mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-23 19:34:15 +08:00
(Legacy): certain formats enabled in debug build only.
This commit is contained in:
parent
aa93dabd2d
commit
9388afd54f
@ -44,6 +44,10 @@ namespace GameRes.Formats.Cocktail
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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// static readonly uint[] KnownKeyCode = { 0x385AB4BA, 0x52CCCF4E };
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// static readonly uint[] KnownKeyCode = { 0x33C074B5, 0xB6744357 };
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static readonly uint[] KnownKeyCode = { 0xBBB64423, 0x4D765A33 };
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt32 (4);
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@ -29,7 +29,9 @@ using System.Windows.Media;
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namespace GameRes.Formats.EbgSystem
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{
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class BinOpener : ArchiveFormat
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{
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public override string Tag { get { return "BIN/EBG_SYSTEM"; } }
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@ -31,7 +31,9 @@ using System.Text.RegularExpressions;
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namespace GameRes.Formats.Factor
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{
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class PackOpener : ArchiveFormat
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{
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public override string Tag { get { return "PACK/FACTOR"; } }
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@ -29,7 +29,9 @@ using System.Windows.Media;
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namespace GameRes.Formats.Nabe
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{
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#if DEBUG
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[Export(typeof(ImageFormat))]
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#endif
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public class YpfFormat : ImageFormat
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{
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public override string Tag { get { return "YPF/NABE"; } }
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@ -27,6 +27,8 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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// [000630][STONE HEADS] Sei Cosplay Gakuen ~Game Bunkou~
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namespace GameRes.Formats.Nekotaro
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{
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[Export(typeof(ArchiveFormat))]
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63
Legacy/PlanTech/ArcPAC.cs
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63
Legacy/PlanTech/ArcPAC.cs
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@ -0,0 +1,63 @@
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//! \file ArcPAC.cs
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//! \date 2018 Jan 03
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//! \brief PLANTECH bitmap packages.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.PlanTech
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{
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class PacOpener : ArchiveFormat
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{
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public override string Tag { get { return "PAC/PLANTECH"; } }
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public override string Description { get { return "PLANTECH engine bitmap package"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (file.View.ReadInt32 (0) != 0)
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return null;
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if (!file.View.AsciiEqual (8, "BM"))
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return null;
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if (file.View.ReadUInt32 (4) != file.View.ReadUInt32 (10))
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return null;
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var dir = new List<Entry> (1);
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var entry = new Entry {
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Name = Path.GetFileNameWithoutExtension (file.Name) + ".BMP",
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Type = "image",
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Offset = 8,
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Size = (uint)(file.MaxOffset - 8),
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};
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dir.Add (entry);
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return new ArcFile (file, this, dir);
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}
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}
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}
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80
Legacy/PlanTech/ImagePAC.cs
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80
Legacy/PlanTech/ImagePAC.cs
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@ -0,0 +1,80 @@
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//! \file ImagePAC.cs
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//! \date 2018 Jan 03
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//! \brief PLANTECH bitmap packages.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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namespace GameRes.Formats.PlanTech
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{
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#if DEBUG
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[Export(typeof(ImageFormat))]
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#endif
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public class PacFormat : ImageFormat
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{
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public override string Tag { get { return "PAC/PLANTECH"; } }
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public override string Description { get { return "PLANTECH engine bitmap package"; } }
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public override uint Signature { get { return 0; } }
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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if (file.Signature != 0)
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return null;
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var header = file.ReadHeader (14);
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if (!header.AsciiEqual (8, "BM"))
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return null;
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if (header.ToUInt32 (4) != header.ToUInt32 (10))
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return null;
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using (var region = new StreamRegion (file.AsStream, 8, true))
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using (var bmp = new BinaryStream (region, file.Name))
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return Bmp.ReadMetaData (bmp);
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var meta = (BmpMetaData)info;
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file.Position = 8 + meta.ImageOffset;
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int stride = (((int)info.Width * info.BPP / 8) + 3) & ~3;
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var pixels = file.ReadBytes (stride * (int)info.Height);
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PixelFormat format;
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if (24 == info.BPP)
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format = PixelFormats.Bgr24;
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else if (32 == info.BPP)
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format = PixelFormats.Bgr32;
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else if (16 == info.BPP)
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format = PixelFormats.Bgr565;
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else if (8 == info.BPP)
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format = PixelFormats.Gray8;
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else
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throw new InvalidFormatException();
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return ImageData.Create (info, format, null, pixels, stride);
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("PacFormat.Write not implemented");
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}
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}
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}
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@ -31,7 +31,9 @@ using GameRes.Utility;
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namespace GameRes.Formats.ShapeShifter
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{
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class BndOpener : ArchiveFormat
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{
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public override string Tag { get { return "BND"; } }
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@ -36,7 +36,9 @@ namespace GameRes.Formats.Uran
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public byte Method;
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}
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class NclOpener : ArchiveFormat
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{
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public override string Tag { get { return "NCL"; } }
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125
Legacy/Weapon/ArcDAT.cs
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125
Legacy/Weapon/ArcDAT.cs
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@ -0,0 +1,125 @@
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//! \file ArcDAT.cs
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//! \date 2018 Jan 04
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//! \brief Weapon event CG archives.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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namespace GameRes.Formats.Weapon
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{
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internal class CgEntry : Entry
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{
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public uint Height;
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}
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class DatOpener : ArchiveFormat
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{
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public override string Tag { get { return "DAT/WEAPON"; } }
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public override string Description { get { return "Weapon resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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const uint DefaultWidth = 800;
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public override ArcFile TryOpen (ArcView file)
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{
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var arc_name = Path.GetFileName (file.Name);
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uint[] height_table;
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if (!KnownFileTables.TryGetValue (arc_name, out height_table))
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return null;
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uint stride = DefaultWidth * 2;
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uint offset = 0;
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var base_name = Path.GetFileNameWithoutExtension (arc_name);
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var dir = new List<Entry> (height_table.Length);
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for (int i = 0; i < height_table.Length; ++i)
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{
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var name = string.Format ("{0}#{1:D4}", base_name, i);
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var entry = new CgEntry {
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Name = name,
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Type = "image",
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Offset = offset,
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Size = height_table[i] * stride,
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Height = height_table[i],
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};
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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offset += entry.Size;
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}
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return new ArcFile (file, this, dir);
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}
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public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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var cgent = (CgEntry)entry;
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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var info = new ImageMetaData { Width = DefaultWidth, Height = cgent.Height, BPP = 16 };
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return new CgDecoder (input, info);
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}
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static readonly Dictionary<string, uint[]> KnownFileTables = new Dictionary<string, uint[]> (StringComparer.InvariantCultureIgnoreCase) {
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{ "eventcg.dat",
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new uint[] {
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600, 600, 600, 600, 600, 1200, 600, 600, 600, 600, 600, 600, 1200, 600, 600, 600, 1200,
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600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600,
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600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600,
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600, 600, 600, 600, 600, 1200, 600, 600, 600, 1200, 600, 600, 600, 600, 600, 600,
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}
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},
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{ "buy.dat",
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new uint[] {
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900, 34
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}
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},
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};
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}
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internal class CgDecoder : BinaryImageDecoder
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{
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public CgDecoder (IBinaryStream input, ImageMetaData info) : base (input, info)
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{
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}
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protected override ImageData GetImageData ()
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{
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int stride = (int)Info.Width * 2;
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var pixels = m_input.ReadBytes (stride * (int)Info.Height);
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for (int i = 0; i < pixels.Length; i += 2)
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{
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int hi = pixels[i] << 2 | (pixels[i+1] & 3);
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int lo = pixels[i+1] >> 2 | (pixels[i] & ~0x1F);
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pixels[i] = (byte)lo;
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pixels[i+1] = (byte)hi;
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}
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return ImageData.Create (Info, PixelFormats.Bgr555, null, pixels, stride);
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}
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}
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}
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78
Legacy/Weapon/ArcVoice.cs
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78
Legacy/Weapon/ArcVoice.cs
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@ -0,0 +1,78 @@
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//! \file ArcVoice.cs
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//! \date 2018 Jan 04
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//! \brief Weapon audio archive.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
|
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.Weapon
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{
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class VoiceOpener : ArchiveFormat
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{
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public override string Tag { get { return "DAT/W/VOICE"; } }
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public override string Description { get { return "Weapon audio archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt32 (0);
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if (!IsSaneCount (count))
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return null;
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uint index_size = (uint)count * 4 + 8;
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if (index_size > file.View.Reserve (0, index_size))
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return null;
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if (file.View.ReadUInt32 (index_size-4) != file.MaxOffset)
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return null;
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uint index_offset = 4;
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uint offset = file.View.ReadUInt32 (index_offset);
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if (offset < index_size)
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return null;
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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index_offset += 4;
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var entry = new Entry {
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Name = string.Format ("{0}#{1:D4}.wav", base_name, i),
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Type = "audio",
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Offset = offset,
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};
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offset = file.View.ReadUInt32 (index_offset);
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entry.Size = (uint)(offset - entry.Offset);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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}
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return new ArcFile (file, this, dir);
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}
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}
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}
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@ -28,7 +28,9 @@ using System.ComponentModel.Composition;
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namespace GameRes.Formats.WestGate
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{
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class UcaOpener : ArchiveFormat
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{
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public override string Tag { get { return "UCA"; } }
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@ -28,7 +28,9 @@ using System.ComponentModel.Composition;
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namespace GameRes.Formats.WestGate
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{
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class UsfOpener : ArchiveFormat
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{
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public override string Tag { get { return "USF"; } }
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@ -29,7 +29,9 @@ using System.IO;
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namespace GameRes.Formats.WestGate
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{
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#if DEBUG
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[Export(typeof(ArchiveFormat))]
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#endif
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public class UwfOpener : ArchiveFormat
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{
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public override string Tag { get { return "UWF"; } }
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