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(EAGLS): encryption variation.
This commit is contained in:
parent
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commit
92c0ed03e6
@ -107,6 +107,9 @@
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</Compile>
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</Compile>
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<Compile Include="DDSystem\ArcDDP.cs" />
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<Compile Include="DDSystem\ArcDDP.cs" />
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<Compile Include="Dogenzaka\ArcBIN.cs" />
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<Compile Include="Dogenzaka\ArcBIN.cs" />
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<Compile Include="Eagls\WidgetEAGLS.xaml.cs">
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<DependentUpon>WidgetEAGLS.xaml</DependentUpon>
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</Compile>
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<Compile Include="ExHibit\WidgetGYU.xaml.cs">
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<Compile Include="ExHibit\WidgetGYU.xaml.cs">
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<DependentUpon>WidgetGYU.xaml</DependentUpon>
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<DependentUpon>WidgetGYU.xaml</DependentUpon>
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</Compile>
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</Compile>
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@ -667,6 +670,10 @@
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<SubType>Designer</SubType>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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</Page>
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<Page Include="Eagls\WidgetEAGLS.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="ExHibit\WidgetGYU.xaml">
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<Page Include="ExHibit\WidgetGYU.xaml">
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<SubType>Designer</SubType>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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@ -27,7 +27,9 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Text;
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using GameRes.Formats.Properties;
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using GameRes.Formats.Strings;
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using GameRes.Utility;
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using GameRes.Utility;
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namespace GameRes.Formats.Eagls
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namespace GameRes.Formats.Eagls
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@ -47,10 +49,8 @@ namespace GameRes.Formats.Eagls
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}
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}
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internal static readonly string IndexKey = "1qaz2wsx3edc4rfv5tgb6yhn7ujm8ik,9ol.0p;/-@:^[]";
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internal static readonly string IndexKey = "1qaz2wsx3edc4rfv5tgb6yhn7ujm8ik,9ol.0p;/-@:^[]";
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internal static readonly string Key = "EAGLS_SYSTEM";
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internal static readonly byte[] EaglsKey = Encoding.ASCII.GetBytes ("EAGLS_SYSTEM");
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internal static readonly byte[] AdvSysKey = Encoding.ASCII.GetBytes ("ADVSYS");
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// FIXME not thread-safe
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CRuntimeRandomGenerator m_rng = new CRuntimeRandomGenerator();
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public override ArcFile TryOpen (ArcView file)
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public override ArcFile TryOpen (ArcView file)
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{
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{
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@ -70,6 +70,7 @@ namespace GameRes.Formats.Eagls
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bool long_offsets = 40 == entry_size;
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bool long_offsets = 40 == entry_size;
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int name_size = long_offsets ? 0x18 : 0x14;
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int name_size = long_offsets ? 0x18 : 0x14;
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long first_offset = LittleEndian.ToUInt32 (index, name_size);
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long first_offset = LittleEndian.ToUInt32 (index, name_size);
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bool has_scripts = false;
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var dir = new List<Entry>();
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var dir = new List<Entry>();
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while (index_offset < index.Length)
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while (index_offset < index.Length)
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{
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{
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@ -79,7 +80,10 @@ namespace GameRes.Formats.Eagls
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index_offset += name_size;
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index_offset += name_size;
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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if (name.EndsWith (".dat", StringComparison.InvariantCultureIgnoreCase))
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if (name.EndsWith (".dat", StringComparison.InvariantCultureIgnoreCase))
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{
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entry.Type = "script";
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entry.Type = "script";
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has_scripts = true;
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}
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if (long_offsets)
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if (long_offsets)
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{
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{
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entry.Offset = LittleEndian.ToInt64 (index, index_offset) - first_offset;
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entry.Offset = LittleEndian.ToInt64 (index, index_offset) - first_offset;
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@ -99,32 +103,28 @@ namespace GameRes.Formats.Eagls
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if (0 == dir.Count)
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if (0 == dir.Count)
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return null;
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return null;
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if (dir[0].Name.EndsWith (".gr", StringComparison.InvariantCultureIgnoreCase)) // CG archive
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if (dir[0].Name.EndsWith (".gr", StringComparison.InvariantCultureIgnoreCase)) // CG archive
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return new CgArchive (file, this, dir);
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{
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else
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var rng = DetectEncryptionScheme (file, dir[0]);
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return new EaglsArchive (file, this, dir, new CgEncryption (rng));
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}
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else if (has_scripts)
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{
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var enc = QueryEncryption();
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if (enc != null)
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return new EaglsArchive (file, this, dir, enc);
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}
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return new ArcFile (file, this, dir);
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return new ArcFile (file, this, dir);
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}
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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{
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var cg_arc = arc as CgArchive;
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var earc = arc as EaglsArchive;
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if (null != cg_arc)
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if (null == earc
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return cg_arc.DecryptEntry (entry);
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|| !(entry.Name.EndsWith (".dat", StringComparison.InvariantCultureIgnoreCase) ||
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if (entry.Name.EndsWith (".dat", StringComparison.InvariantCultureIgnoreCase))
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entry.Name.EndsWith (".gr", StringComparison.InvariantCultureIgnoreCase)))
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return DecryptDat (arc, entry);
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return arc.File.CreateStream (entry.Offset, entry.Size);
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return arc.File.CreateStream (entry.Offset, entry.Size);
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}
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Stream DecryptDat (ArcFile arc, Entry entry)
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return earc.DecryptEntry (entry);
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{
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byte[] input = arc.File.View.ReadBytes (entry.Offset, entry.Size);
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int text_offset = 3600;
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int text_length = (int)(entry.Size - text_offset - 2);
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m_rng.SRand ((sbyte)input[input.Length-1]);
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for (int i = 0; i < text_length; i += 2)
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{
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input[text_offset + i] ^= (byte)Key[m_rng.Rand() % Key.Length];
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}
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return new MemoryStream (input);
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}
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}
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byte[] DecryptIndex (ArcView idx)
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byte[] DecryptIndex (ArcView idx)
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@ -134,13 +134,14 @@ namespace GameRes.Formats.Eagls
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using (var view = idx.CreateViewAccessor (0, (uint)idx.MaxOffset))
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using (var view = idx.CreateViewAccessor (0, (uint)idx.MaxOffset))
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unsafe
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unsafe
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{
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{
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m_rng.SRand (view.ReadInt32 (idx_size));
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var rng = new CRuntimeRandomGenerator();
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rng.SRand (view.ReadInt32 (idx_size));
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byte* ptr = view.GetPointer (0);
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byte* ptr = view.GetPointer (0);
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try
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try
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{
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{
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for (int i = 0; i < idx_size; ++i)
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for (int i = 0; i < idx_size; ++i)
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{
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{
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output[i] = (byte)(ptr[i] ^ IndexKey[m_rng.Rand() % IndexKey.Length]);
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output[i] = (byte)(ptr[i] ^ IndexKey[rng.Rand() % IndexKey.Length]);
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}
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}
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return output;
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return output;
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}
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}
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@ -150,15 +151,69 @@ namespace GameRes.Formats.Eagls
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}
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}
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}
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}
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}
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}
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IRandomGenerator DetectEncryptionScheme (ArcView file, Entry first_entry)
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{
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int signature = (file.View.ReadInt32 (first_entry.Offset) >> 8) & 0xFFFF;
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byte seed = file.View.ReadByte (first_entry.Offset+first_entry.Size-1);
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IRandomGenerator[] rng_list = {
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new LehmerRandomGenerator(),
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new CRuntimeRandomGenerator(),
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};
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foreach (var rng in rng_list)
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{
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rng.SRand (seed);
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rng.Rand(); // skip LZSS control byte
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int test = signature;
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test ^= EaglsKey[rng.Rand() % EaglsKey.Length];
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test ^= EaglsKey[rng.Rand() % EaglsKey.Length] << 8;
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// FIXME
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// as key is rather short, this detection could produce false results sometimes
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if (0x4D42 == test) // 'BM'
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return rng;
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}
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throw new UnknownEncryptionScheme();
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}
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}
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internal interface IRandomGenerator
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public override ResourceOptions GetDefaultOptions ()
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{
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IEntryEncryption enc = null;
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if (!string.IsNullOrEmpty (Settings.Default.EAGLSEncryption))
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KnownSchemes.TryGetValue (Settings.Default.EAGLSEncryption, out enc);
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return new EaglsOptions { Encryption = enc };
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}
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public override object GetAccessWidget ()
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{
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return new GUI.WidgetEAGLS();
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}
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IEntryEncryption QueryEncryption ()
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{
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var options = Query<EaglsOptions> (arcStrings.ArcEncryptedNotice);
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return options.Encryption;
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}
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internal static Dictionary<string, IEntryEncryption> KnownSchemes = new Dictionary<string, IEntryEncryption>
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{
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{ "EAGLS", new EaglsEncryption() },
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{ "AdvSys", new AdvSysEncryption() },
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};
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}
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public class EaglsOptions : ResourceOptions
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{
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public IEntryEncryption Encryption;
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}
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public interface IRandomGenerator
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{
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{
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void SRand (int seed);
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void SRand (int seed);
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int Rand ();
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int Rand ();
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}
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}
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internal class CRuntimeRandomGenerator : IRandomGenerator
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[Serializable]
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public class CRuntimeRandomGenerator : IRandomGenerator
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{
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{
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uint m_seed;
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uint m_seed;
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@ -174,7 +229,8 @@ namespace GameRes.Formats.Eagls
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}
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}
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}
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}
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internal class LehmerRandomGenerator : IRandomGenerator
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[Serializable]
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public class LehmerRandomGenerator : IRandomGenerator
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{
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{
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int m_seed;
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int m_seed;
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@ -197,57 +253,86 @@ namespace GameRes.Formats.Eagls
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}
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}
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}
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}
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internal class CgArchive : ArcFile
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public interface IEntryEncryption
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{
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{
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IRandomGenerator m_rng;
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void Decrypt (byte[] data);
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}
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public CgArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir)
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[Serializable]
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public class CgEncryption : IEntryEncryption
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{
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readonly byte[] Key = PakOpener.EaglsKey;
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readonly IRandomGenerator m_rng;
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public CgEncryption (IRandomGenerator rng)
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{
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m_rng = rng;
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}
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public void Decrypt (byte[] data)
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{
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m_rng.SRand (data[data.Length-1]);
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int limit = Math.Min (data.Length-1, 0x174b);
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for (int i = 0; i < limit; ++i)
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{
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data[i] ^= (byte)Key[m_rng.Rand() % Key.Length];
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}
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}
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}
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[Serializable]
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public class EaglsEncryption : IEntryEncryption
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{
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readonly byte[] Key = PakOpener.EaglsKey;
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readonly IRandomGenerator m_rng;
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public EaglsEncryption ()
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{
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m_rng = new CRuntimeRandomGenerator();
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}
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public void Decrypt (byte[] data)
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{
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int text_offset = 3600;
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int text_length = data.Length - text_offset - 2;
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m_rng.SRand ((sbyte)data[data.Length-1]);
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for (int i = 0; i < text_length; i += 2)
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{
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data[text_offset + i] ^= Key[m_rng.Rand() % Key.Length];
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}
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}
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}
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[Serializable]
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public class AdvSysEncryption : IEntryEncryption
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{
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readonly byte[] Key = PakOpener.AdvSysKey;
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public void Decrypt (byte[] data)
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{
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int text_offset = 136000;
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int text_length = data.Length - text_offset;
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for (int i = 0; i < text_length; ++i)
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{
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data[text_offset + i] ^= Key[i % Key.Length];
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}
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}
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}
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internal class EaglsArchive : ArcFile
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{
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readonly IEntryEncryption Encryption;
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public EaglsArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, IEntryEncryption enc)
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: base (arc, impl, dir)
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: base (arc, impl, dir)
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{
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{
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try
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Encryption = enc;
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{
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m_rng = DetectEncryptionScheme();
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}
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catch
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{
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this.Dispose();
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throw;
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}
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}
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IRandomGenerator DetectEncryptionScheme ()
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{
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var first_entry = Dir.First();
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int signature = (File.View.ReadInt32 (first_entry.Offset) >> 8) & 0xFFFF;
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byte seed = File.View.ReadByte (first_entry.Offset+first_entry.Size-1);
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IRandomGenerator[] rng_list = {
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new LehmerRandomGenerator(),
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new CRuntimeRandomGenerator(),
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};
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foreach (var rng in rng_list)
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{
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rng.SRand (seed);
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rng.Rand(); // skip LZSS control byte
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int test = signature;
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test ^= PakOpener.Key[rng.Rand() % PakOpener.Key.Length];
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test ^= PakOpener.Key[rng.Rand() % PakOpener.Key.Length] << 8;
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// FIXME
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// as key is rather short, this detection could produce false results sometimes
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if (0x4D42 == test) // 'BM'
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return rng;
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}
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throw new UnknownEncryptionScheme();
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}
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}
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public Stream DecryptEntry (Entry entry)
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public Stream DecryptEntry (Entry entry)
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{
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{
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var input = File.View.ReadBytes (entry.Offset, entry.Size);
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byte[] input = File.View.ReadBytes (entry.Offset, entry.Size);
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m_rng.SRand (input[input.Length-1]);
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Encryption.Decrypt (input);
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int limit = Math.Min (input.Length-1, 0x174b);
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for (int i = 0; i < limit; ++i)
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{
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input[i] ^= (byte)PakOpener.Key[m_rng.Rand() % PakOpener.Key.Length];
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}
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return new MemoryStream (input);
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return new MemoryStream (input);
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}
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}
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}
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}
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9
ArcFormats/Eagls/WidgetEAGLS.xaml
Normal file
9
ArcFormats/Eagls/WidgetEAGLS.xaml
Normal file
@ -0,0 +1,9 @@
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<StackPanel x:Class="GameRes.Formats.GUI.WidgetEAGLS"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:fmt="clr-namespace:GameRes.Formats.Eagls"
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xmlns:p="clr-namespace:GameRes.Formats.Properties"
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MaxWidth="200">
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<ComboBox Name="Scheme" ItemsSource="{Binding}"
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SelectedValue="{Binding Source={x:Static p:Settings.Default}, Path=EAGLSEncryption, Mode=TwoWay}" Width="150"/>
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</StackPanel>
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22
ArcFormats/Eagls/WidgetEAGLS.xaml.cs
Normal file
22
ArcFormats/Eagls/WidgetEAGLS.xaml.cs
Normal file
@ -0,0 +1,22 @@
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using System.Windows.Controls;
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using System.Linq;
|
||||||
|
using GameRes.Formats.Eagls;
|
||||||
|
using GameRes.Formats.Strings;
|
||||||
|
|
||||||
|
namespace GameRes.Formats.GUI
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Interaction logic for WidgetEAGLS.xaml
|
||||||
|
/// </summary>
|
||||||
|
public partial class WidgetEAGLS : StackPanel
|
||||||
|
{
|
||||||
|
public WidgetEAGLS ()
|
||||||
|
{
|
||||||
|
InitializeComponent ();
|
||||||
|
var schemes = new string[] { arcStrings.ArcIgnoreEncryption };
|
||||||
|
Scheme.ItemsSource = schemes.Concat (PakOpener.KnownSchemes.Keys);
|
||||||
|
if (-1 == Scheme.SelectedIndex)
|
||||||
|
Scheme.SelectedValue = PakOpener.KnownSchemes.First().Key;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
12
ArcFormats/Properties/Settings.Designer.cs
generated
12
ArcFormats/Properties/Settings.Designer.cs
generated
@ -645,5 +645,17 @@ namespace GameRes.Formats.Properties {
|
|||||||
this["PAZTitle"] = value;
|
this["PAZTitle"] = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
||||||
|
public string EAGLSEncryption {
|
||||||
|
get {
|
||||||
|
return ((string)(this["EAGLSEncryption"]));
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
this["EAGLSEncryption"] = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -158,5 +158,8 @@
|
|||||||
<Setting Name="PAZTitle" Type="System.String" Scope="User">
|
<Setting Name="PAZTitle" Type="System.String" Scope="User">
|
||||||
<Value Profile="(Default)" />
|
<Value Profile="(Default)" />
|
||||||
</Setting>
|
</Setting>
|
||||||
|
<Setting Name="EAGLSEncryption" Type="System.String" Scope="User">
|
||||||
|
<Value Profile="(Default)" />
|
||||||
|
</Setting>
|
||||||
</Settings>
|
</Settings>
|
||||||
</SettingsFile>
|
</SettingsFile>
|
@ -160,6 +160,9 @@
|
|||||||
<setting name="PAZTitle" serializeAs="String">
|
<setting name="PAZTitle" serializeAs="String">
|
||||||
<value />
|
<value />
|
||||||
</setting>
|
</setting>
|
||||||
|
<setting name="EAGLSEncryption" serializeAs="String">
|
||||||
|
<value />
|
||||||
|
</setting>
|
||||||
</GameRes.Formats.Properties.Settings>
|
</GameRes.Formats.Properties.Settings>
|
||||||
</userSettings>
|
</userSettings>
|
||||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
|
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
|
||||||
|
@ -420,6 +420,7 @@ Draculius <span class="footnote">ShiinaRio v2.38</span><br/>
|
|||||||
Enkaku Sousa <span class="footnote">2.36 or 2.37</span><br/>
|
Enkaku Sousa <span class="footnote">2.36 or 2.37</span><br/>
|
||||||
Gensou no Idea ~Oratorio Phantasm Historia~<span class="footnote">ShiinaRio v2.49</span><br/>
|
Gensou no Idea ~Oratorio Phantasm Historia~<span class="footnote">ShiinaRio v2.49</span><br/>
|
||||||
Gohoushi Nurse ~Mayonaka no Kyousei Call~ <span class="footnote">ShiinaRio v2.50</span><br/>
|
Gohoushi Nurse ~Mayonaka no Kyousei Call~ <span class="footnote">ShiinaRio v2.50</span><br/>
|
||||||
|
Hana to Otome ni Shukufuku o <span class="footnote">ShiinaRio v2.46</span><br/>
|
||||||
Helter Skelter <span class="footnote">ShiinaRio v2.40</span><br/>
|
Helter Skelter <span class="footnote">ShiinaRio v2.40</span><br/>
|
||||||
Hin wa Bokura no Fuku no Kami <span class="footnote">ShiinaRio v2.49</span><br/>
|
Hin wa Bokura no Fuku no Kami <span class="footnote">ShiinaRio v2.49</span><br/>
|
||||||
Hitozuma Onna Kyoushi Reika <span class="footnote">ShiinaRio v2.39</span><br/>
|
Hitozuma Onna Kyoushi Reika <span class="footnote">ShiinaRio v2.39</span><br/>
|
||||||
@ -524,6 +525,8 @@ Futago Hinyuu x 3<br/>
|
|||||||
Oppai Baka<br/>
|
Oppai Baka<br/>
|
||||||
Oshiete! Yuiko Sensei<br/>
|
Oshiete! Yuiko Sensei<br/>
|
||||||
Mainichi Shabutte Ii Desu ka?<br/>
|
Mainichi Shabutte Ii Desu ka?<br/>
|
||||||
|
Ryoujoku Chikan Jigoku<br/>
|
||||||
|
Saimin Class WONDERFUL<br/>
|
||||||
Senpai - Oppai - Kako ni Modori Pai<br/>
|
Senpai - Oppai - Kako ni Modori Pai<br/>
|
||||||
Tsuribaka ~Gakuen Taikou! Joshikousei Tsuriage Adventure~<br/>
|
Tsuribaka ~Gakuen Taikou! Joshikousei Tsuriage Adventure~<br/>
|
||||||
</td></tr>
|
</td></tr>
|
||||||
@ -567,6 +570,7 @@ Medorei ~Okasareta Houkago~<br/>
|
|||||||
Onna Kyoushi<br/>
|
Onna Kyoushi<br/>
|
||||||
Ore to Kanojo wa Shuju na Kankei<br/>
|
Ore to Kanojo wa Shuju na Kankei<br/>
|
||||||
Saishuu Chikan Densha<br/>
|
Saishuu Chikan Densha<br/>
|
||||||
|
Saishuu Chikan Densha 3<br/>
|
||||||
Serina<br/>
|
Serina<br/>
|
||||||
Ura Nyuugaku ~Ineki ni Nureta Kyoukasho~<br/>
|
Ura Nyuugaku ~Ineki ni Nureta Kyoukasho~<br/>
|
||||||
</td></tr>
|
</td></tr>
|
||||||
@ -878,6 +882,7 @@ Gakuen Saimin Reido<br/>
|
|||||||
<tr class="odd last"><td>*.akb</td><td><tt>AKB</tt></td><td>No</td></tr>
|
<tr class="odd last"><td>*.akb</td><td><tt>AKB</tt></td><td>No</td></tr>
|
||||||
<tr><td>*.cpz</td><td><tt>CPZ5</tt><br/><tt>CPZ6</tt></td><td>No</td><td rowspan="2">CMVS</td><td rowspan="2">
|
<tr><td>*.cpz</td><td><tt>CPZ5</tt><br/><tt>CPZ6</tt></td><td>No</td><td rowspan="2">CMVS</td><td rowspan="2">
|
||||||
Amatsutsumi<br/>
|
Amatsutsumi<br/>
|
||||||
|
Ashita no Kimi to Au Tame ni<br/>
|
||||||
Chrono Clock<br/>
|
Chrono Clock<br/>
|
||||||
Hapymaher<br/>
|
Hapymaher<br/>
|
||||||
Haruiro Ouse<br/>
|
Haruiro Ouse<br/>
|
||||||
|
Loading…
Reference in New Issue
Block a user