use string.IsNullOrWhiteSpace to check for valid filenames.

This commit is contained in:
morkt 2016-05-23 22:39:53 +04:00
parent f44a2a5e9c
commit 98d6e6c555
2 changed files with 2 additions and 2 deletions

View File

@ -54,7 +54,7 @@ namespace GameRes.Formats.BlackRainbow
for (int i = 0; i < count; ++i) for (int i = 0; i < count; ++i)
{ {
string name = file.View.ReadString (index_offset+8, 0x38); string name = file.View.ReadString (index_offset+8, 0x38);
if (0 == name.Length) if (string.IsNullOrWhiteSpace (name))
return null; return null;
var entry = FormatCatalog.Instance.Create<Entry> (name); var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = file.View.ReadUInt32 (index_offset); entry.Offset = file.View.ReadUInt32 (index_offset);

View File

@ -68,7 +68,7 @@ namespace GameRes.Formats.CandySoft
for (int i = 0; i < count; ++i) for (int i = 0; i < count; ++i)
{ {
string name = file.View.ReadString (index_offset+8, (uint)name_size); string name = file.View.ReadString (index_offset+8, (uint)name_size);
if (0 == name.Length) if (string.IsNullOrWhiteSpace (name))
return null; return null;
var entry = FormatCatalog.Instance.Create<Entry> (name); var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = file.View.ReadUInt32 (index_offset); entry.Offset = file.View.ReadUInt32 (index_offset);