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(IafFormat): image variation.
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commit
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@ -52,42 +52,48 @@ namespace GameRes.Formats.Triangle
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var header = new byte[0x14];
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if (12 != stream.Read (header, 0, 12))
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return null;
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int data_offset;
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int packed_size0 = LittleEndian.ToInt32 (header, 0);
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int packed_size1 = LittleEndian.ToInt32 (header, 1);
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int x, y, packed_size, unpacked_size;
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int data_offset, packed_size, unpacked_pos;
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int tail_size = 0;
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if (5+packed_size1+0x14 == stream.Length)
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{
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packed_size = packed_size1;
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data_offset = 5;
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stream.Seek (-0x14, SeekOrigin.End);
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if (0x14 != stream.Read (header, 0, 0x14))
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return null;
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x = LittleEndian.ToInt32 (header, 0);
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y = LittleEndian.ToInt32 (header, 4);
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unpacked_size = LittleEndian.ToInt32 (header, 0x10);
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tail_size = 0x14;
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unpacked_pos = 0x10;
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}
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else if (5+packed_size1+0xC == stream.Length)
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{
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packed_size = packed_size1;
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data_offset = 5;
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tail_size = 12;
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unpacked_pos = 8;
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}
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else if (4+packed_size0+0xC == stream.Length)
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{
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packed_size = packed_size0;
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data_offset = 4;
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stream.Seek (-12, SeekOrigin.End);
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if (12 != stream.Read (header, 0, 12))
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return null;
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x = LittleEndian.ToInt32 (header, 0);
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y = LittleEndian.ToInt32 (header, 4);
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unpacked_size = LittleEndian.ToInt32 (header, 8);
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tail_size = 12;
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unpacked_pos = 8;
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}
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else
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{
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packed_size = (int)stream.Length-12;
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data_offset = 12;
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x = LittleEndian.ToInt32 (header, 0);
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y = LittleEndian.ToInt32 (header, 4);
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unpacked_size = LittleEndian.ToInt32 (header, 8);
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unpacked_pos = 8;
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}
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if (tail_size > 0)
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{
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stream.Seek (-tail_size, SeekOrigin.End);
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if (tail_size != stream.Read (header, 0, tail_size))
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return null;
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}
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int x = LittleEndian.ToInt32 (header, 0);
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int y = LittleEndian.ToInt32 (header, 4);
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if (Math.Abs (x) > 4096 || Math.Abs (y) > 4096)
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return null;
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int unpacked_size = LittleEndian.ToInt32 (header, unpacked_pos);
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int pack_type = (unpacked_size >> 30) & 3;
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if (3 == pack_type)
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return null;
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@ -512,6 +512,7 @@ Zettai Joshi Ryouiki!<br/>
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<tr class="odd"><td>*.eri<br/>*.mio</td><td><tt>Entis\x1a</tt></td><td>No</td></tr>
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<tr><td>*.saf</td><td>-</td><td>No</td><td>Lune</td><td>Rinkan Gakuen</td></tr>
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<tr class="odd"><td>*.arc+*.ari</td><td><tt>WFL1</tt></td><td>No</td><td rowspan="2">KaGuYa</td><td rowspan="2">
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Bishoku<br/>
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Dungeon Crusaderz ~Tales of Demon Eater~<br/>
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Dungeon Crusaderz 2 ~Eigou no Rakudo~<br/>
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Inkou Haden Amatsu ~Hakudaku no Juin~<br/>
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@ -643,6 +644,7 @@ Zettai★Maou ~Boku no Mune-kyun Gakuen Saga~<br/>
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</td></tr>
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<tr><td>*.sud</td><td>-</td><td>No</td><td rowspan="3">Triangle</td><td rowspan="3">
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Kourin Tenshi En Ciel Rena<br/>
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Mahou Senshi Princess Tear<br/>
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Mahou Senshi Sweet Knights ~Heroine Ryoujoku Shirei~<br/>
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Mamagoto<br/>
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Monster Park ~Bakemono ni Miirareshi Hime~<br/>
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@ -843,6 +845,7 @@ Verdia Gensoukyoku<br/>
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Wondering Repair!<br/>
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</td></tr>
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<tr><td>*.pac</td><td>-</td><td>No</td><td>Tmr-Hiro ADV System</td><td>
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Dennou Shinpan Kisaragi Sanjikan<br/>
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Gokkun Athlete! Kyonyuu Medalist no Oshaburi Kyouka Gasshuku<br/>
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Hitozuma Sakunyuu Hyakkaten<br/>
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Mai Miko Moe<br/>
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