implemented DxLib MED archives.

This commit is contained in:
morkt 2016-05-30 15:48:02 +04:00
parent 98918ff5b5
commit 97c4722d86
4 changed files with 89 additions and 2 deletions

View File

@ -73,6 +73,7 @@
<Compile Include="Ankh\ArcGRP.cs" />
<Compile Include="ArcCG.cs" />
<Compile Include="ArcZIP.cs" />
<Compile Include="AudioVOC.cs" />
<Compile Include="AZSys\WidgetAZ.xaml.cs">
<DependentUpon>WidgetAZ.xaml</DependentUpon>
</Compile>
@ -85,6 +86,8 @@
<Compile Include="Cri\BigEndianReader.cs" />
<Compile Include="Cri\ImageSPC.cs" />
<Compile Include="Cri\ImageXTX.cs" />
<Compile Include="DxLib\ArcMED.cs" />
<Compile Include="elf\ArcVOL.cs" />
<Compile Include="EmonEngine\ArcEME.cs" />
<Compile Include="EmonEngine\ImageBMP.cs" />
<Compile Include="Entis\ErisaMatrix.cs" />

View File

@ -61,7 +61,7 @@ namespace GameRes.Formats.DxLib
public DxOpener ()
{
Extensions = new string[] { "dxa", "hud", "usi", "med", "dat" };
Signatures = new uint[] { 0x19EF8ED4, 0xA9FCCEDD, 0x0AEE0FD3, 0x5523F211, 0 };
Signatures = new uint[] { 0x19EF8ED4, 0xA9FCCEDD, 0x0AEE0FD3, 0x5523F211, 0x5524F211, 0 };
}
public static IList<byte[]> KnownKeys = new List<byte[]>();

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@ -0,0 +1,78 @@
//! \file ArcMED.cs
//! \date Mon May 30 12:35:24 2016
//! \brief DxLib resource archive.
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
namespace GameRes.Formats.DxLib
{
[Export(typeof(ArchiveFormat))]
public class MedOpener : ArchiveFormat
{
public override string Tag { get { return "MED"; } }
public override string Description { get { return "DxLib engine resource archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanCreate { get { return false; } }
static readonly Lazy<ImageFormat> PrsFormat = new Lazy<ImageFormat> (() => ImageFormat.FindByTag ("PRS"));
public override ArcFile TryOpen (ArcView file)
{
if (!file.View.AsciiEqual (0, "MD"))
return null;
uint entry_length = file.View.ReadUInt16 (4);
int count = file.View.ReadUInt16 (6);
if (entry_length <= 8 || !IsSaneCount (count))
return null;
uint name_length = entry_length - 8;
uint index_offset = 0x10;
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadString (index_offset, name_length);
index_offset += name_length;
uint offset = file.View.ReadUInt32 (index_offset+4);
var entry = new AutoEntry (name, () => {
uint signature = file.View.ReadUInt32 (offset);
if (0x4259 == (signature & 0xFFFF)) // 'YB'
return PrsFormat.Value;
return AutoEntry.DetectFileType (signature);
});
entry.Size = file.View.ReadUInt32 (index_offset);
entry.Offset = offset;
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_offset += 8;
}
return new ArcFile (file, this, dir);
}
}
}

View File

@ -77,6 +77,7 @@ Grisaia no Kajitsu<br/>
Happiness! Re:Lucks<br/>
Kamikaze ☆ Explorer!<br/>
Makai Tenshi Djibril -Episode 4-<br/>
Sakigake ⇒ Generation!<br/>
Sengoku Tenshi Djibril<br/>
Shukufuku no Campanella<br/>
TsunaBan ♥ Love Mix<br/>
@ -424,6 +425,8 @@ Senpai - Oppai - Kako ni Modori Pai<br/>
<tr><td>*.gr</td><td>-</td><td>No</td></tr>
<tr class="odd"><td>*.dat</td><td><tt>SPack</tt></td><td>No</td><td>Goku-Fero</td><td>Inchuu Reiki Elenova</tr>
<tr><td>*.fpk</td><td>-</td><td>No</td><td rowspan="2">Candy Soft<br/>Interheart</td><td rowspan="2">
Chijoku no Kankei ~Inkou Kyoushi~<br/>
Chijoku no Kankei 2<br/>
Jii -Nozoki no Houshuu-<br/>
Itazura ZERO<br>
</td></tr>
@ -506,6 +509,7 @@ Unbalance<br/>
Angel Crown<br/>
Dies irae<br/>
Dies irae ~Amantes amentes~<br/>
Dokidoki Sister Paradise 2<br/>
Kajiri Kamui Kagura<br/>
Paradise Lost<br/>
Sakashiki Hito ni Miru Kokoro<br/>
@ -628,12 +632,14 @@ Soukai no Oujo-tachi<br/>
Soukai no Valkyria <br/>
</td></tr>
<tr class="odd"><td>*.agf</td><td><tt>ACGF</tt></td><td>No</td></tr>
<tr><td>*.dxa<br/>*.usi<br/>*.hud<br/>*.med<br/>*.dat</td><td><tt>DX</tt><span class="footnote">encrypted</span></td><td>No</td><td>DxLib</td><td>
<tr><td>*.dxa<br/>*.usi<br/>*.hud<br/>*.dat</td><td><tt>DX</tt><span class="footnote">encrypted</span></td><td>No</td><td rowspan="2">DxLib</td><td rowspan="2">
Ashita wa Kitto, Haremasu you ni<br/>
Cross Quartz<br/>
Hyakki Yakou<br/>
Saikyou Goshujin-sama! -Mighty My Master-<br/>
Saiminjutsu Re<br/>
</td></tr>
<tr><td>*.med</td><td><tt>MD</tt></td><td>No</td></tr>
<tr class="odd"><td>*.tcd</td><td><tt>TCD3</tt></td><td>No</td><td rowspan="2">TopCat</td><td rowspan="2">
Atori no Sora to Shinchuu no Tsuki<br/>
Favorite Sweet!<br/>