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https://github.com/crskycode/GARbro.git
synced 2025-01-11 12:39:16 +08:00
implemented QLIE archives versions 1 and 3.
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9e5990b118
commit
91af591363
@ -62,16 +62,25 @@ namespace GameRes.Formats.Qlie
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|| !file.View.AsciiEqual (index_offset+0xC, ".0"))
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return null;
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int pack_version = file.View.ReadByte (index_offset+0xB) - '0';
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if (pack_version != 2)
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if (pack_version < 1 || pack_version > 3)
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throw new NotSupportedException ("Not supported QLIE archive version");
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int count = file.View.ReadInt32 (index_offset+0x10);
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if (count <= 0 || count > 0xfffff)
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if (!IsSaneCount (count))
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return null;
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index_offset = file.View.ReadInt64 (index_offset+0x14);
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if (index_offset < 0 || index_offset >= file.MaxOffset)
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return null;
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int pack_key = 0xC4;
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uint pack_key;
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if (3 == pack_version)
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{
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var key_data = new byte[0x100];
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file.View.Read (file.MaxOffset-0x41C, key_data, 0, 0x100);
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pack_key = GenerateKey (key_data) & 0x0FFFFFFFu;
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}
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else
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pack_key = 0xC4;
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var name_buffer = new byte[0x100];
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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@ -82,7 +91,7 @@ namespace GameRes.Formats.Qlie
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if (name_length != file.View.Read (index_offset+2, name_buffer, 0, (uint)name_length))
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return null;
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int key = name_length + (pack_key ^ 0x3e);
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int key = name_length + ((int)pack_key ^ 0x3e);
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for (int k = 0; k < name_length; ++k)
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name_buffer[k] ^= (byte)(((k + 1) ^ key) + k + 1);
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@ -99,7 +108,7 @@ namespace GameRes.Formats.Qlie
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entry.IsEncrypted = 0 != file.View.ReadInt32 (index_offset+0x14);
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entry.Hash = file.View.ReadUInt32 (index_offset+0x18);
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if (3 == pack_version)
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entry.Key = (uint)pack_key;
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entry.Key = pack_key;
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else
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entry.Key = 0;
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dir.Add (entry);
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@ -135,28 +144,19 @@ namespace GameRes.Formats.Qlie
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if (length > buffer.Length || offset > buffer.Length - length)
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throw new ArgumentOutOfRangeException ("length");
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var table = new uint[2,2];
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var xor = new uint[2];
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for (int i = 0; i < 2; ++i)
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{
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table[0,i] = 0xA73C5F9Du;
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table[1,i] = 0xCE24F523u;
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xor[i] = ((uint)length + key) ^ 0xFEC9753Eu;
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}
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ulong hash = 0xA73C5F9DA73C5F9Dul;
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ulong xor = ((uint)length + key) ^ 0xFEC9753Eu;
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xor |= xor << 32;
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unsafe
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{
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fixed (byte* raw = buffer)
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{
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uint* encoded = (uint*)(raw + offset);
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ulong* encoded = (ulong*)(raw + offset);
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for (int i = 0; i < length / 8; ++i)
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{
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for (int k = 0; k < 2; ++k)
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{
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table[0,k] = (table[0,k] + table[1,k]) ^ xor[k];
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*encoded ^= table[0,k];
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xor[k] = *encoded++;
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}
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hash = MMX.PAddD (hash, 0xCE24F523CE24F523ul) ^ xor;
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xor = *encoded ^ hash;
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*encoded++ = xor;
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}
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}
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}
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@ -246,5 +246,24 @@ namespace GameRes.Formats.Qlie
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return output;
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}
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uint GenerateKey (byte[] key_data)
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{
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ulong hash = 0;
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ulong key = 0;
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unsafe
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{
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fixed (byte* data = key_data)
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{
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ulong* data64 = (ulong*)data;
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for (int i = key_data.Length / 8; i > 0; --i)
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{
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hash = MMX.PAddW (hash, 0x0307030703070307);
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key = MMX.PAddW (key, *data64++ ^ hash);
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}
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}
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}
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return (uint)(key ^ (key >> 32));
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}
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}
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}
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