mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 03:44:13 +08:00
refactored DX archives.
This commit is contained in:
parent
51b0675cd0
commit
9084a4857f
@ -1,8 +1,8 @@
|
||||
//! \file ArcDX.cs
|
||||
//! \date Thu Oct 08 00:18:56 2015
|
||||
//! \brief Encrypted Flatz archives with 'DX' signature.
|
||||
//! \brief DxLib engine archives with 'DX' signature.
|
||||
//
|
||||
// Copyright (C) 2015 by morkt
|
||||
// Copyright (C) 2015-2016 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
@ -27,9 +27,10 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using GameRes.Utility;
|
||||
|
||||
namespace GameRes.Formats.Flat
|
||||
namespace GameRes.Formats.DxLib
|
||||
{
|
||||
internal class DxArchive : ArcFile
|
||||
{
|
||||
@ -42,44 +43,49 @@ namespace GameRes.Formats.Flat
|
||||
}
|
||||
}
|
||||
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class DatOpener : ArchiveFormat
|
||||
[Serializable]
|
||||
public class DxScheme : ResourceScheme
|
||||
{
|
||||
public override string Tag { get { return "DAT/FLAT"; } }
|
||||
public override string Description { get { return "Flat DX resource archive"; } }
|
||||
public IList<byte[]> KnownKeys;
|
||||
}
|
||||
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class DxOpener : ArchiveFormat
|
||||
{
|
||||
public override string Tag { get { return "DXA"; } }
|
||||
public override string Description { get { return "DxLib engine resource archive"; } }
|
||||
public override uint Signature { get { return 0; } }
|
||||
public override bool IsHierarchic { get { return true; } }
|
||||
public override bool CanCreate { get { return false; } }
|
||||
|
||||
public DatOpener ()
|
||||
public DxOpener ()
|
||||
{
|
||||
Signatures = new uint[] { 0x19EF8ED4 }; // the only recognized encryption scheme
|
||||
Extensions = new string[] { "dxa", "hud", "usi", "med", "dat" };
|
||||
Signatures = new uint[] { 0x19EF8ED4, 0xA9FCCEDD, 0x0AEE0FD3, 0 };
|
||||
}
|
||||
|
||||
static readonly string[] KnownKeys = new string[]
|
||||
{
|
||||
"omanco", // Cross Quartz
|
||||
};
|
||||
public static IList<byte[]> KnownKeys = new List<byte[]>();
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
int signature = file.View.ReadUInt16 (0);
|
||||
int version = file.View.ReadUInt16 (2);
|
||||
var key = new byte[12];
|
||||
foreach (var key_str in KnownKeys)
|
||||
uint signature = file.View.ReadUInt32 (0);
|
||||
foreach (var key in KnownKeys)
|
||||
{
|
||||
GetKeyBytes (key_str, key);
|
||||
int xor_id = key[0] | (key[1] << 8);
|
||||
int xor_ver = key[2] | (key[3] << 8);
|
||||
if ((signature ^ xor_id) != 0x5844) // 'DX'
|
||||
continue;
|
||||
xor_ver ^= version;
|
||||
if (xor_ver < 1 || xor_ver > 4)
|
||||
continue;
|
||||
var dir = ReadIndex (file, xor_ver, key);
|
||||
if (null != dir)
|
||||
return new DxArchive (file, this, dir, key);
|
||||
break;
|
||||
uint sig_key = LittleEndian.ToUInt32 (key, 0);
|
||||
uint sig_test = signature ^ sig_key;
|
||||
int version = (int)(sig_test >> 16);
|
||||
if (0x5844 == (sig_test & 0xFFFF) && version <= 4) // 'DX'
|
||||
{
|
||||
var dir = ReadIndex (file, version, key);
|
||||
if (null != dir)
|
||||
{
|
||||
// move last used key to the top of the known keys list
|
||||
KnownKeys.Remove (key);
|
||||
KnownKeys.Insert (0, key);
|
||||
return new DxArchive (file, this, dir, key);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@ -167,8 +173,8 @@ namespace GameRes.Formats.Flat
|
||||
|
||||
List<Entry> ReadIndex (ArcView file, int version, byte[] key)
|
||||
{
|
||||
var header = new byte[0x18];
|
||||
if (0x18 != file.View.Read (4, header, 0, 0x18))
|
||||
var header = file.View.ReadBytes (4, 0x18);
|
||||
if (0x18 != header.Length)
|
||||
return null;
|
||||
Decrypt (header, 0, header.Length, 4, key);
|
||||
var dx = new DxHeader {
|
||||
@ -197,27 +203,40 @@ namespace GameRes.Formats.Flat
|
||||
}
|
||||
}
|
||||
|
||||
private static void GetKeyBytes (string key, byte[] dst)
|
||||
public static byte[] CreateKey (string keyword)
|
||||
{
|
||||
int key_length = Math.Min (dst.Length, key.Length);
|
||||
key_length = Encodings.cp932.GetBytes (key, 0, key_length, dst, 0);
|
||||
int j = 0;
|
||||
for (int i = key_length; i < dst.Length; ++i)
|
||||
byte[] key;
|
||||
if (string.IsNullOrEmpty (keyword))
|
||||
{
|
||||
dst[i] = dst[j++];
|
||||
key = Enumerable.Repeat<byte> (0xAA, 12).ToArray();
|
||||
}
|
||||
dst[0] = (byte)~dst[0];
|
||||
dst[1] = (byte)((dst[1] >> 4) | (dst[1] << 4));
|
||||
dst[2] = (byte)(dst[2] ^ 0x8A);
|
||||
dst[3] = (byte)(~((dst[3] >> 4) | (dst[3] << 4)));
|
||||
dst[4] = (byte)~dst[4];
|
||||
dst[5] = (byte)(dst[5] ^ 0xAC);
|
||||
dst[6] = (byte)~dst[6];
|
||||
dst[7] = (byte)(~((dst[7] >> 3) | (dst[7] << 5)));
|
||||
dst[8] = (byte)((dst[8] >> 5) | (dst[8] << 3));
|
||||
dst[9] = (byte)(dst[9] ^ 0x7F);
|
||||
dst[10] = (byte)(((dst[10] >> 4) | (dst[10] << 4)) ^ 0xD6);
|
||||
dst[11] = (byte)(dst[11] ^ 0xCC);
|
||||
else
|
||||
{
|
||||
key = new byte[12];
|
||||
int char_count = Math.Min (keyword.Length, 12);
|
||||
int length = Encodings.cp932.GetBytes (keyword, 0, char_count, key, 0);
|
||||
if (length < 12)
|
||||
Binary.CopyOverlapped (key, 0, length, 12-length);
|
||||
}
|
||||
key[0] ^= 0xFF;
|
||||
key[1] = Binary.RotByteR (key[1], 4);
|
||||
key[2] ^= 0x8A;
|
||||
key[3] = (byte)~Binary.RotByteR (key[3], 4);
|
||||
key[4] ^= 0xFF;
|
||||
key[5] ^= 0xAC;
|
||||
key[6] ^= 0xFF;
|
||||
key[7] = (byte)~Binary.RotByteR (key[7], 3);
|
||||
key[8] = Binary.RotByteL (key[8], 3);
|
||||
key[9] ^= 0x7F;
|
||||
key[10] = (byte)(Binary.RotByteR (key[10], 4) ^ 0xD6);
|
||||
key[11] ^= 0xCC;
|
||||
return key;
|
||||
}
|
||||
|
||||
public override ResourceScheme Scheme
|
||||
{
|
||||
get { return new DxScheme { KnownKeys = KnownKeys }; }
|
||||
set { KnownKeys = ((DxScheme)value).KnownKeys; }
|
||||
}
|
||||
}
|
||||
|
||||
@ -334,62 +353,31 @@ namespace GameRes.Formats.Flat
|
||||
#endregion
|
||||
}
|
||||
|
||||
internal class EncryptedStream : Stream
|
||||
internal class EncryptedStream : ProxyStream
|
||||
{
|
||||
private Stream m_stream;
|
||||
private int m_base_pos;
|
||||
private byte[] m_key;
|
||||
private bool m_should_dispose;
|
||||
|
||||
public Stream BaseStream { get { return m_stream; } }
|
||||
|
||||
public override bool CanRead { get { return m_stream.CanRead; } }
|
||||
public override bool CanSeek { get { return m_stream.CanSeek; } }
|
||||
public override bool CanWrite { get { return m_stream.CanWrite; } }
|
||||
public override long Length { get { return m_stream.Length; } }
|
||||
public override long Position
|
||||
public EncryptedStream (Stream stream, long base_position, byte[] key, bool leave_open = false)
|
||||
: base (stream, leave_open)
|
||||
{
|
||||
get { return m_stream.Position; }
|
||||
set { m_stream.Position = value; }
|
||||
}
|
||||
|
||||
public EncryptedStream (Stream input, long base_position, byte[] key)
|
||||
{
|
||||
m_stream = input;
|
||||
m_key = key;
|
||||
m_base_pos = (int)(base_position % m_key.Length);
|
||||
m_should_dispose = true;
|
||||
}
|
||||
|
||||
#region System.IO.Stream methods
|
||||
public override void Flush()
|
||||
{
|
||||
m_stream.Flush();
|
||||
}
|
||||
|
||||
public override long Seek (long offset, SeekOrigin origin)
|
||||
{
|
||||
return m_stream.Seek (offset, origin);
|
||||
}
|
||||
|
||||
public override void SetLength (long length)
|
||||
{
|
||||
m_stream.SetLength (length);
|
||||
}
|
||||
|
||||
public override int Read (byte[] buffer, int offset, int count)
|
||||
{
|
||||
var key_pos = m_base_pos + Position;
|
||||
int read = m_stream.Read (buffer, offset, count);
|
||||
int read = BaseStream.Read (buffer, offset, count);
|
||||
if (read > 0)
|
||||
DatOpener.Decrypt (buffer, offset, count, key_pos, m_key);
|
||||
DxOpener.Decrypt (buffer, offset, count, key_pos, m_key);
|
||||
return read;
|
||||
}
|
||||
|
||||
public override int ReadByte ()
|
||||
{
|
||||
int key_pos = (int)((m_base_pos + Position) % m_key.Length);
|
||||
int b = m_stream.ReadByte();
|
||||
int b = BaseStream.ReadByte();
|
||||
if (-1 != b)
|
||||
{
|
||||
b ^= m_key[key_pos];
|
||||
@ -407,30 +395,13 @@ namespace GameRes.Formats.Flat
|
||||
if (m_key.Length == key_pos)
|
||||
key_pos = 0;
|
||||
}
|
||||
m_stream.Write (write_buf, 0, count);
|
||||
BaseStream.Write (write_buf, 0, count);
|
||||
}
|
||||
|
||||
public override void WriteByte (byte value)
|
||||
{
|
||||
int key_pos = (int)((m_base_pos + Position) % m_key.Length);
|
||||
m_stream.WriteByte ((byte)(value ^ m_key[key_pos]));
|
||||
BaseStream.WriteByte ((byte)(value ^ m_key[key_pos]));
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region IDisposable Members
|
||||
bool disposed = false;
|
||||
protected override void Dispose (bool disposing)
|
||||
{
|
||||
if (!disposed)
|
||||
{
|
||||
if (disposing && m_should_dispose)
|
||||
{
|
||||
m_stream.Dispose();
|
||||
}
|
||||
disposed = true;
|
||||
base.Dispose (disposing);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -101,6 +101,7 @@ Yakuchu!<br/>
|
||||
</td></tr>
|
||||
<tr><td>*.tgf</td><td>-</td><td>No</td></tr>
|
||||
<tr class="odd"><td>*.arc</td><td><tt>MajiroArcV1.000</tt><br/><tt>MajiroArcV2.000</tt><br/><tt>MajiroArcV3.000</tt></td><td>Yes</td><td rowspan="3">Majiro</td><td rowspan="3">
|
||||
Ai Suru Tsuma, Misaki no Furin Shouko<br/>
|
||||
Amber Quartz<br/>
|
||||
Arpeggio ~Kimi Iro no Melody~<br/>
|
||||
Chikan Kizoku<br/>
|
||||
@ -571,8 +572,10 @@ Soukai no Oujo-tachi<br/>
|
||||
Soukai no Valkyria <br/>
|
||||
</td></tr>
|
||||
<tr class="odd"><td>*.agf</td><td><tt>ACGF</tt></td><td>No</td></tr>
|
||||
<tr><td>*.dat</td><td><tt>DX</tt></td><td>No</td><td>Flat</td><td>
|
||||
<tr><td>*.dxa<br/>*.usi<br/>*.hud<br/>*.med<br/>*.dat</td><td><tt>DX</tt><span class="footnote">encrypted</span></td><td>No</td><td>DxLib</td><td>
|
||||
Ashita wa Kitto, Haremasu you ni<br/>
|
||||
Cross Quartz<br/>
|
||||
Hyakki Yakou<br/>
|
||||
</td></tr>
|
||||
<tr class="odd"><td>*.tcd</td><td><tt>TCD3</tt></td><td>No</td><td rowspan="2">TopCat</td><td rowspan="2">
|
||||
Atori no Sora to Shinchuu no Tsuki<br/>
|
||||
|
Loading…
x
Reference in New Issue
Block a user