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(BPC): fixed BPP sanity check.
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@ -44,7 +44,7 @@ namespace GameRes.Formats.CsWare
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uint width = header.ToUInt32 (4);
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uint height = header.ToUInt32 (8);
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int bpp = header.ToUInt16 (0xE);
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if (bpp != 2 && bpp != 8 && bpp != 24)
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if (bpp != 1 && bpp != 8 && bpp != 24)
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return null;
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return new ImageMetaData { Width = width, Height = height, BPP = bpp };
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}
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