
|
|||||||
xmlns:s="clr-namespace:GameRes.Formats.Strings"
|
xmlns:s="clr-namespace:GameRes.Formats.Strings"
|
||||||
xmlns:p="clr-namespace:GameRes.Formats.Properties"
|
xmlns:p="clr-namespace:GameRes.Formats.Properties"
|
||||||
xmlns:local="clr-namespace:GameRes.Formats.GUI">
|
xmlns:local="clr-namespace:GameRes.Formats.GUI">
|
||||||
|
<Grid.Resources>
|
||||||
|
<local:Xp3VersionConverter x:Key="Xp3VersionConverter"></local:Xp3VersionConverter>
|
||||||
|
</Grid.Resources>
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
<RowDefinition/>
|
<RowDefinition/>
|
||||||
<RowDefinition/>
|
<RowDefinition/>
|
||||||
@ -14,9 +17,10 @@
|
|||||||
<StackPanel Orientation="Vertical" Margin="0,0,10,5">
|
<StackPanel Orientation="Vertical" Margin="0,0,10,5">
|
||||||
<Label Content="{x:Static s:arcStrings.XP3LabelVersion}" Target="{Binding ElementName=Version}" Padding="4,0,0,5"/>
|
<Label Content="{x:Static s:arcStrings.XP3LabelVersion}" Target="{Binding ElementName=Version}" Padding="4,0,0,5"/>
|
||||||
<ComboBox Name="Version" Width="80" HorizontalAlignment="Left" SelectedValuePath="Content"
|
<ComboBox Name="Version" Width="80" HorizontalAlignment="Left" SelectedValuePath="Content"
|
||||||
SelectedValue="{Binding Source={x:Static p:Settings.Default}, Path=XP3Version, Mode=TwoWay}">
|
SelectedValue="{Binding Source={x:Static p:Settings.Default}, Path=XP3Version, Mode=TwoWay, Converter={StaticResource Xp3VersionConverter}}">
|
||||||
<ComboBoxItem Content="1"/>
|
<ComboBoxItem Content="1"/>
|
||||||
<ComboBoxItem Content="2"/>
|
<ComboBoxItem Content="2"/>
|
||||||
|
<ComboBoxItem Content="Z"/>
|
||||||
</ComboBox>
|
</ComboBox>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel Orientation="Vertical" Margin="0,0,0,5">
|
<StackPanel Orientation="Vertical" Margin="0,0,0,5">
|
||||||
|
@ -1,5 +1,8 @@
|
|||||||
using System.Windows;
|
using System;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.Windows;
|
||||||
using System.Windows.Controls;
|
using System.Windows.Controls;
|
||||||
|
using System.Windows.Data;
|
||||||
|
|
||||||
namespace GameRes.Formats.GUI
|
namespace GameRes.Formats.GUI
|
||||||
{
|
{
|
||||||
@ -13,4 +16,31 @@ namespace GameRes.Formats.GUI
|
|||||||
InitializeComponent ();
|
InitializeComponent ();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class Xp3VersionConverter : IValueConverter
|
||||||
|
{
|
||||||
|
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||||
|
{
|
||||||
|
var val = (int)value;
|
||||||
|
switch (val)
|
||||||
|
{
|
||||||
|
case 1: return "1";
|
||||||
|
case 2: return "2";
|
||||||
|
case 3: return "Z";
|
||||||
|
default: throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||||
|
{
|
||||||
|
var str = value.ToString();
|
||||||
|
switch (str)
|
||||||
|
{
|
||||||
|
case "1": return 1;
|
||||||
|
case "2": return 2;
|
||||||
|
case "Z": return 3;
|
||||||
|
default: throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user