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added constructors that accept ImageMetaData.
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60827a2a5f
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@ -80,6 +80,13 @@ namespace GameRes
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Info = format.Item2;
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}
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public ImageFormatDecoder (IBinaryStream file, ImageFormat format, ImageMetaData info)
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{
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m_file = file;
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SourceFormat = format;
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Info = info;
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}
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bool m_disposed = false;
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public void Dispose ()
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{
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@ -114,6 +121,12 @@ namespace GameRes
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m_input = input;
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}
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protected BinaryImageDecoder (IBinaryStream input, ImageMetaData info)
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{
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m_input = input;
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Info = info;
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}
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protected abstract ImageData GetImageData ();
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#region IDisposable members
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