preliminary WWA audio format implementation.

This commit is contained in:
morkt 2015-08-17 23:06:54 +04:00
parent 6acb80e5fd
commit 947e0a6664

158
ArcFormats/AudioWWA.cs Normal file
View File

@ -0,0 +1,158 @@
//! \file AudioWWA.cs
//! \date Mon Aug 10 11:48:29 2015
//! \brief Wild Bug compressed audio format.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel.Composition;
using System.IO;
using GameRes.Utility;
namespace GameRes.Formats.WildBug
{
[Export(typeof(AudioFormat))]
public class WwaAudio : AudioFormat
{
public override string Tag { get { return "WWA"; } }
public override string Description { get { return "Wild Bug's compressed audio format"; } }
public override uint Signature { get { return 0x1A585057; } } // 'WPX'
public override SoundInput TryOpen (Stream file)
{
var header = new byte[0x10];
if (header.Length != file.Read (header, 0, header.Length))
return null;
if (!Binary.AsciiEqual (header, 4, "WAV"))
return null;
int count = header[0xE];
int dir_size = header[0xF];
if (1 != header[0xC] || 0 == count || 0 == dir_size)
return null;
return new WwaInput (file, count, dir_size);
}
public override void Write (SoundInput source, Stream output)
{
throw new System.NotImplementedException ("WwaFormat.Write not implemenented");
}
}
internal class WwaInput : SoundInput
{
public override string SourceFormat { get { return "raw"; } }
public override int SourceBitrate
{
get { return (int)Format.AverageBytesPerSecond * 8; }
}
public WwaInput (Stream file, int count, int dir_size) : base (null)
{
file.Position = 0x10;
var header = new byte[count * dir_size];
if (header.Length != file.Read (header, 0, header.Length))
throw new InvalidFormatException();
var section = WpxSection.Find (header, 0x20, count, dir_size);
if (null == section || section.UnpackedSize < 0x10 || section.DataFormat != 0x80)
throw new InvalidFormatException();
file.Position = section.Offset;
Format = ReadFormat (file);
section = WpxSection.Find (header, 0x21, count, dir_size);
if (null == section)
throw new InvalidFormatException();
var reader = new WwaReader (file, section);
var data = reader.Unpack (section.DataFormat);
if (null == data)
throw new InvalidFormatException();
Source = new MemoryStream (data);
file.Dispose();
}
static WaveFormat ReadFormat (Stream file)
{
var format = new WaveFormat();
using (var input = new ArcView.Reader (file))
{
format.FormatTag = input.ReadUInt16 ();
format.Channels = input.ReadUInt16 ();
format.SamplesPerSecond = input.ReadUInt32 ();
format.AverageBytesPerSecond = input.ReadUInt32 ();
format.BlockAlign = input.ReadUInt16 ();
format.BitsPerSample = input.ReadUInt16 ();
}
return format;
}
#region IO.Stream methods
public override long Position
{
get { return Source.Position; }
set { Source.Position = value; }
}
public override bool CanSeek { get { return Source.CanSeek; } }
public override long Seek (long offset, SeekOrigin origin)
{
return Source.Seek (offset, origin);
}
public override int Read (byte[] buffer, int offset, int count)
{
return Source.Read (buffer, offset, count);
}
public override int ReadByte ()
{
return Source.ReadByte();
}
#endregion
}
internal class WwaReader
{
Stream m_input;
int m_packed_size;
byte[] m_output;
public byte[] Data { get { return m_output; } }
public WwaReader (Stream input, WpxSection section)
{
m_input = input;
m_input.Position = section.Offset;
m_packed_size = section.PackedSize;
m_output = new byte[section.UnpackedSize];
}
public byte[] Unpack (int format)
{
throw new NotImplementedException();
// sub_46B9B7 ??
}
}
}